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Author Topic: Port-o-rama: Porting Old Pc Games To Xbox  (Read 1274 times)

BenJeremy

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #15 on: April 13, 2003, 09:45:00 AM »

QUOTE (JohnA @ Apr 13 2003, 11:59 AM)
Would be great if someone wanted to port Freespace 2 :)

Sources @ http://www.freespace-2.com/ddn/sources/freespace2/

Thread MERGED. Please pay attention. Thanks for at least posting a link to the source.

This post has been edited by BenJeremy: Apr 13 2003, 04:45 PM
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JohnA

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #16 on: April 13, 2003, 09:16:00 AM »

Yea, sorry. Just read the above sad.gif
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kubafett

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #17 on: April 16, 2003, 08:02:00 AM »

I have a great request MARATHON!! wink.gif

source @  http://source.bungie.org/
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randomdef

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #18 on: April 16, 2003, 08:52:00 PM »

how about abuse? (now defunct crack.com) its been ported to the SDL libary, why not to directx and the xbox?
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IG_Chris

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #19 on: March 26, 2006, 04:41:00 AM »

Hey, the quake 3 full source code was released a while ago, so that would be a kickass port to have.
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fghjj

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #20 on: March 26, 2006, 09:12:00 AM »

QUOTE(IG_Chris @ Mar 26 2006, 01:12 PM) View Post

Hey, the quake 3 full source code was released a while ago, so that would be a kickass port to have.

already done
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IG_Chris

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #21 on: March 27, 2006, 02:12:00 AM »

QUOTE(fghjj @ Mar 26 2006, 06:19 AM) *

Oh wow. Cool!
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tbone937

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #22 on: April 12, 2006, 05:36:00 PM »

So could someone post a list of games that were ported as a direct result of this post/replys?  I know of the Quakes but that's about all I (in my severly limited knowledge) know of.

Seems like this post was kinda like :

LIST REQUESTS HERE AND WE WILL SAY WHY THAT IS DUMB OR TOTALLY IGNORE IT.


Now I'm not saying that some requests wern't dumb... ok ok, most.  But kinda funny that (and I hope I will be corrected here) the ones that were requested and were mostly intelligent were just overlooked with a "Ohh, that's nice, good for you."


I'm not a developer or a coder, I do machines so I'm not complaining for the wonderful world of homebrew ANYTHING.

Just might wanna rethink things in the future instead of getting people's hopes up and kinda overlooking cuz they don't fit your whim.


Like I said, I honestly hope someone says "Oh yea?" and gives me a extensive list of games that were ported as a direct result of the (albiet few, smart) posts here.

</ rant>
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bigrk

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #23 on: April 13, 2006, 12:11:00 AM »

i want No One Lives Forever 1
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tandylyons

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #24 on: April 26, 2003, 03:07:00 AM »

If I am not mistaken i think i read at megagames that the source for GTA has been released.  Would that kickass on xbox or not?  I cant decide?

One of these days i am gonna buy a nice book and learn how to code this shit myself.
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johnney5

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #25 on: April 29, 2003, 10:49:00 AM »

No idea about sources on this, but it would be great to port it, and it is available free now, so the only legal trouble is the xbox SDK  wink.gif

the original GTA, now free:

http://www.rockstargames.com/classics/
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Wishi

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #26 on: April 30, 2003, 08:31:00 AM »

The game's free now but as far as I can tell the source of the game hasn't been released which would make porting it a tad harder (read: impossible).
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Scorpy

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #27 on: May 05, 2003, 04:30:00 PM »

So far I've found 3. Torque, Amp 2, and PowerRender

Torque (used in tribes 2)
www.garagegames.com

Amp 2 a Doom 3 engine clone. --Downloading a tech demo of this at the moment
http://www.4drulers.com/

These are all engines, from them the xbox development scene could realy make some progress i think. It all depends on the ability for them to create a working Dev kit ect.

AmpII would be the best to port, but because it uses exclusive geforce techniques you would have to work out how to call to the xbox's hardware... nforce2?
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Tk0n

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #28 on: May 06, 2003, 12:54:00 AM »

QUOTE (Scorpy @ May 6 2003, 12:54 AM)
So far I've found 3. Torque, Amp 2, and PowerRender

Torque (used in tribes 2)
www.garagegames.com

Amp 2 a Doom 3 engine clone. --Downloading a tech demo of this at the moment
http://www.4drulers.com/

These are all engines, from them the xbox development scene could realy make some progress i think. It all depends on the ability for them to create a working Dev kit ect.

AmpII would be the best to port, but because it uses exclusive geforce techniques you would have to work out how to call to the xbox's hardware... nforce2?

the full source of ampII has a licensing fee of $40,000.00.
torque as i understand is a gaming sdk, you get only code-sniplets and the price is $100.00.
licensing source for powerrender sdk - $5,500.00
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katolo

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Port-o-rama: Porting Old Pc Games To Xbox
« Reply #29 on: May 06, 2003, 09:32:00 PM »

mmmm.... No One Lives Forever 2

source @ http://www.sierra.co...do?mediaid=6450

but maybe it wont work because of the 64 mb ram limt....
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