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Author Topic: Xdk Launcher - Dchp Settings  (Read 82 times)

old engineer

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Xdk Launcher - Dchp Settings
« on: April 07, 2003, 11:39:00 AM »

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dankydoo

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Xdk Launcher - Dchp Settings
« Reply #1 on: April 07, 2003, 01:10:00 PM »

I think the problem lies in the fact the a debug xbox gets TWO ip addresses, and they actually have seperate mac addresses .  So before you installed the debug stuff, your mac was registered for the game ip, now you have to register a new IP for your debug IP....but like 'old engineer' said, I would probobaly just grab a hub/switch and work straight from there instead of having an ip exposed to the internet....
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dankydoo

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Xdk Launcher - Dchp Settings
« Reply #2 on: April 07, 2003, 10:11:00 PM »

QUOTE (ForNeverEnding @ Apr 8 2003, 12:30 AM)
Thanks for the input - only problem is - if I assign my xbox a static IP then  I can't be connected to the internet and debug at the same time, cause i'd  have to set my computer to a static ip aswell.  I suppose I could get a second NIC if I can't get my xbox to register with my campus.  Any other suggestions are appreciated smile.gif

OH - also - is there a way to detect the second MAC address?

IM pretty sure when you go into the settings on the xdk launcher that all that info is listed under one of those menus.....I haven't looked in awhile, and Im at work now...

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ForNeverEnding

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Xdk Launcher - Dchp Settings
« Reply #3 on: April 10, 2003, 10:30:00 AM »

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