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Author Topic: Official New Project Announcement!  (Read 379 times)

xMonoxide187x

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Official New Project Announcement!
« Reply #30 on: January 22, 2003, 08:25:00 PM »

Note: CaliSurfer is officially off the team as of 9:00PM Central time, January 22nd 2003. He left on bad terms, so I don't know if he wants any sort of revenge. Any information given by him from now on should be deemed void, until verified by the XIM team. Thank you, and I'm sorry for any confusion this may cause.

For those who want to know, it was a disagreement with some information he posted earlier, but this should hopefully be resolved in the future. He made promises we didn't want to make public, until we had the know-how to make sure it will work.
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coolnick07

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« Reply #31 on: January 22, 2003, 08:31:00 PM »

I think you guys should work on porting jabber (open source instant messaging)! It is soooo much better then AIM! (AIM is owned by AOL and AOL is evil and Steve Case is the DEVIL)
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jwdeff

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« Reply #32 on: January 23, 2003, 12:25:00 AM »

QUOTE (xMonoxide187x @ Jan 23 2003, 04:25 AM)
Note: CaliSurfer is officially off the team as of 9:00PM Central time, January 22nd 2003. He left on bad terms, so I don't know if he wants any sort of revenge. Any information given by him from now on should be deemed void, until verified by the xbox team. Thank you, and I'm sorry for any confusion this may cause.

For those who want to know, it was a disagreement with some information he posted earlier, but this should hopefully be resolved in the future. He made promises we didn't want to make public, until we had the know-how to make sure it will work.

You are not "the xbox team".

You are also not making a ground breaking new project.

No one cares about the date and time in which CaliSurfer was removed from the project.

You and "the xbox team" aren't going to be held accountable for CaliSurfer's "promises".

This project is a good opportunity for you two kids to learn to program. But do it on your own time, do it yourself, and don't go begging people for praise because you decided you might do it.

Suggestion to make the project more useful: make it small enough to fit in the bios. A lot of people have 512k+ bioses, that extra 256k is (probably) big enough for a very basic AIM client using TOC.
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jwdeff

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« Reply #33 on: January 23, 2003, 12:30:00 AM »

QUOTE (woo @ Jan 22 2003, 03:22 PM)
I skipped reading half the mumbo jumbo, so excuse me  if things have already been said lol..

Wouldn't ICQ be a far more worthy option?  For one, it's a much better client (IMHO) and has the ability of SMS.  There are a few open source ICQ projects out there already.  Maybe one of these might make a good reference point?..

Just a quick thought.

AOLIM is a nice idea, but AOL.. bahh humbug.. it makes me ill, just thinking about it.

ICQ is AOL too.

AIM will soon support SMS, FYI.
http://www.wirelessa...s20030103.shtml
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Nailed

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« Reply #34 on: January 23, 2003, 06:27:00 AM »

But AOL doesn't support sending messages to any offline user... which is my favorite feature.
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jwdeff

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« Reply #35 on: January 23, 2003, 11:42:00 AM »

QUOTE (Nailed @ Jan 23 2003, 03:27 PM)
But AOL doesn't support sending messages to any offline user... which is my favorite feature.

Good point, i forgot about that.

Maybe one day email and instant messenging will be one in the same. What's the difference, besides the high latency of SMTP and the way the messages are displayed?

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Nailed

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« Reply #36 on: January 23, 2003, 12:39:00 PM »

QUOTE (jwdeff @ Jan 23 2003, 07:42 PM)
QUOTE (Nailed @ Jan 23 2003, 03:27 PM)
But AOL doesn't support sending messages to any offline user... which is my favorite feature.

Good point, i forgot about that.

Maybe one day email and instant messenging will be one in the same. What's the difference, besides the high latency of SMTP and the way the messages are displayed?

From a functional PoV, not a whole lot.  But from a technical PoV, there are considerable differences.  That does bring up a good question... is SMTP getting outdated?
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BenJeremy

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« Reply #37 on: January 23, 2003, 12:44:00 PM »

QUOTE (Nailed @ Jan 23 2003, 04:39 PM)
QUOTE (jwdeff @ Jan 23 2003, 07:42 PM)
QUOTE (Nailed @ Jan 23 2003, 03:27 PM)
But AOL doesn't support sending messages to any offline user... which is my favorite feature.

