
Hope it works, Im still struggling with the basics, I had written an engine to display my graphics for a game I'm working on but when I tried to add gamepad functionality I musta poo-pooed it 'cos now the damn thing wont run

Are you a competant coder?
If so any chance of sending me a sample c++ project that contains the basics of gamepad control?
I have the example with the XDK but its a bit bloaty to read through, I just want something that moves a dot/sprite/polygon around x/y as simple as possible,
Cheers
Jamie