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Author Topic: Aus. Indy Game Dev. Conference Announcement  (Read 35 times)

kipper

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Aus. Indy Game Dev. Conference Announcement
« on: January 06, 2004, 07:40:00 PM »

Calling all unofficial xbox developers in Australia/NZ...


Next Wave Independent Game Developers' Conference - Melbourne 2004
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An independent game developers' conference will be held from the Friday
21st to Sunday 23rd of May this year at a venue in inner city Melbourne
as part of the Next Wave Festival. The conference is designed to cater
for indy and DIY game developers, game modders and mappers, creatively
frustrated professionals, game development students, animators, and new
media artists from every state in Australia. The aim of the conference
is to bring together these communities in a forum that is financially
reasonable (prices will be cheap and subsidies and support will be
available to those who cannot afford to attend), with a programme that
is developed by the communities themselves.

The conference will be held over 3 days and will cover topics like:
home brew console game development; independent and online distribution
methods; open source and distributed development models for games and
mods; business development, publishing and licensing agreements,
finance and government funding for indy development; practical skill
sharing workshops - especially game art and design: mapping, level
editing, character modeling; open source and low budget game engine
round-up; publisher (mainstream to indy distributors) representatives
will be invited to look at demos; roundtable discussions; debates on
key issues facing local developers; social events; and our answer to
E3: an indy game and mod expo that functions as a cross between a LAN
party and trade show.

The organisers of the conference are looking for suggestions for what
the programme should include and volunteers. Who and what do you want
to see at this conference? If you have suggestions get involved in the
forums at sumea.com.au or email: [email protected]
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