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Author Topic: X-box Cpu  (Read 211 times)

JCD

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X-box Cpu
« on: August 11, 2002, 07:03:00 PM »

I don't think MS will ever go that far, since the chip is soldered into the mainboard! So upgrades will be expensive, looking at the life expectancy this thing will be replaced by a new model in 2 years wink.gif Not saying the xbox isn't sufficient but they'll be coming around with a new model and everyone will drop the old xbox and wants the new one.
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SSChevy2001

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« Reply #1 on: August 11, 2002, 09:20:00 PM »

Upgrading the cpu is useless.  The games are only optimized for a 733 so there is no use in upgrading  the cpu.
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akumabas

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« Reply #2 on: August 12, 2002, 12:48:00 AM »

that's true.
but what about "homebrew"

imean 733MHZ for a videogame console is a lot of speed
the question is "is there a way that u can upgrade the memory?"
dry.gif
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slamer

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« Reply #3 on: August 12, 2002, 07:13:00 AM »

if you change your cpu. to faster clock hz. the games will run faster. and i don't mean smoother.

like Streetfighter 2.  when you choose the turbo speed.
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akumabas

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« Reply #4 on: August 12, 2002, 09:31:00 PM »

i totally agree with u "J"
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cykiller

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« Reply #5 on: August 13, 2002, 07:59:00 AM »

J's right, Tweak!! biggrin.gif
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akumabas

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« Reply #6 on: August 14, 2002, 10:04:00 PM »

oh wow
where u get info like dis from u got a link?
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dkoikadabra

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« Reply #7 on: August 15, 2002, 01:04:00 AM »

I read somewhere that the XBox can have another 64MB of RAM thrown in (not like a PC where there's a slot and you snap a stick of RAM in there, you'd have to solder it). I got the link here, if anyone wants to look at it:
http://www.icrontic....s&articleId=101

I quote it:
"...Also note how there is a silk-screen for additional memory. There are two more silk-screens on the back of the motherboard as well. Apparently MS sent out development kits, which had 128MB of memory instead of the 64MB of memory that comes with the retail kit. That's what these silk-screens are for. Perhaps MS will release a future version of the Xbox with more memory. If you're a very skilled solderer you could actually solder additional memory chips onto the motherboard."
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cykiller

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« Reply #8 on: August 15, 2002, 01:16:00 AM »

still doesn't tell how it's done!! wink.gif
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dkoikadabra

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« Reply #9 on: August 15, 2002, 01:25:00 AM »

I'm not saying it has directions, just a little 'proof' that it is possible, so _maybe_ someone with more experience with screwing electronics than me can try it out. =-)
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PsychoZX

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« Reply #10 on: August 17, 2002, 02:06:00 PM »

QUOTE (cykiller @ Aug 15 2002, 07:16 AM)
still doesn't tell how it's done!! wink.gif

                   http://warmcat.com/m.../soldering.html  - that's how.  I wouldn't try it though unless you are a very skilled solderer or have a spare xbox.  biggrin.gif
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dkoikadabra

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« Reply #11 on: August 20, 2002, 02:02:00 AM »

*shrugs* I dunno, for me, it'd be MS4 on the XBox... that, and bragging rights =-)
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chucklz

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« Reply #12 on: August 27, 2002, 12:32:00 AM »

LOL, plenty of BS in this thread to keep us all occupied.

I think some of you guys would be surprised how much effort goes into testing ALL software, especially games, since it is not so simple to upgrade them, and manufacturers only really get one shot at producing it before their reputation is set in stone!  Most software spends more time in the test lab than in development!

More memory would be very useful for those people who are trying to port Windows or Linux, as well as future emulation needs.   Bear in mind that Mame is still evolving, and they are currently running into memory problems, so how do you think it will cope in a few more iterations?

If a CPU upgrade was offered, it would be a simple task to set it to run at the slower clockspeed, so that older games were unaffected, so optimisation doesn't make any difference.

And who said upgrade to a Celeron???? ROTFLMAO

Do you think clockspeed is the only factor in determining the actual speed of running code?

Although the CPU is running at 733MHz, it has a different architecture to any of the standard Pentium chips, although it is similar to the PIII.  The amount of level 1 and 2 cache will be a greater factor in overall speed, as graphics processing tends to be memory speed dependant.  The PIII had an architecture that made it very fast in multitasking environments, using predictive computing, although it wouldn't be much faster than a PII in a linear test.

The Celeron has always been the donkey of processors.  It is slow, has poor cache performance, and limited multitasking capabilities.  However, it is cheap, and because of its simplicity, it is easy enough for Intel to keep booting the clockspeed, with relatively little redesign.
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