I'm sorry to double post here, (if I was spamming, I'd have more than this many posts since November 2002!

) but are you sure the source code I linked to wasn't the full source? I have seen the standard source for Half-Life weighing in at 700 or so Kb compressed, but the source I linked to (the professional source that in the past you had to sign a non disclosure agreement with valve) is 5 Mb compressed., and 17.6 Mb once installed. After a bit of searching, I found files such as game.cpp and engine.cpp, so are you POSITIVE that this isn't the full source.
If it isn't that's fine; and go easy on the flaming, I'm not John friggin' Carmack; but I would like somebody to check it out, because if that is the full source, HELLO HALF-LIFE!!!!!
If it isn't, then I'm sorry about the waste of space.
[Edit]
I had a closer look at the code and tried to compile it, but I think you were right BJ. It seems as though you can build the dedicated server .exe, but not the standard hl.exe. I guess the ai code is responsible for all of the extra code. Sorry to waste your time.
BTW; if anyone knows; how hard would it be to get the mission packs working with Quake2X? I downloaded the source code for both mission packs and had a look at them, but as I am only a lowly second year IT student with very little game programming experience, it was of little use.
If anyone is interested:
http://www.fileplane...roguesrc320.exehttp://www.fileplane...atrixsrc320.exe[/Edit]