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Author Topic: Hacking Xboxdash.xbe (and Relating Files)  (Read 2746 times)

Jsmith

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #240 on: July 03, 2003, 03:48:00 PM »

Ok...so awesome work...but this begs the question:  What do we do from here?  Who's gonna take control and make a new dashboard out of the MS one?

I say give Voltaic first rights to do so, since he was the first to discover this.  If he's not interested, someone should step up.  If no one wants to, I suppose I could do it.  I would just volunteer from the get go, but I've got lots of school work this summer, so I wouldn't be as timely on releasing updates as some would like.

Actually....The best thing that could happen with this, is if we could convince the Avalaunch team to use the MS dashboard as their GUI.  That would truly be the ultimate dashboard.  If anyone is with me on this, lets start asking team Avalaunch.

Nice work guys!
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soopahfly

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #241 on: July 03, 2003, 03:35:00 PM »

smile.gif

Keep up the good work, and I will be trying this on my own Xbox when I understand whats going on smile.gif
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nObedienz

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #242 on: July 03, 2003, 05:06:00 PM »

The Avalaunch team won't do it for sure.

They've created something better and more extensive - and they've done it themselves.
Their new GUI system should be done soon too,
so I guess they won't give up so much hard work for "nothing" - I know I wouldn't..

I vote for Voltaic  rolleyes.gif
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Dr. Love

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #243 on: July 03, 2003, 05:11:00 PM »

Seems a bit premature at the moment to be handing Volt's project away. The guys are making good progress the way things are going. Just be patient. smile.gif
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Heet

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #244 on: July 03, 2003, 05:24:00 PM »

No way, i didnt mean that at all.  He's the reason this has taken off.
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Deathman

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #245 on: July 03, 2003, 05:33:00 PM »

Has anyone noticed this in the default.xap of Default.xip..
QUOTE
/*
DEF theGamesInline Inline
{
    visible false
    url "Games.xap"

    function onLoad()
    {
        theGamesInline.children[0].theGamesMenu.GoTo();
    }
}

function GoToGames()
{
    if (theGamesInline.visible)
        theGamesInline.children[0].theGamesMenu.GoTo();
    else
        theGamesInline.visible = true;
}
*/


Seems like m$ had intentions of launching games off the HD ... smile.gif

Now the question is can a Game.xap be added to Default.xip..?
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mattg39

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #246 on: July 03, 2003, 05:38:00 PM »

Even if we could add it (which we probly could) we would not know what code was in it.

Only if someone from M$ would give it to us. smile.gif
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Xaddict2k2

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #247 on: July 03, 2003, 05:30:00 PM »

QUOTE (Gcue @ Jul 3 2003, 06:30 PM)
Heres a tutorial on all that is needed to add menu items and submenus.
I hope you understand it and if you don't then don't try it.

Tutorial

Its pretty much copy and paste but requires some configuring.
Let me know what you think.

I followed his instruction exactly, but when i try to boot up the dash, it gives me an error 21 message.
Any others like me?
thx
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Shadow_Mx

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #248 on: July 03, 2003, 06:13:00 PM »

The tutorial works great. And it also serves as a start point.
It had some issues that got polished already. If you follow it by the foot it should get you a good launcher (if you edit the xbes)

Thanks Gcue (and for the live assist as well)
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ka-b00m

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #249 on: July 03, 2003, 06:48:00 PM »

HELP
I tried to play around with *.xap files following Gcue tutorial but with no luck...
everytime i tried something i got error "21". Even when i tried to change skyColo 0 0 0 to skycolor 0 0 2.

Do i have to hack the xbe to make it work... or am i just to dumb...

Thank you

PS: i reallly really want to learn how to mess up my dash

PS: does diferent dashboards versions make diference with the tutorial???
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mace

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #250 on: July 03, 2003, 06:58:00 PM »

QUOTE (ka-b00m @ Jul 4 2003, 03:12 AM)
HELP
I tried to play around with *.xap files following Gcue tutorial but with no luck...
everytime i tried something i got error "21". Even when i tried to change skyColo 0 0 0 to skycolor 0 0 2.

Do i have to hack the xbe to make it work... or am i just to dumb...

Thank you

PS: i reallly really want to learn how to mess up my dash

PS: does diferent dashboards versions make diference with the tutorial???

You have to do pixit -resign everytime you repack a .xip archive.
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ka-b00m

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #251 on: July 03, 2003, 06:24:00 PM »

biggrin.gif
i did looked dumb by posting that
here goes nothing... this is exciting

thank you

ps: nevermind... ignore everything i have wrote... tutorial works just fine
tongue.gif
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mattg39

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #252 on: July 03, 2003, 08:25:00 PM »

YES.  The new exploit (should) allow us to rename the xboxdash.xbe to a new name then when the exploit is made to boot anything, not just linux, it will boot the hacked version of the dashboard.  Hopefully.
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Shadow_Mx

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #253 on: July 03, 2003, 08:32:00 PM »

Yes, but what if the dash loads the xip files before the ttf files...shouldnt that give out err21?
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xionanx

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Hacking Xboxdash.xbe (and Relating Files)
« Reply #254 on: July 03, 2003, 08:41:00 PM »

For those that want an FTP server for the original dash, instead of trying to put it "in" the dash, someone could just write a simple FTP server app, mayber something with a file manager too..  Speaking of which, does any of the current file managers have a FTP server?

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