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Author Topic: Baku Baku Animals  (Read 1147 times)

Wishi

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Baku Baku Animals
« Reply #15 on: September 28, 2003, 03:38:00 AM »

Looking nice, when you've got the game mechanics done and it all polished should be very nice.

If you need any help give me a mail or pop into #xfactor on EFnet.
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chilin_dude

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Baku Baku Animals
« Reply #16 on: September 28, 2003, 04:28:00 AM »

Looking great!
I'm amazed i've missed this project!
Sounds like it will be fun for everyone!
keep up the good work!
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jizzlobber

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Baku Baku Animals
« Reply #17 on: September 28, 2003, 06:40:00 AM »

hey those pics look pretty good so far, the animals look pretty cool... are they animated smoothly?

I noticed there's a lot of animal blocks too, the majority (maybe 80%) are food blocks in the other versions... i'm guessing you know this and will worry about that stuff later.

it's great to see homebrew stuff like this, the xbox scene (yeah I know this is for PC) is pretty big now but there just isn't a lot of cool homebrew games... some good stuff for dreamcast.
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SHiZNO

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Baku Baku Animals
« Reply #18 on: September 28, 2003, 07:56:00 PM »

Been a long day working on this:

update:

Added CPU AI...watched the AI play itself and have one big rumble...

Added eat animation...

Added 'next' blocks (see next 5 upcoming blocks)

annnnnd added the score boxes (the score doesnt show up on screen capture tho)

Oh, added attack too (when animal eats 3+ food it 'attacks' the other player (dropping random blocks depending on ammount of food eaten)...

Ive decided to add a small particle engine that will release pixie dust from the flying animal heads...will add that tomorrow..


As for ratios, i think ill be adding everything customisable : eg choose food:animal ratio, change animal eat speed, default drop speed, computer AI speed etc...

I just want to try my hardest, im not the best programmer out there... im trying to make it as much like the authentic baku baku was (but i ONLY have the SMS version so bleh)...and i want to try make it as customisable as possible...

For example: I had the idea of a 'halloween' theme, where it was vampires and necks and the particle engine dropped 'blood' instead of 'pixie dust'.... dont want to get too far ahead of myself tho...

Oh, today i finally got the 'eat' function to be pretty good, it still screws up SOMETIMES (doesnt eat a block) but 99% of the time its great...definately playable..

heres some screenshots for you guys tho:

http://www.geocities...ud/baku1928.txt
http://www.geocities...ud/baku2928.txt

http://www.geocities...ud/baku3928.txt
if anyone wants me to add something, or wants to remindme of what made BB great, then tell me because i want to make this game fun, and not do a half ass job on it (it was such a good game)
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SHiZNO

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Baku Baku Animals
« Reply #19 on: September 28, 2003, 07:58:00 PM »

OPPS, sorry the screenshots are really BMP this time (i can convert to JPG if needed (i forgot to this time, next shots will be JPG))
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Xbox-Savage

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Baku Baku Animals
« Reply #20 on: September 28, 2003, 08:25:00 PM »

ohmy.gif  oooh cool

wink.gif what the hell is it!!! blink.gif

biggrin.gif dont make a kids game , make a good bloody shooting game , and make it online enabled , also if possible Headset enabled  ohmy.gif
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Wishi

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Baku Baku Animals
« Reply #21 on: September 29, 2003, 08:09:00 AM »

Don't be a retard. For one thing, I suspect more kids play shooting games than puzzle games. Just because you think it's for kids, it doesn't mean it is.
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jizzlobber

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Baku Baku Animals
« Reply #22 on: September 29, 2003, 10:37:00 PM »

maybe you could track down the PC version and take a look at that?
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SHiZNO

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Baku Baku Animals
« Reply #23 on: September 30, 2003, 08:05:00 AM »

i have it (thats where i got the sounds from, they were wav files)but it wont run on windows xp, i get it to run but it changes the resolution to tiny (everything looks huge), and the window shows up but everything in it looks scrambled (lines)....its pretty fucked...i guess you need win95 or some shit...


PS: i worked on the particle engine, it looks pretty good (now when you eat 3+ food the animal comes out and has particles (pixie dust?) trailing him...

Oh, added so the heads face which way they move...

Implemented a bit of sound (will be redone for music tho, since the beat needs to pick up when your almost dead)
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SHiZNO

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Baku Baku Animals
« Reply #24 on: September 30, 2003, 04:45:00 PM »

put in a menu(code), intro screen (SEGA logo only says SHiZNO...lol...i wish someone could draw me up a really cool SHiZNO intro...

put in the lion eating the gameboard when you die...not bad i guess...

this game is basically finished....all i have to do is work in the music engine (so the music stops playing, and plays other things)...custom sound tracks etc...

i dont know what to do about single player...i cant be bothered putting in baku bakus 'story' (it was pretty stupid)...and 2 player is where the game is 'fun' anyway, maybe ill just make it so single player is never ending, gets harder...and maybe have a high score list...??

i guess ill pop into your IRC channel wishi, and DCC you the latest build so you can see what you think, and what could improve on...i think its pretty much as good as itll get...im pretty eager to finish the game and start working on shizno fighter or a new game...so...yeah...ill pop in and see if your online during the next few days....
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jizzlobber

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Baku Baku Animals
« Reply #25 on: September 30, 2003, 10:23:00 PM »

yeah you should just make the single player game a high score challenge... maybe make the blocks drop faster every so often.

would you consider adding a fancy skin to make things a little more interesting/colourful?
I'd be happy to give it a bash if you like!?
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Wishi

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Baku Baku Animals
« Reply #26 on: October 01, 2003, 08:10:00 AM »

smile.gif

You can come on IRC and give it me or email it, I don't mind.
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SHiZNO

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Baku Baku Animals
« Reply #27 on: October 01, 2003, 04:40:00 PM »

blink.gif
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t_rex

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Baku Baku Animals
« Reply #28 on: October 02, 2003, 12:39:00 AM »

smile.gif
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t_rex

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Baku Baku Animals
« Reply #29 on: October 02, 2003, 12:43:00 AM »

smile.gif
I'm really looking foward to see them biggrin.gif
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