yeah, well ive been having some slight problems with the new falling code (when it falls slowly, not a block at a time).. im gona try work thru that tonight, if i cant get it to work like it was, ill revert back to the block at a time (its not SERIOUS, its just i shouldve planne dbetter from the ground up)..
i also made a slight change to the dump code, where it dumps blocks on the other player...its working pretty good now...
i just want to get this game 'working' fine, so i can give out the source of this version, let people fuck with it, and move onto bigger things...i really learned to plan everything from this, its not bad tho for my first so..
as for whats next, ill probably end up on the fighter game, but as for Baku Baku ill almost definately work on a part 2, that will be everything i planned for this game, and more...i just really wana get this off my chest...
soo...yeah...im gona tidy some stuff up, and just dump out everything i have THIS friday (unless something horrible happens)...if its not 'good enough'' on friday, ill give out 'alpha' build ill call it, and spend the weekend working on what needs to be done to make it 'good enough'...
right now its completely playable, its definately better than the SMS version, altho im not sure about the Arcade/saturn version as i have nothing to compare to (and dont know how it 'played' on those....BUT, anyone is free to touch up the code and improve...
as for customisation, i think itll only be as good as 'editing' the placeholders this time, instead of making skins to switch thru (unless someone wants to add that (probably an hour job maybe?)...altho everything is 'open' and bitmap format, so you can customise everything... (hell, open source is about as customisable as you can get, but not so user friendly)...
anywya, i think we can all just think of this as the prologue to 'Baku Baku 2'...which will be planned better, and will include everything i aimed for with this one.