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Author Topic: Softmods Legal?  (Read 97 times)

Keo-Keo

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Softmods Legal?
« Reply #15 on: February 02, 2005, 02:40:00 PM »

QUOTE(wrayal @ Feb 2 2005, 09:43 PM)
"But as for being close i'm dead on ;-). The kernal patchs for the xbox are just to inprove compatability."
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Trevante

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Softmods Legal?
« Reply #16 on: February 02, 2005, 04:00:00 PM »

QUOTE(kingroach @ Feb 2 2005, 01:10 PM)
Hexing Ms dash wouldnt be legal for the same reason you cant use advanced networking in xp hoem edition or you have to patch .dll's to allow you to add unsigned M$ themes. One solution would be is NKP could boot only linux and homebrew so  there wont be any illigality.
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equilibrium

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Softmods Legal?
« Reply #17 on: February 02, 2005, 04:25:00 PM »

hmm interesting I should stumble across this thread smile.gif

I was looking thru ebay and I found someone selling softmods for £30 + £20 postage  ohmy.gif  blink.gif

http://cgi.ebay.co.u...8167027697&rd=1

Seems like a lot of money to spend for information  rolleyes.gif  looks like people have actually paid for it also  ph34r.gif
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Keo-Keo

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Softmods Legal?
« Reply #18 on: February 02, 2005, 04:52:00 PM »

QUOTE(doublemint76 @ Feb 2 2005, 10:33 PM)
What happen if say you have a bad soft mod install resulting in 'your xbox needs service screen' with an error code.
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Angerwound

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Softmods Legal?
« Reply #19 on: February 02, 2005, 05:02:00 PM »

http://cgi.ebay.co.u...ssPageName=WD2V

Wow, the intelligence of this guy is off the charts.
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triggernum5

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Softmods Legal?
« Reply #20 on: February 02, 2005, 06:56:00 PM »

Reverse engineering in general is illegal/prohibitted according to the EULA, and since its in M$'s EULA it must be true..smile.gif
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Keo-Keo

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Softmods Legal?
« Reply #21 on: February 02, 2005, 10:09:00 PM »

QUOTE(triggernum5 @ Feb 3 2005, 02:02 AM)
Reverse engineering in general is illegal/prohibitted according to the , and since its in M$'s EULA it must be true..smile.gif
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