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Author Topic: Port-o-rama: Porting Old Pc Games To Xbox  (Read 1224 times)

Daz

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #60 on: July 07, 2003, 11:28:00 PM »

Sorry about that, I thought it was full. It seemed to have the engine and the main files etc, and it was 10 mb.

I have another request though, D-Day Normandy Quake 2 Mod.

You can find the source at the bottom of this page.


http://dynamic.games.../site/files.php


D-Day: Normandy 4.1 - all platforms
[ CODE ] [ Released: 7/25/2002 ] [ DOWNLOAD: zip | tarball ]
Included is the full source code to the main game and team libraries of D-Day: Normandy. It currently compiles in Win32, Linux, and Amiga. Please read the enclosed READMEs for more information.

D-Day Launcher Source Code
[ CODE ] [ DOWNLOAD ]
The full source code to the D-Day Launcher program (distributed with D-Day: Normandy 4.0). Fully tested and compiles in MSVC++.
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Daz

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #61 on: July 08, 2003, 06:36:00 PM »

I'm sorry to double post here, (if I was spamming, I'd have more than this many posts since November 2002!  wink.gif ) but are you sure the source code I linked to wasn't the full source? I have seen the standard source for Half-Life weighing in at 700 or so Kb compressed, but the source I linked to (the professional source that in the past you had to sign a non disclosure agreement with valve) is 5 Mb compressed., and 17.6 Mb once installed.  After a bit of searching, I found files such as game.cpp and engine.cpp, so are you POSITIVE that this isn't the full source.

If it isn't that's fine; and go easy on the flaming, I'm not John friggin' Carmack; but I would like somebody to check it out, because if that is the full source, HELLO HALF-LIFE!!!!!


If it isn't, then I'm sorry about the waste of space.


[Edit]
I had a closer look at the code and tried to compile it, but I think you were right BJ. It seems as though you can build the dedicated server .exe, but not the standard hl.exe. I guess the ai code is responsible for all of the extra code. Sorry to waste your time.

BTW; if anyone knows;  how hard would it be to get the mission packs working with Quake2X? I downloaded the source code for both mission packs and had a look at them, but as I am only a lowly second year IT student with very little game programming experience, it was of little use.

If anyone is interested:

http://www.fileplane...roguesrc320.exe
http://www.fileplane...atrixsrc320.exe

[/Edit]
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BenJeremy

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #62 on: July 19, 2003, 06:40:00 AM »

QUOTE (Roubster @ Jul 19 2003, 09:55 AM)
How about Racer;

http://www.racer.nl/

source: http://www.racer.nl/...ad/rr050src.tgz

It might be possible using the SDL library, if all the required OpenGL calls are there...

The code is targeting Linux, not Windows, though they have a Windows version of the binary.
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BenJeremy

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #63 on: July 19, 2003, 07:14:00 AM »

QUOTE (Roubster @ Jul 19 2003, 11:04 AM)
what about using a stripped down version of the xbox-linux kernel?
remember the "Tux vs Clippy" game?

that would also make the game leagal (no MS XDK used).

Linux on the Xbox has a big shortcoming... no optimized 3-D graphics drivers.

Any games you run on Linux for the Xbox will suffer horrible framerates. You think goths are depressing, you'll be willing to throw yourself into the abyss of dismal hopelessness after trying to play a 3-D game at 2fps....  tongue.gif
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uriel

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #64 on: July 20, 2003, 10:00:00 AM »

well, it's not a game but the best n64 emulator i know

http://1964.emulation64.com
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Tangent

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #65 on: July 24, 2003, 12:08:00 AM »

I'm not sure that Marathon (Aleph One) has been given enough thought.  From what i've seen, it appears that there exists an SDL version, but i'm not too sure how well it compares to the more recent versions.  It relies heavily on OpenGL, but software mode might be possible.  Additionally, one of the recent improvements is TCP/IP networking, with support for real, honest to god internet games.

That link again:  Marathon: Aleph One
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SniperKilla

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #66 on: July 24, 2003, 10:32:00 PM »

http://www.racer.nl/

we want racer!!!!
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pape

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #67 on: July 25, 2003, 07:24:00 AM »

just for inforamtion: doomsday engine work with doom, doom 2, ultimate doom, final doom, heretic an hexen, well, in make the portage of doomday engine, you make the portage of they all game in the same action!!!
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Xustu

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #68 on: July 26, 2003, 07:12:00 AM »

biggrin.gif
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Videogamebuyer14

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #69 on: July 27, 2003, 02:06:00 AM »

QUOTE (KLoNe @ Jul 27 2003, 10:24 AM)
Quake 1 please. Some Mods and TCs on Q1 were unbelivable.

Ditto. That would be pretty cool, with that addon that makes everything look like GL.
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krackheadbill

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #70 on: July 29, 2003, 12:13:00 AM »

I agree with Quake 1..........and yes racer would kick ass

dune 2000 or any other warcraft style game would be an awesome idea too (warcraft 1 , or 2 maybe) not sure if the source is out for any of those
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wongtong2g

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #71 on: August 02, 2003, 08:26:00 PM »

QUOTE (uriel @ Jul 20 2003, 07:00 PM)
well, it's not a game but the best n64 emulator i know

http://1964.emulation64.com

Someones working on that!

check the emulator forums
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alienhazard

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #72 on: August 04, 2003, 11:23:00 AM »

Racer [http://www.racer.nl/] has to be the best looking "open source" game ever.  I put Open Source in quotes because the liscence is kinda weird, and this could be an issue, but probly not.  Anyways,  i havent played this on pc yet but it sure looks great and all, its even in directx so it shouldnt be too much porting.  Seriously, if any developers are looking for something good to do, port this (if you can)

[EDIT]  i played racer and it isnt complete yet.  maybe once its more done it would be a good port tho.
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sulfur

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #73 on: August 05, 2003, 01:07:00 PM »

wink.gif
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psycoguy1080

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #74 on: August 10, 2003, 05:31:00 PM »

Do Wolf3D, i hate the new one, and the only reason its on my HDD is because of Wolf3D
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