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Author Topic: UDE/5713+  (Read 2379 times)

chimpanzee

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UDE/5713+
« Reply #300 on: July 20, 2004, 08:59:00 AM »

QUOTE (Slrpgeit @ Jul 20 2004, 04:59 PM)
yeah, sry bout that, didn't know. but, does it have to be an .xbe? because there is a .xip from 2001 with all regions, and runs from hd, like this one:

CODE
***************************************************************************
Correct Media flag found in : /mnt/C/settings_adoc.xip
***************************************************************************

Certificate
~~~~~~~~~~~
Size of certificate                 : 0x000001D0
Certificate timestamp               : 0x3B8D594A Wed Aug 29 21:06:18 2001
Title ID                            : 0xFFFE0000
Title name                          : ""
Alternate title ID's                :
none
Allowed media types                 : 0x00000001
                                  : XBE_MEDIA_HDD
Allowed game regions                : 0xFFFFFFFF
                                  : XBE_REGION_US_CANADA
                                  : XBE_REGION_JAPAN
                                  : XBE_REGION_ELSEWHERE
                                  : XBE_REGION_DEBUG
Allowed game rating                 : 0xFFFFFFFF
Disk number                         : 0x00000000
Version                             : 0x00000000

this is the easter egg XBE, has found any hole in it so far.
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Slrpgeit

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UDE/5713+
« Reply #301 on: July 20, 2004, 08:59:00 AM »

ah, i see, but somewhere in this thread, i saw something that makes the date not matter for newer kernels. is this true?
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YoshiKool

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UDE/5713+
« Reply #302 on: July 20, 2004, 09:01:00 AM »

uhh, no... on dashboard XBE's it checks to see if the date is before a certain point and if not you get error 21
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PedrosPad

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UDE/5713+
« Reply #303 on: July 20, 2004, 09:12:00 AM »

Correction: The date is only important if the titleID is the Dashboard titleID of 0xfffe000.  Otherwise the date doesn't matter.
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YoshiKool

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UDE/5713+
« Reply #304 on: July 20, 2004, 09:13:00 AM »

that's what i meant by saying "dashboard XBE's"... unless some don't have that title ID?
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chimpanzee

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UDE/5713+
« Reply #305 on: July 20, 2004, 09:15:00 AM »

QUOTE (PedrosPad @ Jul 20 2004, 05:15 PM)
Correction: The date is only important if the titleID is the Dashboard titleID of 0xfffe000.  Otherwise the date doesn't matter.

But it is a good indication whether the font bug is fixed. This May 2004 version is just to close to your annoncement of UDE. Do you think a previous one that is signed for region 1,2 of date Dec 2003 has any chance to be exploitable ? It may be good for Japan/Singapore/Hong Kong(not that much users though).
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PedrosPad

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UDE/5713+
« Reply #306 on: July 20, 2004, 09:22:00 AM »

QUOTE (YoshiKool @ Jul 20 2004, 05:16 PM)
that's what i meant by saying "dashboard XBE's"... unless some don't have that title ID?

Most update.xbe's have the Dashboard titleID (oxfffe000), and are considered part of the Dashboard suite of programs.  However some update.xbe's have been found that don't have this titleID - and one of them is used for UDE2 wink.gif

So what we're looking for is an old PAL update.xbe - old so it still has the font flaw - but one that doesn't have the Dashboard's titleID - so K:5713+ won't prevent it running.
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YoshiKool

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UDE/5713+
« Reply #307 on: July 20, 2004, 09:23:00 AM »

smile.gif
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YoshiKool

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UDE/5713+
« Reply #308 on: July 20, 2004, 09:55:00 AM »

chimpanzee: i think every update.xbe dated after that "special date" isn't exploitable which is why we need a non-dashboard titled one that is also before the "special date"

ok this is annoying me now, someone remind me what the "special date" is
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m.e

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UDE/5713+
« Reply #309 on: July 20, 2004, 11:16:00 AM »

QUOTE (m.e @ Jul 20 2004, 03:01 PM)
I know Unreal Championship(PAL) was released before there where xbox live in Europe.

So this game is likely to have a hdd-signed update.xbe wink.gif

I'll repeat myself.
This was the first PAL game that was xbox live compatible.  I don't have it myself so I can't check if it has a good update.xbe.
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gronne

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UDE/5713+
« Reply #310 on: July 20, 2004, 04:52:00 PM »

Are you guys sure the SC2 update.xbe isn't working? Ok, it's a new timestamp, since it was released last fall or something. But UDE wasn't released until the end of May if I'm not all wrong. Probably they fixed it when the easter-egg was released then. But if you think there is someone that hasn't been on live since early May, we better hope sc2 was the last game he played? Maybe they plugged several games at the same time, meaning other games might work as well? The only chance of finding that file is by announcing the issue on the front-page, right?
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EthanHunt_IMF

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UDE/5713+
« Reply #311 on: July 20, 2004, 05:01:00 PM »

QUOTE (gronne @ Jul 20 2004, 07:55 PM)
Are you guys sure the SC2 update.xbe isn't working? Ok, it's a new timestamp, since it was released last fall or something. But UDE wasn't released until the end of May if I'm not all wrong. Probably they fixed it when the easter-egg was released then. But if you think there is someone that hasn't been on live since early May, we better hope sc2 was the last game he played? Maybe they plugged several games at the same time, meaning other games might work as well? The only chance of finding that file is by announcing the issue on the front-page, right?

the patch did not comeout when UDE came out.  The hole was plugged when the original fonts exploit came out.  UDE uses this same premise(sp?) on a different file to avoid the clock loop.

Edit: Forgot to add this: Correct me if i'm wrong.
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gronne

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UDE/5713+
« Reply #312 on: July 20, 2004, 05:13:00 PM »

The original font exploit came on the 4:th of July 2003, so I don't see why they patch the file as late as 11 May 2004, as the game was out late 2003(I think). There must've been some other reason they patched it that late.

Are you guys officially certain that the sc2 update.xbe is a no-go?
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chimpanzee

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UDE/5713+
« Reply #313 on: July 20, 2004, 05:16:00 PM »

QUOTE (gronne @ Jul 21 2004, 01:16 AM)
The original font exploit came on the 4:th of July 2003, so I don't see why they patch the file as late as 11 May 2004, as the game was out late 2003(I think). There must've been some other reason they patched it that late.

Are you guys officially certain that the sc2 update.xbe is a no-go?

Nothing is official until the pros said so :-)

But May 2004 is way to suspicious a date. I wish I am wrong and my other dream is true.
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gronne

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UDE/5713+
« Reply #314 on: July 20, 2004, 05:41:00 PM »

I suppose it takes a lot of work to find out if it's working or not. Let's hope they're trying it.


EDIT: As I don't know when the easter egg was released, does anyone have an idea of why they had the need to update the update.xbe in 11 may? If it wasn't because they discovered the flaw by themselves, or someone here posted something that was related to the issue back then, it might just be that they updated it for other reasons and the flaw is still there.
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