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Author Topic: Setting The Xbe Region With Ltools  (Read 543 times)

farbird

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Setting The Xbe Region With Ltools
« Reply #15 on: August 12, 2004, 03:26:00 AM »

did u use a router or direct network cable between PC - Xbox?

perhaps you'd like to type out what the telnet screen says upon error in connection?

I used 198.162.0.2 for my PC and it worked fine with a router.

Shouldn't be a problem using chipped or non chipped xbox because the FTP/telnet protocol is in the Dash [ ie mxm , evox ]


If you haven't changed the region code from region 2 to region 1 thru telnet, u shouldn't attempt to go thru the rest of the process as it'll cause the set to screw up and perhaps end up in an Error 21 screen.

if u are in SG, call me..
91070961
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Atreyu

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Setting The Xbe Region With Ltools
« Reply #16 on: August 18, 2004, 11:21:00 PM »

has anyone successfully modded a 1.6 PAL?

and just to confirm. I have an old PAL version of MA (which ive used the MA hack on lots of times) if i change the region of a 1.6, am i still going to be able to gain access to it with this PAL MA?

and the other confirmation id like is:
after the region eeprom has been set, you say, to continue the UDE2 installation type: UDE - UDE2

do i actually type "UDE - UDE2"
or
"UDE2"

i just want to be VERY clear about this, before i screw up an xbox.


ohh .. something else..

I read on another post of IDOTS, that you would have to UNLOCK the HDD, edit the eeprom and write it. then lock the hdd. Does that need to be done with this pack?
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ember

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Setting The Xbe Region With Ltools
« Reply #17 on: August 19, 2004, 07:46:00 PM »

QUOTE
has anyone successfully modded a 1.6 PAL?


i read a thread about someone who successfully softmodded PAL 1.6, check other pages of this forum or use search.
if i can softmod 1.6 NTSC-J, i believe you can do as i did on 1.6 PAL.

QUOTE
and just to confirm. I have an old PAL version of MA (which ive used the MA hack on lots of times) if i change the region of a 1.6, am i still going to be able to gain access to it with this PAL MA?


if you changed your region to 1 meanwhile your old region was 4, you won't be able to use your region 4 game anymore (edit:except MA game). therefore i would rather to put all exploit files and delete unnecessary files BEFORE changing the region. smile.gif

QUOTE
and the other confirmation id like is:
after the region eeprom has been set, you say, to continue the UDE2 installation type: UDE - UDE2


well, i once did this, but the tools didn't do anything and the region has been changed!! this would be a difficult situation since you won't be able to use savegame hack anymore due to unable to load the game you have (remember: region has been changed).

QUOTE
I read on another post of IDOTS, that you would have to UNLOCK the HDD, edit the eeprom and write it. then lock the hdd. Does that need to be done with this pack?

no need to unlock, edit eeprom whatsoever with this pack. all you need to do is:
1. back up your C: and Eeprom with ltools 1.7.5
2. download what you've just save (no.1) to your PC (just in case)
3. upload boot.cfg, default.xbe and xboxrom.bin (PBL Metoo, Evox M8) to XBOX E:\
4. upload bert-5838-01.xtf to C:\ (get this file from updatefonts07.zip)
5. upload ernie.xtf to C:\ (get this file from updatefonts07.zip)
7. delete other xtf files in C:\ and C:\fonts
8. replace xboxdash.xbe with xboxdash.xbe (rename of update.xbe from NFL Fever)
9. put your favorite evoxdash.xbe and .ini/.xml file in C:\
10. telnet your xbox from your PC (XP/2000 works!)
11. change your xbox region
12. restart your xbox

this should work.
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ember

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Setting The Xbe Region With Ltools
« Reply #18 on: August 19, 2004, 08:04:00 PM »

QUOTE

Hi ember

Thanks for getting back to me.

Could you give me some advice on a few issues:

I can't seem to find a U/C copy of any of the exploitable games where I live, but I can get a NTSC-J version. Did you have any problems running the ltools? Or did you only need to load in the NTSC-J game with no problems after the region change?

Did you connect your computer with an ethernet cable? I run WinXP, should that be alright to telnet into the Xbox?

For the game exploits found at the usual places, are the NTSC versions compatible to the NTSC-J games?

Sorry for all the questions, this is my first time modding an Xbox and i'm a little nervous about ruining it!

Thanks again,


answering melo's question:
1. i have no problem running ltools 1.7.5
2. NTSC-J game CAN'T run if you have changed the region to 1.
3. i connect PC to XBOX using ethernet crossed cable
4. yes, i'm using WinXP and it's OK to telnet to xbox
5. the exploit savegame will work regardles the game region you are using. i mean exploit SAVEGAME will work on NTSC/PAL/NTSC-J game.

glad to help
good luck.
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Atreyu

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Setting The Xbe Region With Ltools
« Reply #19 on: August 19, 2004, 09:33:00 PM »

QUOTE (ember @ Aug 20 2004, 03:49 AM)
if you changed your region to 1 meanwhile your old region was 4, you won't be able to use your region 4 game anymore. therefore i would rather to put all exploit files and delete unnecessary files BEFORE changing the region. smile.gif




I think you may be wrong here, IDOTS said that the PAL version of Mech assault was multi region, and i did a bit of a test on my 1.1 PAL xbox, I changed the region on it to region 1. and it still booted the MA fine.
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chimpanzee

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Setting The Xbe Region With Ltools
« Reply #20 on: August 19, 2004, 09:46:00 PM »

QUOTE (Atreyu @ Aug 20 2004, 05:36 AM)
I think you may be wrong here, IDOTS said that the PAL version of Mech assault was multi region, and i did a bit of a test on my 1.1 PAL xbox, I changed the region on it to region 1. and it still booted the MA fine.

yup. The clarify it :

There are 2 versions of MechAssault in terms of game region. One is Region 1 AND 4, another is Region 2.

