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Author Topic: Wanted... "rmenhal-like" Skills For Development Of  (Read 387 times)

Horscht

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Wanted... "rmenhal-like" Skills For Development Of
« Reply #15 on: September 26, 2005, 09:28:00 AM »

The new "exploit" (it isn't a new exploit) would allow you to switch off/on the softmod completely without having an exploitable game. This would only have a use if you ever need to get to the LIVE! dash or networks settings.
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Ndure protagonist

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« Reply #16 on: September 26, 2005, 09:58:00 AM »

Actually it's only "necessarily" beneficial for returning from the Live console enabled MS dash (as the softmod can be used to change the network settings and deactivate Ndure) without using an exploitable game.

However, it's worth pursuing for that benefit alone because it's technically and legally(!) a better alternative than SCEEE and MAEEE...
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DaBiscuit

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« Reply #17 on: September 26, 2005, 10:06:00 AM »

QUOTE(Ndure protagonist @ Sep 26 2005, 05:09 PM)
Actually it's only "necessarily" beneficial for returning from the Live console enabled MS dash (as the softmod can be used to change the network settings and deactivate Ndure) without using an exploitable game.
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Ndure protagonist

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« Reply #18 on: September 26, 2005, 10:20:00 AM »

DaBiscuit, sounds like you're referring to the limitations audio expolits have had for the past couple of years.

If that's so, then this is unrelated (as the booted dashboard here is the 5960).
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Cio

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« Reply #19 on: September 26, 2005, 11:14:00 AM »

QUOTE(DaBiscuit @ Sep 26 2005, 05:30 PM)
...NDURE allows a user to boot either a shadow C with retail MS dash, or a modded dash with a homebrew dash...
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xman954

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« Reply #20 on: September 26, 2005, 11:39:00 AM »

QUOTE(DaBiscuit @ Sep 26 2005, 12:17 PM)
that if a new dash comes out, they can be utterly useless, unless you avoid updates.

thats only if the fix the <<eggsBox>> thing (validate setting_adoc.xip) but with xbox360 on it way will they still do updates
QUOTE
It doesn't start at 0. The three dd:s (HEAD012) are actually very important...
i see that now it starts a 0Ch

we know where it is (in mem) when it is booted it's normal way (hulk xboxdash.xbe)
but now it is loaded from dash 5960 using the <<eggsBox>> thing

so we just need to find what the address is where 5960 loads setting_adoc.xip
then just add that offset from 80000000h to the hulk st.db ??????

maybe using a hacked MS bios that only patches the MS key then run a "habibi signed test" setting_adoc.xip to get it's starting addr (writes it to a file) ???

of course it would be easier to have a X86 emulator with a J-tag interface
or some fancy monitor code to do "trace" and set break points
(can the XDK do this)


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DaBiscuit

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« Reply #21 on: September 26, 2005, 11:45:00 AM »

QUOTE(Ndure protagonist @ Sep 26 2005, 05:31 PM)
DaBiscuit, sounds like you're referring to the limitations audio expolits have had for the past couple of years.
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Cio

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« Reply #22 on: September 27, 2005, 12:57:00 AM »

ndure exploit depends on the xodash.xbe (XBL dash, whats booted via live tab) fo th exploit. this way, you have a font exploitabel XBE that doesn't look for fonts in the fonts folder or root. thus, you can boot the M$dash without a virtual C (can have retail fonts in place) BUT the live tab wont work... cause its font exploited. so to use the live dash, you need to remove the ndure exploit. just have a look at your real C.
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PedrosPad

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« Reply #23 on: September 27, 2005, 02:47:00 AM »

QUOTE(Ndure protagonist @ Sep 26 2005, 06:09 PM)
Actually it's only "necessarily" beneficial for returning from the Live console enabled MS dash (as the softmod can be used to change the network settings and deactivate Ndure) without using an exploitable game.
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Cio

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« Reply #24 on: September 27, 2005, 08:55:00 AM »

The quote in the post above you contains the awser...
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Ndure protagonist

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« Reply #25 on: September 27, 2005, 09:06:00 AM »

PedrosPad, I hope I'm not seeming to be "ripping off" your (or anyones) ideas or previous work, that's certainly not my nature.  I have attempted to transfer knowledge and (much more challengingly) increase the level of understanding of how things work, such as via the green link in my sig!

I think I've added value regarding the "deployment aspect" of softmodding too (as 'eh.').  In addition to what you described (re. Ndure) as realising what the sum of the parts equaled, I also take pride in recognising that 17cdc100's xboxdashdata directory could co-exist with 185ead00's (and therefore be utilised for the audio exploit via the easter-egg).

I published that latter info. here in February and noone picked up on it.  Now seemed the right time to, since folks with uber-skills were active (like xman954, dr_oldschool and dus) and their recent work may have rekindled the enthusiasm in some others, to help us get a little closer to your vision...
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PedrosPad

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« Reply #26 on: September 27, 2005, 09:19:00 AM »

QUOTE(Ndure protagonist @ Sep 27 2005, 05:17 PM)
PedrosPad, I hope I'm not seeming to be "ripping off" your (or anyones) ideas or previous work,
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Ndure protagonist

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« Reply #27 on: September 28, 2005, 12:36:00 AM »

QUOTE(xman954 @ Sep 26 2005, 12:50 PM)
i see that now it starts a 0Ch
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PedrosPad

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« Reply #28 on: September 28, 2005, 04:33:00 AM »

sad.gif).
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PedrosPad

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« Reply #29 on: September 28, 2005, 08:27:00 AM »

QUOTE(xman954 @ Sep 26 2005, 07:50 PM)
we know where it is (in mem) when it is booted it's normal way (hulk xboxdash.xbe)
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