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Author Topic: Fuckms V0.3  (Read 455 times)

krayzie

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Fuckms V0.3
« Reply #15 on: October 19, 2005, 02:29:00 PM »

yeah you could patch back the key but then you would only be able to execute retail xbe's. This has been possible for a while and doesn't offer that much improvement.
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Tp21

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Fuckms V0.3
« Reply #16 on: October 19, 2005, 03:09:00 PM »

ok, what do you mean by "doesn't offer that much improvement".
but if we insert code into the xbe itself it doesn't work... because the hash changes...
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globe_guyx

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Fuckms V0.3
« Reply #17 on: October 19, 2005, 05:02:00 PM »

Basically, it probably isn't possible to modify ram without leaving ANY traces that you did it.  If this is the case, then its cat/mouse forever.
tp21, if that should work, then why bother modding at all?  Just run the xbe you want on a stock xbox.
fuckms runs -habibi signed xbe's initially since unsigned code would be virtually impossible kernel patching.
With your plan a valid hdd flag is again an issue.
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DaBiscuit

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Fuckms V0.3
« Reply #18 on: October 20, 2005, 07:03:00 AM »

Doesn't anyone else think that this is seriously dangerous territory to be exploring in a public forum? Softmod exploits, all very well and good; They hide behind the Betamax shield, which is to say that they have uses which do not infringe copyright. This, however, is an entirely different kettle of fish. I can't see MS being at all happy about the development of a project whose only aim is to allow backups to be played on live  - and lets not mince words here, pirate copies too.

The simple fact of the matter is that XBMC and applications like it are the "respectable face" of X-Box modding, and along with emulators, that's the main reason I modded my X-Box. Backups are an entirely more grey issue. As has often been stated in the past, there is simply no way to allow for the use of legitimate "fair use" backups which does not also allow the use of pirate copies. Naturally this tends to make the companies such as MS rather uneasy about modchips, exploits, and such things.

I'm not saying anything revolutionary here, just summing up the basics of "scene life" for a modder. I just feel that discussions of this nature are likely to incur the wrath of MS is a big way, since they are very touchy about their precious X-Box Live. Some forums have been closed, because the administration felt that those forums had become a liability. We don't want to become a liability, do we?

I'm sure that it's quite safe for this sort of development to go on "behind closed doors", in IRC channels and email and such, but the author has stated that the main reason he's happy to disclose the details of his strategy is because its teeth have been drawn. He also stated that he was not happy that his hacked XBE files became so widely disseminated.

What I'm saying is that in as much as this discussion is one of the more fascinating ones that I've read, consider the safety of the scene. Some things are best kept for hardcore sceners like you guys, and not for the plebs like me.  :)
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kingroach

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Fuckms V0.3
« Reply #19 on: October 20, 2005, 07:14:00 AM »

As Angerwound said.. the flaw already has been fixed and its the modders who told MS to fix the flaw.. So, this is outdated now.. MS must be preety stupid to let anything in XBL system without hash checking.. they should do it from day 1..anyway.. unlike Apple or Sony, MS kept preety good relationship with modders.. They dont sue modders, like in windows many windows modders has been invited to MS mvp seminers..
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PedrosPad

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Fuckms V0.3
« Reply #20 on: October 20, 2005, 08:41:00 AM »

QUOTE(DaBiscuit @ Oct 20 2005, 02:38 PM)
Doesn't anyone else think that this is seriously dangerous territory to be exploring in a public forum?
*


Like Angerwound's subtitle said, this is only being disclosed because it's an interesting  bit of XBOX1 history.  The hole's closed, XBOX1 is in its twilight months, and all our thoughts now are on X360.
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Angerwound

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Fuckms V0.3
« Reply #21 on: October 20, 2005, 09:46:00 AM »

QUOTE(PedrosPad @ Oct 20 2005, 09:16 AM)
Like Angerwound's subtitle said, this is only being disclosed because it's an interesting  bit of XBOX1 history.  The hole's closed, XBOX1 is in its twilight months, and all our thoughts now are on X360.
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Exactly, if I thought for one second that this could lead to anyone taking a backup online.. It wouldn't be seen here. ;) The flaw for the most part is fixed. This is simply a concept thread. Showing what once was possible for those that chose to experiment.