So only people needs Region 2(read NTSC-J players) would have problem switching game region if MechAssault is used.
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Atreyu

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Setting The Xbe Region With Ltools
« Reply #21 on: August 20, 2004, 12:45:00 PM »

question:
If i pull out the new_region.bin that xtools creates, can i use this in xboxhdm 1.9 to lock a new hdd?

my logic says yes.. am i correct?
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melo

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Setting The Xbe Region With Ltools
« Reply #22 on: August 20, 2004, 01:58:00 PM »

QUOTE (ember @ Aug 20 2004, 03:49 AM)
well, i once did this, but the tools didn't do anything and the region has been changed!! this would be a difficult situation since you won't be able to use savegame hack anymore due to unable to load the game you have (remember: region has been changed).

Firstly, thanks to ember for helping me with my earlier questions.

Regarding the "UDE - UDE2" command to install UDE2 immediately after changing the eeprom, is there any help for those of us who only own exploit games local to our original region settings (thus we can't shutdown the Xbox before we get the UDE2 installed)? That seems to be the only method stated here, and it didn't work when ember tried it?

Is there any other way to get back to the ltools menu  after the eeprom change and execute the UDE2 install there before shutting down the Xbox?

Also, is the eeprom region 1 setting only required for the installation of UDE2 or is it needed to remain that way for UDE2 to boot up every time? Was wondering if it's possible to change the eeprom back to the original state once UDE2 is successfully installed.
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Atreyu

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Setting The Xbe Region With Ltools
« Reply #23 on: August 20, 2004, 07:44:00 PM »

Idots said once you have changed the region, when telneting into the xbox, you can run the UDE installation from telnet window by typing "UDE" What im unclear to is, if this installs UDE or UDE2.

and for UDE2 to work it requires your xbox to be set to region 1. so yes your xbox will have to be in UDE2 mode everytime it boots. If you change the region back to your original region after you have installed UDE2 it will not boot the next time.
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melo

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Setting The Xbe Region With Ltools
« Reply #24 on: August 20, 2004, 11:53:00 PM »

QUOTE (Atreyu @ Aug 19 2004, 07:24 AM)
and the other confirmation id like is:
after the region eeprom has been set, you say, to continue the UDE2 installation type: UDE - UDE2

do i actually type "UDE - UDE2"
or
"UDE2"

i just want to be VERY clear about this, before i screw up an xbox.


OK, I was just reading through the thread Memory-card, Linux-based Toolbox. again and I realized that the tool UDE takes an argument in the form -xxx and if you do a copy and paste of ldots command for UDE in the root post,
its actually "UDE -UDE2" not "UDE - UDE2".

Atreyu, ember: if that was what ember tried typing, that's probably the reason it didn't do anything.

If anyone tries this out, please let us know if it works!
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fof E

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Setting The Xbe Region With Ltools
« Reply #25 on: August 21, 2004, 12:58:00 AM »

what can we say ldots, many thanks.

i havent tried this yet, but i would like to set the video region on a PAL 1.6 to NTSC is there any command to change this while running telnet. Or should i go with enigmah switchdisk after running the exploit.

thx.
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farbird

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Setting The Xbe Region With Ltools
« Reply #26 on: August 22, 2004, 10:56:00 AM »

enigmah switcher
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ember

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Setting The Xbe Region With Ltools
« Reply #27 on: August 22, 2004, 07:54:00 PM »

QUOTE (Atreyu @ Aug 20 2004, 08:48 PM)
question:
If i pull out the new_region.bin that xtools creates, can i use this in xboxhdm 1.9 to lock a new hdd?

my logic says yes.. am i correct?

i assume that you wanna have a bigger hardrive.
IMO yes! you can use new_region.bin with xboxhdm.
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chimpanzee

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Setting The Xbe Region With Ltools
« Reply #28 on: August 22, 2004, 08:31:00 PM »

QUOTE (ember @ Aug 23 2004, 04:02 AM)


for those who don't have NTSC hackgame, i would recommend to put the exploit before you change the region.

good point.

I would say that unless for those absolutely budget concious, get a game and use the game save hack rather than hotswap.
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farbird

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Setting The Xbe Region With Ltools
« Reply #29 on: August 22, 2004, 08:40:00 PM »

For me, I have a NTSC J mechassault and NTSC SplinterCell.

Problem is nowadays, these exploitable games are almost as rare as a MTG:Black Lotus..

I'd like to own for MA both NTSC and NTSC J versions.

But sadly... in the country where I reside, there is no more of MA NTSC..

Therefore , everytime I softmod a v1.6 NTSC J region2 set, I put in 2 game saves..
1 for MA and 1 for SplinterCell.


One point to note... the ldots 1.7.5 is very stable and so far I have not encountered any problems which require me to activate the savegame for Splintercell...

The instructions in this topic should be part of a readme file inside ldots 1.7.5 to make it fully complete.
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