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Author Topic: Exploits Limitations?  (Read 65 times)

celinedrules

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Exploits Limitations?
« on: December 15, 2004, 03:01:00 PM »

You can do exactly the same thing pretty much. I prefer to have my xbox softmodded. You dont have to wait if you unplug your xbox either. Mine is unplugged all the time. Half the time its in my car with no power running to it unless I am playing. Why would your friened be pissed, obviously he couldnt tell.
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YoshiKool

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Exploits Limitations?
« Reply #1 on: December 15, 2004, 03:20:00 PM »

clock loops suck ass.
we need to erase these things from time. somehow.

next project: exploit "time"
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The_Truth

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« Reply #2 on: December 15, 2004, 05:33:00 PM »

yoshi... lol.. easily done.... but only in a forward direction(relativity) laugh.gif
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total_ass

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« Reply #3 on: December 16, 2004, 05:39:00 AM »

maybe because some people just prefer modchips.

and if everyone started using softmods, then MS would target them.

its nice and simple the way it is.
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jimjom

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« Reply #4 on: December 16, 2004, 05:39:00 AM »

softmods CANT do everything a chip does.

1.) no XBL

2.) no flubber changing

3.) can't work with unlocked drives

4.) doesn't sound as cool
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total_ass

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« Reply #5 on: December 16, 2004, 05:43:00 AM »

they're still great.

they require more brainpower than modchips.
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DaddyJ

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« Reply #6 on: December 16, 2004, 08:13:00 AM »

Since you are just starting out, look into UXE


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total_ass

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« Reply #7 on: December 16, 2004, 08:24:00 AM »

well you'd use the UXE even if you weren't starting out laugh.gif
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Angerwound

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« Reply #8 on: December 16, 2004, 09:18:00 AM »

QUOTE (jimjom @ Dec 16 2004, 08:42 AM)
softmods CANT do everything a chip does.

1.) no XBL

2.) no flubber changing

3.) can't work with unlocked drives

4.) doesn't sound as cool

Actually softmods have been more live compatible than the normal chip for a long time now, just not publicly so. Did you read my post on how the cheating on PGR2 was happening? (Softmod that was live compatible) tongue.gif
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PedrosPad

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« Reply #9 on: December 16, 2004, 11:53:00 AM »

QUOTE (jimjom @ Dec 16 2004, 02:42 PM)
softmods CANT do everything a chip does.

1.) no XBL

What mod-chip does XBL?

I don't believe any allow the playing of backups on XBL. unsure.gif

Sure modchips can be tuned on and off, but softmods can equally be enabled or disabled.
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Angerwound

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« Reply #10 on: December 16, 2004, 12:17:00 PM »

QUOTE (Atreyu @ Dec 16 2004, 02:29 PM)
i missed that one.. sounds like an interesting read: link me!

http://forums.xbox-s...5

Sorry, should have done that in the original post. tongue.gif
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shinomen

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« Reply #11 on: December 16, 2004, 12:45:00 PM »

UXE is definitely the easiest way to go.  I use the 007 AUF exploit to get ftp access then backup the font folder and msdash.xbe to my PC and then upload the UXE package to the xbox C: drive.

Also if you use patcher.exe, you can patch your original msdash.xbe file to look to a folder called f0nts for the original MS font files so that you can load up the msdash and use xbox live.

Takes all of 15 mins for me to mod an xbox using this method.  Best part is that you don't have to open the xbox.

The only thing I do different is copy the avalaunch .xbe file to ux.xbe in the fonts folder on the c: drive because it has the ability to download and install dvdX2, config magic, and XBMC without me having to ftp them over to the box.

This way, everytime I start the xbox it boots to avalaunch instead of evox.
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anjilslaire

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« Reply #12 on: December 16, 2004, 12:59:00 PM »

QUOTE (shinomen @ Dec 16 2004, 12:48 PM)
Also if you use patcher.exe, you can patch your original msdash.xbe file to look to a folder called f0nts for the original MS font files so that you can load up the msdash and use xbox live.


Nope. Sorry, it doesn't work quite that way. If you're running UDE/UXE, and drop into the MSdash you'll get banned from LIVE.
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