June 12, 2024, 02:53:07 PM
Welcome,
Guest
Home
Help
Search
Login
Register
Recovery
xboxscene.org forums
>
OG Xbox Forums
>
Software Forums
>
Development
>
Xact Audio Engine
« previous
next »
Pages: [
1
]
Print
Author
Topic: Xact Audio Engine (Read 47 times)
Xbox-Savage
Archived User
Hero Member
Posts: 857
Xact Audio Engine
«
on:
September 22, 2003, 09:55:00 AM »
QUOTE
(k0s @ Sep 22 2003, 02:33 PM)
greetings...
i am just playin around with the xbox audio creation tool xact and was wondering if it's possible to use the "link to xact engine feature".
afaik to use the xact engine it must be a real debugbox with more or an upper memory (80mb?)
i remember i read an article how to access more (enough) mem to use at least this xact tool.
any info help ideas and as well a link (via pm) to the guide for gainin more mem is welcome
thnx
buy the same samsing memory that the XBox has and solder them to the motherboard , you need to solder 4 memory chips that are missing from the retail , that way you will have an Xbox with 128mb ram
Logged
Gamester17
Archived User
Full Member
Posts: 116
Xact Audio Engine
«
Reply #1 on:
September 23, 2003, 02:32:00 AM »
QUOTE
(Hullebulle @ Sep 22 2003, 09:58 PM)
Iirc you only have to/can add 2 extra ram chips.
hmm, I also believe it is four (4) you need to add, two on-top and two underneath the mobo
Logged
akarnid
Archived User
Full Member
Posts: 228
Xact Audio Engine
«
Reply #2 on:
September 25, 2003, 04:32:00 AM »
And AFAIK, they're not available anywhere. Or does someone know of a link?
Logged
k0s
Archived User
Newbie
Posts: 1
Xact Audio Engine
«
Reply #3 on:
October 12, 2003, 08:06:00 AM »
thnx for help and your answers
Logged
Print
Pages: [
1
]
« previous
next »
xboxscene.org forums
>
OG Xbox Forums
>
Software Forums
>
Development
>
Xact Audio Engine