xboxscene.org forums

Pages: 1 ... 30 31 [32] 33 34

Author Topic: Don't Run A Hdd Xbe Scan! :o  (Read 727 times)

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Don't Run A Hdd Xbe Scan! :o
« Reply #465 on: October 24, 2005, 08:34:00 AM »

QUOTE(Cio @ Oct 24 2005, 12:21 PM)
Con:
Logged

Ndure protagonist

  • Archived User
  • Sr. Member
  • *
  • Posts: 314
Don't Run A Hdd Xbe Scan! :o
« Reply #466 on: October 24, 2005, 12:13:00 PM »

The Ndure 'retail' setup alternative (that dashupdate.xbe's currently don't impact) is as follows:

the msxboxdash.xbe is the Uberdash's xboxdash.xbe;

its support directory is consequently xboxdashdata.17cdc100;

the current XBL compliant dash is installed with its xboxdash.xbe and xboxdashdata.{version*} renamed;

the MS dash xbe's and the renamed xboxdashdata directory are toggled via the Ndure (de)activation.

(Edit: the xboxdashdata.17cdc100 doesn't need to be renamed, as dashupdate.xbe's currently don't touch it.)


*If supported, such as by 185EAD00, the settings_adoc.xip could also be 17cdc100's xboxdash.xbe re. UDDAE (and the music directory or ST.DB would also be toggled)...
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Don't Run A Hdd Xbe Scan! :o
« Reply #467 on: October 24, 2005, 12:54:00 PM »

nice. again smart thinking
Logged

Cio

  • Archived User
  • Sr. Member
  • *
  • Posts: 332
Don't Run A Hdd Xbe Scan! :o
« Reply #468 on: October 24, 2005, 01:18:00 PM »

QUOTE(krayzie @ Oct 24 2005, 04:45 PM)
Excuse my lack of knowledge on the XBL situation but I though All XBL functions aren't working anyway with the dual retail setup. (don't they require xonlinedash.xbe?)
Logged

kingroach

  • Archived User
  • Hero Member
  • *
  • Posts: 1522
Don't Run A Hdd Xbe Scan! :o
« Reply #469 on: October 24, 2005, 01:30:00 PM »

With more research, if we can get msxboxdash.xbe ( 5960+) to look in xboxdashdata.17cdc100 dircetory.. and FuckMS sign it..may be then dahupdate wont bother retail dash that much..
Logged

Cio

  • Archived User
  • Sr. Member
  • *
  • Posts: 332
Don't Run A Hdd Xbe Scan! :o
« Reply #470 on: October 24, 2005, 01:36:00 PM »

Aren't XBE's that connect to live hash checked now?!? Or does that only apply to games?
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Don't Run A Hdd Xbe Scan! :o
« Reply #471 on: October 24, 2005, 01:53:00 PM »

QUOTE(Cio @ Oct 24 2005, 09:47 PM)
Aren't XBE's that connect to live hash checked now?!? Or does that only apply to games?
Logged

Anusko

  • Archived User
  • Newbie
  • *
  • Posts: 32
Don't Run A Hdd Xbe Scan! :o
« Reply #472 on: October 24, 2005, 02:41:00 PM »

QUOTE(krayzie @ Oct 24 2005, 08:04 PM)
that is the big question....
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Don't Run A Hdd Xbe Scan! :o
« Reply #473 on: October 24, 2005, 08:31:00 PM »

yeah that offcourse seems the most logical solution. but ms being ms you never know...
Logged

kingroach

  • Archived User
  • Hero Member
  • *
  • Posts: 1522
Don't Run A Hdd Xbe Scan! :o
« Reply #474 on: October 24, 2005, 08:49:00 PM »

I bet they know by now.. I am sure they read the forums but I dont think they would care so much since we are not playing backups anymore.. and if xonlinedash.xbe is retail then it wouldnt be a problem.. When game actually launches then I doubt any more xboxdash trace remains in ram..
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Don't Run A Hdd Xbe Scan! :o
« Reply #475 on: October 24, 2005, 09:09:00 PM »

QUOTE(kingroach @ Oct 25 2005, 05:00 AM)
I bet they know by now.. I am sure they read the forums but I dont think they would care so much since we are not playing backups anymore.. and if xonlinedash.xbe is retail then it wouldnt be a problem.. When game actually launches then I doubt any more xboxdash trace remains in ram..
Logged

Cio

  • Archived User
  • Sr. Member
  • *
  • Posts: 332
Don't Run A Hdd Xbe Scan! :o
« Reply #476 on: October 25, 2005, 05:30:00 AM »

I thing the biggest problem we have is getting someone to risk blacklisting his CC and getting his account revoked, to test this.

I assume when connecting to live in any way, the kernel and running XBE are checked, but both only in RAM. Like Anusko said, why make seperate rules for the dashboard?
Logged

Angerwound

  • Archived User
  • Hero Member
  • *
  • Posts: 928
Don't Run A Hdd Xbe Scan! :o
« Reply #477 on: October 25, 2005, 07:20:00 AM »

Anyone up to some testing is able to contact me anytime via AIM 'ANGERWOUND'.. Can help with the details of things as well as provide a bit of tech support on the app. wink.gif
Logged

Cio

  • Archived User
  • Sr. Member
  • *
  • Posts: 332
Don't Run A Hdd Xbe Scan! :o
« Reply #478 on: October 25, 2005, 10:38:00 AM »

QUOTE(Anusko @ Oct 25 2005, 02:41 PM)
I can give 3 eeproms for free. Live isn’t commercially available where I live (Portugal) so less than 1% xbox owners use it.
Logged

krayzie

  • Archived User
  • Hero Member
  • *
  • Posts: 3350
Don't Run A Hdd Xbe Scan! :o
« Reply #479 on: October 25, 2005, 11:27:00 AM »

I just tried a fuckmssed (non-edited) xonlinedash.xbe and it connected to live fine. BUT since I don't use live and don't have an acount I only made it to the part in where you have to fill in your subscription code. I offcourse don't know when they do this checks (pre subscription or after signup) or when they ban the eeprom (right away or after hours/days/weeks) so I don't really know the value of this test......
Logged
Pages: 1 ... 30 31 [32] 33 34