Good point, i forgot about that.

Maybe one day email and instant messenging will be one in the same. What's the difference, besides the high latency of SMTP and the way the messages are displayed?

From a functional PoV, not a whole lot.  But from a technical PoV, there are considerable differences.  That does bring up a good question... is SMTP getting outdated?

I dunno.... but I think ftp is outdated.

That's why a Dashboard EditionĀ® of MXM will offer CRC checking Xbox-to-Xbox transfers.

(of course, ftp client and server will still be in there as well)
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xMonoxide187x

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« Reply #38 on: January 23, 2003, 02:55:00 PM »

QUOTE
QUOTE (xMonoxide187x @ Jan 23 2003, 04:25 AM)
Note: CaliSurfer is officially off the team as of 9:00PM Central time, January 22nd 2003. He left on bad terms, so I don't know if he wants any sort of revenge. Any information given by him from now on should be deemed void, until verified by the xbox team. Thank you, and I'm sorry for any confusion this may cause.

For those who want to know, it was a disagreement with some information he posted earlier, but this should hopefully be resolved in the future. He made promises we didn't want to make public, until we had the know-how to make sure it will work. 

You are not "the xbox team".

You are also not making a ground breaking new project.

No one cares about the date and time in which CaliSurfer was removed from the project.

You and "the xbox team" aren't going to be held accountable for CaliSurfer's "promises".

This project is a good opportunity for you two kids to learn to program. But do it on your own time, do it yourself, and don't go begging people for praise because you decided you might do it.

Suggestion to make the project more useful: make it small enough to fit in the bios. A lot of people have 512k+ bioses, that extra 256k is (probably) big enough for a very basic AIM client using TOC.


It was a typo, I was very tired at the time, I meant the XIM team.

I never said this was groundbreaking.

It may have made a difference if he wanted to do bad to the team, but I'm glad hes still going to support the project.

We might.

I never begged for praise, I could care less if anyone used it.

If you want to do a BIOS that supports that kind of thing, which I don't think is even possible, then you go ahead and make that, and I'd be glad to give you a stripped down version of the XIM source.
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eXentric

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« Reply #39 on: January 23, 2003, 08:31:00 PM »

This may or may not relate to IM, but I've been thinking allot lately about XBConnect play and how it compares to Live. Of course, it would be wonderful if someone could make a clone of the Live network, but the packet analyzing alone is a significant task in itself. What about other interim solutions?

Is it possible to run a (pardon my French here) TSR on the XBOX? It is my understanding that the IGR in evoxdash is software-based (my understanding could be wrong). If so, could someone with the SDK figure out how to initialize the Live voice hardware and initialize a channel between two boxes?

Two problems however:

1.   If there is no TSR support, this is futile.
2.   The bandwidth required to play system link games is already intense. Adding voice may push it over the edge.

This may not work for XBConnect, but it could pave the way for at least a portion of a Live network clone.

Any thoughts?
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xboxpartslover

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« Reply #40 on: January 26, 2003, 01:52:00 PM »

just curious but you'd obviously need xbox live to chat...so why not just use the games communicator to chat...i think it'd be easier...and even if you don't have the same live games...just use the demo games u get with live...i don;t see any problem...and i bet you could talk to everyone else while the tv is off that way you don't have the game's sounds in the background...and if you use the game at the same time..u can chat and have fun...whats wrong???
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Baner

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« Reply #41 on: December 23, 2004, 11:56:00 AM »

Can't this be done using Python script in XBMC?
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The_Truth

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« Reply #42 on: December 23, 2004, 10:57:00 PM »

wink.gif and if you were really feeling froggy.. you could also add a download manager, that downloads files through a file split system
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chilin_dude

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« Reply #43 on: December 24, 2004, 04:22:00 AM »

QUOTE(Baner @ Dec 23 2004, 08:27 PM)
Can't this be done using Python script in XBMC?
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Carsten

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« Reply #44 on: December 24, 2004, 06:25:00 PM »

smile.gif (via email [email protected] or IM via msn messenger smile.gif)

Regards,
Carsten
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