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Author Topic: Fuckms V0.3  (Read 637 times)

Angerwound

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Fuckms V0.3
« Reply #120 on: November 11, 2005, 03:48:00 AM »

sounds great!
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ssj4android

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Fuckms V0.3
« Reply #121 on: November 17, 2005, 07:45:00 PM »

So, how are they detecting the placing an HDD signed XBE as xboxdash.xbe and banning people?
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krayzie

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Fuckms V0.3
« Reply #122 on: November 17, 2005, 10:38:00 PM »

QUOTE(ssj4android @ Nov 18 2005, 03:52 AM)
So, how are they detecting the placing an HDD signed XBE as xboxdash.xbe and banning people?
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xman954

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Fuckms V0.3
« Reply #123 on: November 18, 2005, 12:34:00 AM »

QUOTE(ssj4android @ Nov 17 2005, 08:52 PM)
So, how are they detecting the placing an HDD signed XBE as xboxdash.xbe and banning people?

I would like to know also
one thing is that a HDD signed game.xbe would never load from
a cold boot, it would only be loaded from a quick reboot (from the game.xbe on the disk or it's update.xbe ???)
so maybe they can tell that, or the "Launch Data Page" still has the path of the updated game.xbe in mem
and they can look at that (if the LDP is blank they can see that also)

THE BIG ?????????????????
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ssj4android

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Fuckms V0.3
« Reply #124 on: November 21, 2005, 11:17:00 AM »

Let me get this straight. You'd use an exploit to run a habibi signed avalaunch.xbe, which has been treated with fuckms. That would then return the kernel to retail, then you'd launch the default.xbe created by a game auto-update, which would be perfectly fine since it's HDD signed with the retail key. I don't get how a hash scan would stop this. The same thing stopping people who renamed their default.xbe to xboxdash.xbe would stop people here? How does it know? Are there some paramaters passed by the original .xbe? If then, could you just use fuckms on the xbe from the DVD, which would then execute the HDD signed one in TDATA? Seems like a rather simple thing to after this exploit, so I assume it doesn't work. Does MS scan for modified dash files now? If worst comes to worst, MS would just make sure you get banned if you use any softmod at all.
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Olipro

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Fuckms V0.3
« Reply #125 on: November 21, 2005, 11:39:00 AM »

if you want to check if an XBE is valid and not fuckms'd then you'd hash it.
if you want to check if the XBE is being run from DVD, then that obviously does not require or involve hashing.

have a think, it's certainly not infalliable
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krayzie

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Fuckms V0.3
« Reply #126 on: November 21, 2005, 01:16:00 PM »

QUOTE(Olipro @ Nov 21 2005, 07:46 PM)
if you want to check if an XBE is valid and not fuckms'd then you'd hash it.
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Olipro

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Fuckms V0.3
« Reply #127 on: November 23, 2005, 06:29:00 PM »

QUOTE(krayzie @ Nov 21 2005, 09:23 PM)
But the xbe is suppose to run from hd though.... I am uncertain how the checks are done exactly. I also wonder why loggin in with a fuckmssed xonlinedash.xbe works and with a gamexbe doesn't.
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krizalid

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Fuckms V0.3
« Reply #128 on: January 01, 2006, 01:50:00 AM »

Sorry for double post, but I didn't get the edit choice on the last post.

Anyways, ignore it, it was messing with it, and no matter what n00by technic i tried, lead to a freeze when trying to load xbox live tab or the networks settings. sleep.gif
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krayzie

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Fuckms V0.3
« Reply #129 on: January 01, 2006, 12:07:00 PM »

both msdash and xonlinedash can be made to work using fuckms but not at the same time. user would have to toggle between the one or the other
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