When I first accomplished this, it was truly hard not to share the discoveries with my fellow softmodders on these forums that have either helped me or others.. But, I wasn't about to let online environment be destroyed by cheaters/modders... I did have my own bit of fun though. ;) (600 mph cars in PGR2 Live was quite interesting)  :P

RE: The ever popular Softmod Vs. Chip Argument.....
 When someone starts to badmouth the softmods because their chips are more 'l33t'.. Invite them to this little thread proving why softmods once were and always will be the better choice.  :beer:

Now, let's keep our minds on the future... Or in other words.. XBOX 360!!!

This post has been edited by Angerwound: Oct 20 2005, 04:49 PM
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Olipro

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Fuckms V0.3
« Reply #22 on: October 20, 2005, 10:09:00 AM »

it also holds true, that the only way to truly keep any system secure, is to take it out of the hands of untrusted sources, and so long as youv'e got the Xbox in your house, where you can modify it, Live can be accessed using backups.

even perhaps a modchip that can make an Xbox system run the BIOS from the chip, with the original BIOS in memory, as a dummy...

the Live servers go by what your client (Xbox) tells it, and when it asks for hashes, the server neither knows nor cares if the Xbox is lying to it, it just acts on the information it gets.
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mantorok

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Fuckms V0.3
« Reply #23 on: October 20, 2005, 11:28:00 AM »

Maybe a really dumb idea because i have no Live and i dont know programming but how about replacing the gamesave exploit default.xbe for a game, maybe halo. As far as i know it doesnt modifies anything.
Remember: this i just or maybe a dumb idea.
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Cio

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Fuckms V0.3
« Reply #24 on: October 20, 2005, 04:38:00 PM »

It also modifies the kernel to (M$ key for Public key) but suffers from ROE cause the xbe that's loaded is a game (not dash or support files).
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DaBiscuit

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Fuckms V0.3
« Reply #25 on: October 20, 2005, 04:42:00 PM »

I'd just like to beg everyone's pardon for my presumption. No offence was intended.
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Angerwound

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Fuckms V0.3
« Reply #26 on: October 21, 2005, 04:35:00 AM »

QUOTE(DaBiscuit @ Oct 20 2005, 05:17 PM)
I'd just like to beg everyone's pardon for my presumption. No offence was intended.
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No Offence Taken... I truly thought I'd recieve lots of criticizm about this post.
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Angerwound

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Fuckms V0.3
« Reply #27 on: October 21, 2005, 04:13:00 AM »

beerchug.gif
Maybe, useful for one of xman's triboot ideas for a live enabled launch..
(Path 1 executes XBMC in a retail state for Live Games)
(Path 2 executes XBMC in a NKPatched Kernel for backups)
(Path 3 to the retail dash for memcard and live uses) ??

....Just tossin what I got sitting around in the toolbox out to you guys...  beerchug.gif
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krayzie

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Fuckms V0.3
« Reply #28 on: October 21, 2005, 04:57:00 AM »

QUOTE(Angerwound @ Oct 21 2005, 12:24 PM)
One detail that I did notice is that you can in fact FuckMS a dashboard of your choice.. Then execute that dash so that it returns to retail when the dash is executed.

From here you can pop in any retail game, launch it from your dashboard (evox, ava...) and it will be able to contact the live servers.  :beer:
Maybe, useful for one of xman's triboot ideas for a live enabled launch..
(Path 1 executes XBMC in a retail state for Live Games)
(Path 2 executes XBMC in a NKPatched Kernel for backups)
(Path 3 to the retail dash for memcard and live uses) ??
*



Nice idea. Maybe we could use the dualboot fuction. Closed to Backup dash and open to live enabled dash. This would solve the update thing that the Ndure Retail dash setup suffers from.
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krayzie

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Fuckms V0.3
« Reply #29 on: October 21, 2005, 05:02:00 AM »

QUOTE(Angerwound @ Oct 21 2005, 12:24 PM)
(Path 3 to the retail dash for memcard and live uses) ??
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How would you see this? A dashboard in where live functions are enabled is still not possible in a modded xboxdash.xbe setup (at least to my knowledge). Or am I missing something here. Would be cool though if we got it to work.
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