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Author Topic: Vga Sog Support For Nkpatcher10  (Read 1124 times)

dr_oldschool

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Vga Sog Support For Nkpatcher10
« Reply #30 on: July 21, 2005, 06:03:00 AM »

QUOTE(DaddyJ @ Jul 21 2005, 03:05 PM)
are you related to rmenhal?  blink.gif
Nope smile.gif

QUOTE(DaddyJ @ Jul 21 2005, 03:05 PM)
this is awesome, actually tried it out over the weekend, works great, no problems,
What's your xbox version/encoder?

QUOTE(DaddyJ @ Jul 21 2005, 03:05 PM)
I also hope you dont mind, but added this code, with Dual-Boot & LED Code and made quite a nice little bios patcher now !
That's great! Of course I don't mind.
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DaddyJ

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Vga Sog Support For Nkpatcher10
« Reply #31 on: July 21, 2005, 06:19:00 AM »

QUOTE(dr_oldschool @ Jul 21 2005, 08:14 AM)
What's your xbox version/encoder?


1.4 Focus


Will test on more platforms now, is there any I should look out for?
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dr_oldschool

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Vga Sog Support For Nkpatcher10
« Reply #32 on: July 21, 2005, 06:26:00 AM »

All other versions smile.gif. Especially Conexant and Xcalibur.
While theoretically it should work, I have no idea as I haven't tested it on other than my xbox which is also 1.4 focus.
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DaddyJ

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Vga Sog Support For Nkpatcher10
« Reply #33 on: July 21, 2005, 06:55:00 AM »

I have access to those, will try possibly this weekend, and report results.
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The Zep Man

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Vga Sog Support For Nkpatcher10
« Reply #34 on: July 21, 2005, 07:19:00 AM »

Mmmm, I wonder if the XCalibur would work. I bet that Conexant works without any trouble, seeing that at least one Conexant-VGA BIOS also works on Focus-encoders (that wasn't the intention of the author, but rather a nice side-effect).

If this would work on the XCalibur, it would be the first VGA-solution for that encoder! love.gif
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St0mPeR

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Vga Sog Support For Nkpatcher10
« Reply #35 on: July 27, 2005, 05:24:00 AM »

Hi all

I've read this thred and others about Nkpatcher. And from what a gather is that won't work with any non original bios or a flashed tsop? I'm looking into this because I have a flashed tsop with VGA circuit for Hidef, and I would love to fix  the green tint issuse I have with some of my games and hopefuly fix games that don't boot at all.

And if thats the case what kind of bios should I have on my tsop to use Nkpatcher10?
Thanks
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DaddyJ

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Vga Sog Support For Nkpatcher10
« Reply #36 on: July 27, 2005, 06:23:00 AM »

QUOTE(St0mPeR)
And if thats the case what kind of bios should I have on my tsop to use Nkpatcher10?
Thanks

Your orignal M$ bios is preferable.
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St0mPeR

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Vga Sog Support For Nkpatcher10
« Reply #37 on: July 27, 2005, 07:02:00 AM »

ok well will it be ok to test this using something like PBL?
or how about a patched M$ bios. I lost my mem card and my and fryed my network chip. I'd hate to frack up my Xbox.
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DaddyJ

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Vga Sog Support For Nkpatcher10
« Reply #38 on: July 27, 2005, 07:09:00 AM »

using PBL to load a BFM m$ bios then loading nkpatcher may work, but i doubt it.
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grangerx

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Vga Sog Support For Nkpatcher10
« Reply #39 on: July 27, 2005, 11:33:00 AM »

Hi DaddyJ,

QUOTE(DaddyJ @ Jul 21 2005, 02:05 PM)

this is awesome, actually tried it out over the weekend, works great, no problems, I also hope you dont mind, but added this code, with Dual-Boot & LED Code and made quite a nice little bios patcher now !

*



What do you mean by "added this code, with Dual-Boot & LED Code" ?  Is there a diff patch for doing that to NKPatcher (in other words, did I miss the forum thread about that feature (which would be very handy)) or are you talking about using something other than source code and diffs, like compiling fonts or something?

Thanks,
-GrangerX
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DaddyJ

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Vga Sog Support For Nkpatcher10
« Reply #40 on: July 27, 2005, 01:48:00 PM »

QUOTE(grangerx @ Jul 27 2005, 01:44 PM)
Hi DaddyJ,
What do you mean by "added this code, with Dual-Boot & LED Code" ?  Is there a diff patch for doing that to NKPatcher (in other words, did I miss the forum thread about that feature (which would be very handy)) or are you talking about using something other than source code and diffs, like compiling fonts or something?

Thanks,
-GrangerX
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This isnt my code, and cant find the orignal thread (didnt look hard) but I did modify it slightly to incorporate into UXE-Complete v.0.2.x

Check here http://redeyedfoolz.kyed.com/redeyedfoolz/forum/forum_posts.asp?TID=20&PN=1
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atomiX

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Vga Sog Support For Nkpatcher10
« Reply #41 on: July 27, 2005, 04:00:00 PM »

To anyone who may want to do this:
Create a small tutorial to explain how to patch the source within Windows. The tools needed are not exactly clear. Even I had problems doing it at first.
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St0mPeR

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Vga Sog Support For Nkpatcher10
« Reply #42 on: July 27, 2005, 04:58:00 PM »

QUOTE(atomiX @ Jul 28 2005, 12:11 AM)
To anyone who may want to do this:
Create a small tutorial to explain how to patch the source within Windows. The tools needed are not exactly clear. Even I had problems doing it at first.
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dido
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sketch_uk2000

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Vga Sog Support For Nkpatcher10
« Reply #43 on: July 28, 2005, 01:02:00 PM »

I Just tried DaddyJ's NKP10+supa and it works very well no problems there but it will no longer run gta san andreas i had already edited the san andreas xbe to set all media flags and set it to region 1 north america which did the trick with my old nkpatcher but i cant fathom why its not working with this version BTW i have a PAL Xbox and a PAL version of Gta San Andreas
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DaddyJ

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Vga Sog Support For Nkpatcher10
« Reply #44 on: July 28, 2005, 01:05:00 PM »

QUOTE(sketch_uk2000)
DaddyJ's NKP10+supa


I said ITS NOT MINE, See http://forums.xbox-scene.com/index.php?showtopic=230608&st=350&p=2575149&# Look for SupaSaru's Posts, also see http://forums.xbox-scene.com/index.php?showtopic=397987 for more info on other editing options.
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