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Author Topic: Uber Easter Egg Exploit  (Read 154 times)

devz3ro

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Uber Easter Egg Exploit
« Reply #15 on: December 15, 2004, 08:24:00 PM »

QUOTE (eh. @ Dec 16 2004, 03:18 AM)
Regarding "easter egg"ing, I'd expect UD-eh!'s xonlinedash.xbe wouldn't be kernel constrained.  I'd be very surprised if it's dash constrained too, so I'm wondering whether those boxes still had the M$ settings_adoc.xip in place (which isn't suitably dated for EEing on those kernels) eh?

Regarding rmenhal's xonlinedash font find as EEE,

No they don't bail out on K:5713 & K:5838. Yes dashboard 5960 still holds the xip which executes the same exact way. I tested this out (on both kernels) about a week before you posted smile.gif. I get a black screen when executing it on the console, so the fonts are fine, the landing zone just needs to be changed. I mailed rmenhal and asked him to do so, but you can understand he is a very busy man. Pedro and Angerwound are also very aware. I didn't start a thread about it because we kind of wanted to keep this internal and test (as we do most things) then decide whether to announce to the world.

This is the main reason why I have invited you, you are letting out our secrets!!

I Kid!, I Kid!.

Anyways, look forward to getting a email soon, I'm off to work for now, then bed directly after sad.gif

-devz3ro
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eh.

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Uber Easter Egg Exploit
« Reply #16 on: December 16, 2004, 01:58:00 AM »

cool.gif but it sounds like this will be a surprise for you... these "secrets" and more were outlined Nov.8 in this linked post (and that page explains "wtf is UD-eh!?"). huh.gif
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devz3ro

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Uber Easter Egg Exploit
« Reply #17 on: December 16, 2004, 05:16:00 AM »

QUOTE (eh. @ Dec 16 2004, 11:01 AM)
Understood; no worries cool.gif but it sounds like this will be a surprise for you... these "secrets" and more were outlined Nov.8 in this linked post (and that page explains "wtf is UD-eh!?"). huh.gif

I did not mean that in a negative way eh. I just thought it was something super secret that I did not know about wink.gif

-devz3ro

P.S. rmenhal; thanks for the info, I'll play when I get home.
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devz3ro

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Uber Easter Egg Exploit
« Reply #18 on: December 16, 2004, 06:37:00 AM »

QUOTE (rmenhal @ Dec 16 2004, 12:38 PM)
The existing kernel-specific xonlinedash fonts and fonts in c:\xodash should work with EEE (with no Live console access), you just need to put the media directory and files under c:\xboxdashdata.whatever\. If it doesn't, then it's just the memory layout issue; try putting in some s.xtf files (though they probably don't have as much effect as they have for UDE/UXE) and maybe try changing file name lengths of xtf files.

Just tried atleast 20 different setups, all leave me at a black screen sad.gif. I'll keep trying, if anyone else has any luck please let me know. I am really looking forward to this working or new double dash fonts for dd as eee.

-devz3ro
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devz3ro

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Uber Easter Egg Exploit
« Reply #19 on: December 16, 2004, 07:25:00 AM »

QUOTE (rmenhal @ Dec 16 2004, 04:25 PM)
Try also having just the ernie.xtf, Xbox.xtf (in the correct order), but hexedit ernie.xtf at offset 0x30: change 01 00 00 00 to 02 00 00 00 or 03 00 00 00 and so on.

You are a genius man, works beautifully now from kernel 5530 after that edit.

-devz3ro

P.S. changed to 02 00 00 00 btw

And I think I was using incorrect s.xtf files to start off.
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PedrosPad

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Uber Easter Egg Exploit
« Reply #20 on: December 16, 2004, 07:38:00 AM »

QUOTE (rmenhal @ Dec 16 2004, 12:38 PM)
The existing kernel-specific xonlinedash fonts and fonts in c:\xodash should work with EEE (with no Live console access), you just need to put the media directory and files under c:\xboxdashdata.whatever\.

For information only - The original fonts worked fine for me - no hex edit needed, no s.xtf files - on my PAL K:4817/D:5960.

PS. This was Uber-xonlinedash.xbe as EEE, chaining NKPatcher 8.1, complete with shadowed C drive - all worked fine.  beerchug.gif
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eh.

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Uber Easter Egg Exploit
« Reply #21 on: December 17, 2004, 12:40:00 AM »

QUOTE (devz3ro @ Dec 16 2004, 06:19 AM)
I did not mean that in a negative way eh. I just thought it was something super secret that I did not know about wink.gif
Phew... I thought maybe I'd published too much/too soon back then and possibly put something at risk (which I'd tried to avoid doing) eh.

Re. the fonts: it's incredible that rmenhal had created them suitably for this more than 6 months ago eh! love.gif
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eh.

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« Reply #22 on: December 18, 2004, 04:04:00 PM »

wink.gif
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eh.

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« Reply #23 on: January 26, 2005, 10:53:00 AM »

wink.gif

(It's also so I can correct a couple of things: as devz3ro indicated, accessing the live console still results in an error code ... 21 I think; definitely not a "hang" like I'd said.  Also, I've since learnt that the fonts it uses aren't as old as I'd thought ... but rmenhal had produced them quite a while ago eh.)
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