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Author Topic: Baku Baku Animals  (Read 1146 times)

jizzlobber

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Baku Baku Animals
« Reply #75 on: October 17, 2003, 02:09:00 AM »

smile.gif - http://members.dodo..../entername4.bmp

these bitmaps are unecessarily large IMO, I think a simple jpeg looks fine on a tv.
anyway it's up to you mate smile.gif
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Wishi

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« Reply #76 on: October 17, 2003, 03:12:00 AM »

I've never been a massive fan of JPEGs as the bleeding and artefacts that are most often seen are very annoying even if the compression is good. Plus, as BJ says it supports transparency.
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SHiZNO

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« Reply #77 on: October 17, 2003, 01:01:00 PM »

alright jizz they look pretty good...ill try them out and see if everything fits in a minute...

wishi i came on irc last night but you werent on-- il lcome on again tonight and give you the latest release, then if everything plays/works nice on your machine i guess someone needs to tell me how to upload to the xbins FTP or who to give it to or whatever..?!?
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Rohaq

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« Reply #78 on: October 18, 2003, 03:34:00 PM »

QUOTE (Bolch @ Oct 16 2003, 01:07 PM)
On the last screenshot picture you've posted the green area inside the playing field looks a bit too overloaded.  Could I suggest making it a little darker (more in line with the dark green at the top of the screen?  At the moment it looks like it could hurt your eyes after a while.

The background definitely needs a colour change, but a pale light green may do the job better than a dark one, since this is a happy game. wink.gif

QUOTE
I'm really looking forward to this  beerchug.gif

As am I! I loved the original! beerchug.gif
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SHiZNO

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« Reply #79 on: October 18, 2003, 04:56:00 PM »

wink.gif)
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Wishi

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« Reply #80 on: October 19, 2003, 04:04:00 AM »

smile.gif
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jizzlobber

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« Reply #81 on: October 19, 2003, 06:00:00 AM »

maybe the font I used in the high score screen would work?
It's ren and stimpy font incase you would like to try it.

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SHiZNO

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« Reply #82 on: October 19, 2003, 12:30:00 PM »

Thanks for the soundtrack part (i didnt want to delete my soundtracks, and not sure if theres a way to 'emulate' no soundtracks in the XDK)

ill try fix that menu, my delay input is probably too long (it was pissing me off when it was super fast and itd repeat actions by accident)

and as for the get ready, i know it doesnt fit in huh...lol...how do you think itd be if it was like the 'GREAT' text?
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SHiZNO

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« Reply #83 on: October 19, 2003, 01:55:00 PM »

updated a bit
-Fixed animal chewing (because i sped up animal move speed,
it set this off and ruined it...now it works nicely.
-attempted to fix no-soundtrack crash...should work now?
-changed a few graphics 'get ready' and a fee info boxes...
-sped up menu move speed...maybe a little too fast !?

sending you new copy wishi...
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Wishi

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« Reply #84 on: October 20, 2003, 01:30:00 AM »

The no soundtrack fix is working fine now.

The black writing is much better replaced by that graphic. The text keeping score at the bottom-centre still seems a little dim however.

The menu speed before was fine, what I meant was that on pressing A sometimes it's obviously not checking the input at the correct time or being slowed somewhere so it doesn't get it. It just takes a couple of times to press to get into a menu.

Since you've put analog control in game, it should be easy enough to place it into a menu just so it's easier and people can have the choice of how to play without needing to keep switching.

There's just one other thing, while loading some people may think it's crashed so you might want to display a loading screen then do the rest of your loading. Otherwise it could look like it's hanging for the 3/4 secs.

Apart from that, it's fine, and certainly seems release worthy.
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SHiZNO

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« Reply #85 on: October 20, 2003, 12:06:00 PM »

hmm, ill take a look at the button menu thing...
(and add analog support)


and what do you mean about loading? before the game starts? (before shiz logo?) if thats the case, i guess i could remove the sleep during logo code, and just quickly render that screen after DX is initialised (without all the textures etc)...

if it something else i dont know what you mean, it doesnt really load for me any other time...

well i guess ill fix these and send it to you, if everything works fine we can put it on xbins (i dont know who owns it or who to contact etc)...

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Wishi

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« Reply #86 on: October 20, 2003, 12:16:00 PM »

If you just load the SHiZNO screen and then render that then load the rest it'll be much better.

I can stick it on xbins for you if this next build works ok.
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SHiZNO

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« Reply #87 on: October 20, 2003, 01:59:00 PM »

i made the fixes, ive got the source+build here, i can see you in IRC but you dont seem to be at the computer...i dont know your email either! (you changed the topic) lol
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Wishi

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« Reply #88 on: October 20, 2003, 03:21:00 PM »

It's out now, go get it and give SHiZNO some feedback!
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jizzlobber

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« Reply #89 on: October 20, 2003, 07:55:00 PM »

Hey congrats SHiZNO!

off to get it now
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