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Author Topic: Ude + Eee?  (Read 129 times)

Angerwound

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Ude + Eee?
« on: August 08, 2004, 05:46:00 PM »

Yes this is very possible.
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scrupul0us

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Ude + Eee?
« Reply #1 on: August 08, 2004, 07:11:00 PM »

Ive never heard of EEE... what are its benefits over say UDE2?
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adil786

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Ude + Eee?
« Reply #2 on: August 09, 2004, 04:19:00 AM »

QUOTE (scrupul0us @ Aug 9 2004, 03:14 AM)
Ive never heard of EEE... what are its benefits over say UDE2?

the only benefit is that its full live support safe,

no other beneift, its a kinda spin off a audio exploit.

p.s. full name  = Easter Egg Exploit


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mkjones

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Ude + Eee?
« Reply #3 on: August 09, 2004, 05:56:00 AM »

Wasnt the EEE patched in the last Live! Update??

Im pretty sure it was?  blink.gif
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krayzie

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Ude + Eee?
« Reply #4 on: August 09, 2004, 06:57:00 AM »

no it was't. the double dash was killed. the eee is a spinoff from the audio hack AND double dash.
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mkjones

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Ude + Eee?
« Reply #5 on: August 09, 2004, 06:59:00 AM »

QUOTE (krayzie @ Aug 9 2004, 03:00 PM)
no it was't. the double dash was killed. the eee is a spinoff from the audio hack AND double dash.

Is that right then smile.gif

I was SURE they did a HotFix, may have to look into this in that case smile.gif

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krayzie

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Ude + Eee?
« Reply #6 on: August 09, 2004, 07:01:00 AM »

if the latest dash is still 5960 the eee still works. The double dash was "hotfixed" in this version.
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triggernum5

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Ude + Eee?
« Reply #7 on: August 09, 2004, 07:30:00 AM »

I was considering EEE beside UDE for a friend, but came to the conclusion that they would conflict I thought.  Standard modern dashes look first in c:\fonts\ then in c:\ if they are not found.  UDE fonts reside in c:\ and are supposed to be the only font files present correct? (Or will adding the pre-live fonts after the UDE ones on the disk itself suffice?) If they can live side by each, that would be nearly as ideal as having a gamesave backup correct? (I've already got gamesaves for each exploit game on his hdd.).. If the fonts do play nice with each other then the fact that they both boot a -habibi signed e:\default.xbe makes it convenient in one aspect, but if the launch xbe is the source of any problem you are having then neither exploit will boot.sad.gif
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krayzie

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Ude + Eee?
« Reply #8 on: August 09, 2004, 07:33:00 AM »

you need some sort of a "switch" to activat the EEE and de-activate the UDE and vice versa.
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mkjones

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Ude + Eee?
« Reply #9 on: August 09, 2004, 07:34:00 AM »

QUOTE
UDE fonts reside in c:


UDE Fonts reside in C:\fonts smile.gif

QUOTE
If they can live side by each, that would be nearly as ideal as having a gamesave backup correct?


Yes, thats the plan anyway...

You would need to do some scripting for this to work right thats all, simple folder/file renaming would work..
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krayzie

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Ude + Eee?
« Reply #10 on: August 09, 2004, 07:49:00 AM »

sure i have that setup on my xbox for months
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triggernum5

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Ude + Eee?
« Reply #11 on: August 09, 2004, 07:50:00 AM »

Ahh yes, I forgot about a switch..  Too bad you can't keep it ready incase something gets messed up with UDE..  It would save him from having to go out and rent a game to get his xbox fixed..   Might as well take this opportunity to commend Idots on the fairly remarkable tools he made.  Make friends with chips jealous almost..smile.gif
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krayzie

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Ude + Eee?
« Reply #12 on: August 09, 2004, 09:03:00 AM »

QUOTE
[Action_01]

Info "Turn EEE on "
WARNING "EEE is now being turned on..."
rename "c:\f0nts" "c:\fonts"
rename "c:\bert_ate_ernie.xtf" "c:\bert_ate_ernie.ude"
rename "c:\bert.eee" "c:\bert.xtf"
rename "c:\ernie.eee" "c:\ernie.xtf"
rename "c:\xboxdash.xbe" "c:\xboxdash.ude"
rename "c:\xboxdash.eee" "c:\xboxdash.xbe"
rename "e:\tdata\fffe0000\music\st.db" "e:\tdata\fffe0000\music\st.bk"
rename "e:\tdata\fffe0000\music\st.ee" "e:\tdata\fffe0000\music\st.db"

[Action_02]

Info "Turn EEE off "
WARNING "EEE is now being turned off..."
rename "c:\fonts" "c:\f0nts"
rename "c:\bert_ate_ernie.ude" "c:\bert_ate_ernie.xtf"
rename "c:\bert.xtf" "c:\bert.eee"
rename "c:\ernie.xtf" "c:\ernie.eee"
rename "c:\xboxdash.xbe" "c:\xboxdash.eee"
rename "c:\xboxdash.ude" "c:\xboxdash.xbe"
rename "e:\tdata\fffe0000\music\st.db" "e:\tdata\fffe0000\music\st.ee"
rename "e:\tdata\fffe0000\music\st.bk" "e:\tdata\fffe0000\music\st.db"


make sure you make the comand lines also somewhere in the root section like
QUOTE
Item "turn on EEE and UDE off",@201
Item "turn off EEE and UDE on",@202
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krayzie

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Ude + Eee?
« Reply #13 on: August 10, 2004, 12:01:00 AM »

read the other thread where you posted the same question
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mkjones

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Ude + Eee?
« Reply #14 on: August 10, 2004, 02:12:00 AM »

QUOTE (krayzie @ Aug 9 2004, 05:06 PM)
you have to make an evox script to rename the files properly.

You can use this script as an example. make you name the exacte names and locations of your setup.


make sure you make the comand lines also somewhere in the root section like

Thanks for that Kraze  wink.gif  Il probably work on a UX or maybe MXM style one in the future but this really helps  biggrin.gif
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