June 12, 2024, 05:08:45 AM
Welcome,
Guest
Home
Help
Search
Login
Register
Recovery
xboxscene.org forums
>
OG Xbox Forums
>
Software Forums
>
Development
>
Halo New Weapons
« previous
next »
Pages: [
1
]
2
Print
Author
Topic: Halo New Weapons (Read 112 times)
Xbox-Savage
Archived User
Hero Member
Posts: 857
Halo New Weapons
«
on:
August 07, 2003, 07:28:00 PM »
well here they are again , if you have problem watching them go to angelfire.com
user : film/whooo
pass : 12345678
HALO FLame 1
Halo Flame 2
Halo Grav Gun
Logged
da_frog
Archived User
Full Member
Posts: 161
Halo New Weapons
«
Reply #1 on:
August 07, 2003, 07:33:00 PM »
W.O.W
Logged
Xbox-Savage
Archived User
Hero Member
Posts: 857
Halo New Weapons
«
Reply #2 on:
August 07, 2003, 07:37:00 PM »
QUOTE
(vintage_guitar @ Aug 8 2003, 12:31 AM)
nice videos man
thanks
Logged
Xbox-Savage
Archived User
Hero Member
Posts: 857
Halo New Weapons
«
Reply #3 on:
August 07, 2003, 07:39:00 PM »
somebody wants to test them in XLINK?
my tag is XSAVAGE
Logged
animex2
Archived User
Sr. Member
Posts: 326
Halo New Weapons
«
Reply #4 on:
August 07, 2003, 08:11:00 PM »
Just somthing about the gravity gun... You dont have to jump for it to do damage, me and my friend aimed it and killed eachother like a normal weapon... without the corshair!
Logged
rob1309
Recovered User
Hero Member
Posts: 561
Halo New Weapons
«
Reply #5 on:
August 07, 2003, 08:44:00 PM »
soooooooooooooooo gotta jump for flame to do damage?
prolly already discussed of course but im behind in this stuff cuz havent had time to play with it yet
Logged
animex2
Archived User
Sr. Member
Posts: 326
Halo New Weapons
«
Reply #6 on:
August 07, 2003, 08:45:00 PM »
yes, i belive so, has anyone tried having the enemy duck and shooting at them then? im to lazy to considering its 1 am here =P
Logged
rob1309
Recovered User
Hero Member
Posts: 561
Halo New Weapons
«
Reply #7 on:
August 07, 2003, 08:47:00 PM »
thats kinda sucky lol, wish there was a way to fix that
Logged
animex2
Archived User
Sr. Member
Posts: 326
Halo New Weapons
«
Reply #8 on:
August 07, 2003, 08:55:00 PM »
well the guy doing this stuff seems to know what hes doing, i bet he has it fixed sometime soon =P
Logged
animex2
Archived User
Sr. Member
Posts: 326
Halo New Weapons
«
Reply #9 on:
August 07, 2003, 08:57:00 PM »
ya, but how often will that happen =P
Logged
AnThRaX
Archived User
Hero Member
Posts: 1347
Halo New Weapons
«
Reply #10 on:
August 08, 2003, 05:58:00 AM »
Good job!
Logged
AnThRaX
Archived User
Hero Member
Posts: 1347
Halo New Weapons
«
Reply #11 on:
August 08, 2003, 05:59:00 AM »
Your accounts suspended now
Logged
musical_mercenary_420
Archived User
Full Member
Posts: 120
Halo New Weapons
«
Reply #12 on:
August 08, 2003, 05:59:00 AM »
yep great
Logged
AnThRaX
Archived User
Hero Member
Posts: 1347
Halo New Weapons
«
Reply #13 on:
August 08, 2003, 06:02:00 AM »
Logged
musical_mercenary_420
Archived User
Full Member
Posts: 120
Halo New Weapons
«
Reply #14 on:
August 08, 2003, 06:03:00 AM »
lol
Logged
Print
Pages: [
1
]
2
« previous
next »
xboxscene.org forums
>
OG Xbox Forums
>
Software Forums
>
Development
>
Halo New Weapons