xboxscene.org forums

Pages: [1] 2

Author Topic: Xbox Live & Ude1/2... Not Possible!  (Read 55 times)

DaddyJ

  • Archived User
  • Hero Member
  • *
  • Posts: 1324
Xbox Live & Ude1/2... Not Possible!
« on: January 20, 2005, 05:48:00 AM »

duh!!!!

Umm isnt there a sticky about this....damn, does anyone read the stickies???
Logged

DaddyJ

  • Archived User
  • Hero Member
  • *
  • Posts: 1324
Xbox Live & Ude1/2... Not Possible!
« Reply #1 on: January 20, 2005, 06:43:00 AM »

Wait I have LIVE on a softmodded xbox, but It has to do with that damn HD Switch I put in I guess..  Oh Well.

If you have an exploitable game, then going on LIVE isnt a big deal with a good installer/uninstaller. Or just manually FTPing in the change works as well.

You just cant go on LIVE in a modded state.

And please try to maintain into one thread, since all the questions you asked were related to the same basic things....
Logged

Angerwound

  • Archived User
  • Hero Member
  • *
  • Posts: 928
Xbox Live & Ude1/2... Not Possible!
« Reply #2 on: January 20, 2005, 07:56:00 AM »

Yes, almost a week ago I setup a brand new box with UXE and xbox live. i have been cold-booting to retail launch the disks to test the 'xboxdash.xbe scan theory' for sure. I haven't been banned as of yet so the hdd scans are completely out of the picture. The rest of the problems rely on the Marriage Theory or the user being an idiot.
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Xbox Live & Ude1/2... Not Possible!
« Reply #3 on: January 20, 2005, 09:56:00 AM »

Maybe the xboxdash.xbe scans were only temporarily cuz M$ was just pissed of that some people were playing backups on live. Maybe when  it costed them too much xbox live users they stopped the scans. I wonder what else they did to ban the backup on live trick if they didn't scan the xboxdash.xbe.
Logged

total_ass

  • Archived User
  • Hero Member
  • *
  • Posts: 1201
Xbox Live & Ude1/2... Not Possible!
« Reply #4 on: January 20, 2005, 09:57:00 AM »

i personally believe that the only thing that caused bannings were the marriage theory. virtually everyone who was banned had upgraded hard drives (i think) the rest was just people leaving chips on or trying to go into live in some other form of modded state.
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Xbox Live & Ude1/2... Not Possible!
« Reply #5 on: January 20, 2005, 10:01:00 AM »

QUOTE(total_ass @ Jan 20 2005, 06:28 PM)
i personally believe that the only thing that caused bannings were the marriage theory. virtually everyone who was banned had upgraded hard drives (i think) the rest was just people leaving chips on or trying to go into live in some other form of modded state.
Logged

total_ass

  • Archived User
  • Hero Member
  • *
  • Posts: 1201
Xbox Live & Ude1/2... Not Possible!
« Reply #6 on: January 20, 2005, 10:03:00 AM »

QUOTE
if that is actually true.....


......then it is indeed possible to play an exploited xbox on live providing that retails are cold booted.
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Xbox Live & Ude1/2... Not Possible!
« Reply #7 on: January 20, 2005, 10:05:00 AM »

yeah I obviously understand that altough that was not what I was aiming at.
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Xbox Live & Ude1/2... Not Possible!
« Reply #8 on: January 20, 2005, 10:06:00 AM »

hmm double post
Logged

total_ass

  • Archived User
  • Hero Member
  • *
  • Posts: 1201
Xbox Live & Ude1/2... Not Possible!
« Reply #9 on: January 20, 2005, 10:09:00 AM »

what are you aiming at?

tell me, i want to know now. smile.gif  if not pm me.
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Xbox Live & Ude1/2... Not Possible!
« Reply #10 on: January 20, 2005, 10:10:00 AM »

you should pay more attention totall ass
Logged

Angerwound

  • Archived User
  • Hero Member
  • *
  • Posts: 928
Xbox Live & Ude1/2... Not Possible!
« Reply #11 on: January 20, 2005, 10:16:00 AM »

I've developed a few theories on how the 'ol 'live backup' trick with xboxdash.xbe was detected and closed. Many of these ideas could lead to a fix, but this isn't something that would be welcomed in the xbox scene. Which is why I never shared info originally. No matter how many checks they decided to add on their service, there will always be ways around them or to prevent them. AFAIK, it seems MS didn't realize that this flaw wasn't the only one in existance at the time they upgraded their 'security'.
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Xbox Live & Ude1/2... Not Possible!
« Reply #12 on: January 20, 2005, 10:22:00 AM »

ok fair enough...
Logged

DaddyJ

  • Archived User
  • Hero Member
  • *
  • Posts: 1324
Xbox Live & Ude1/2... Not Possible!
« Reply #13 on: January 20, 2005, 10:38:00 AM »

QUOTE(Angerwound @ Jan 20 2005, 01:47 PM)
but this isn't something that would be welcomed in the xbox scene.


Exactly wink.gif
Logged

xman954

  • Archived User
  • Hero Member
  • *
  • Posts: 835
Xbox Live & Ude1/2... Not Possible!
« Reply #14 on: January 20, 2005, 10:49:00 AM »

OK guys what do you think happened here
http://forums.xbox-s...dpost&p=2219201
scaned OLD modchip?
i have two other xbox's with upgraded HDD's and no modchip
that have been on live before should try them with my flaged GT ?
Logged
Pages: [1] 2