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Author Topic: Infinite Clock Loop Problem Solved!  (Read 591 times)

DJB

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Infinite Clock Loop Problem Solved!
« Reply #45 on: November 10, 2005, 04:21:00 PM »

beerchug.gif

You do have a lot of valid points which I do agree with, especially doing some hard research before a new version. comp.gif

I may as well look into the Virtual C and Eeprom capabilities of NK a little more, since I doubt after SID 3.1 I'll write another Xbox Softmod Installer, as it shouldn't be needed (unless some really radical shit comes down lol).

I also do partially agree that the menu systems for SID are a little confusing, but I think half the problem is that it didn't come with some good solid documentation. This is something me and my team are going to take a better look at this time around. But, in some defence, once you know how to use the system it's really quick and easy to use.

Anyways, that's about all for now. I might post up some more news later on about the progress of AID 3 / SID 3.1...
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DJB

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« Reply #46 on: November 10, 2005, 04:24:00 PM »

BTW, just out of curiosity, does anyone own an original  "PAL" version of MechAssault that they would like to sell?? (a little off-topic but I have 2 / 3 games and I'd really like to finish the collection off).
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krayzie

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« Reply #47 on: November 10, 2005, 11:18:00 PM »

As I've said a lot of people enjoy your work and if used well I'm sure it works good also.

MA is both region 1 and 4 so the pal version is exactly the same as the ntsc version (only the printing differs) so you could optionally get an ntsc version also.
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DJB

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« Reply #48 on: November 11, 2005, 12:54:00 AM »

smile.gif
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DJB

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« Reply #49 on: November 11, 2005, 03:51:00 AM »

Well, XLINK and streaming media with XBMC is probably the most you'll get now, unless you find more system link games to run through XLINK.

Sounds like you're basically all set.
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deadparrot

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« Reply #50 on: November 11, 2005, 09:46:00 AM »

DJB, a few things I'd like to point out:

I have to agree with Krayzie, that NKPatcher is better than PBL when distributing software that n00bs are bound to use, seeing as you have all the saftey features.  I believe you did add NKPatcher options, but it was, what, NKP 8?

What Krayzie means why he says you should spend more time here, is to keep upto date on the latest releases, such as NKP 11.

As for debug support, I have developed a nice little disc installer which installs the XDK (not included), with a dual boot, for Krayzie's Ndure setups.  See the link in my sig for info.

You say you developed SID around what you use?  I did the same for this release, it was csomething I wanted to do, and thinking it useful, made it public.  You need to, however, give some room for people to customize things themselves, like I did, by using simple setups.  It's also a good idea to not include most of these options in the installer, as newbies will get confused, and make choices which may not be the best.  Just give them something that works that they can't fuck up (shadowC and virtual EEProm sort of stuff).  They can then learn what they need to to customize it later.

That is why I prefer Krayzie's installers.  I hear about way more problems with SID than Krayzie's.  Again, back to debug support.  Why not go for the option that makes the most sense when you are distributing it to other people who don't have a clue about what theyre doing, then make a custom install for yourself?  Most people are not even smart enough to know where to find the XDK, nevermind use it.

We need a rewiew board, like the DVD Format Forum, who decide what the current standards are, and that all installers that want to be certified, must comply to them.
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deadparrot

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« Reply #51 on: November 11, 2005, 09:50:00 AM »

Bastard wireless adapter...
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DJB

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« Reply #52 on: November 11, 2005, 05:56:00 PM »

QUOTE
What Krayzie means why he says you should spend more time here, is to keep upto date on the latest releases, such as NKP 11.


OK... No sign of NKP11 anywhere. The best I could find is xman954's modded version of NKP10.

http://forums.xbox-s...439441&hl=nkp11

Is there anything newer than this??
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Alex548

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« Reply #53 on: November 11, 2005, 06:20:00 PM »

QUOTE(deadparrot @ Nov 11 2005, 08:53 AM)
DJB, a few things I'd like to point out:
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DJB

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« Reply #54 on: November 11, 2005, 06:45:00 PM »

QUOTE(Alex548 @ Nov 12 2005, 12:27 PM)
I believe DJB created the installers (SID and AID) for a much larger audience than just Noobs. Hell, noobs cannot even figure out Slayer's and Krayzie's installers because they do not research and do not even bother to look at the README files. If noobs actually read something for a change, they would not have any problems with either installer package.
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deadparrot

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« Reply #55 on: November 11, 2005, 07:03:00 PM »

Exactly.  I just think Krayzie's Installers are a little more idiot proof.

Oh, and NKPatcher 11.
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DJB

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« Reply #56 on: November 11, 2005, 07:15:00 PM »

QUOTE(deadparrot @ Nov 12 2005, 01:10 PM)
Exactly.  I just think Krayzie's Installers are a little more idiot proof.
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Ndure protagonist

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« Reply #57 on: November 29, 2005, 09:56:00 AM »

DJB; in case "fully fledged" Ndure isn't yet of interest to you then, rather than continuing to use the inferior and riskier UXE, just the uber-rmenhal exploit itself (the ure, which is what Ndure uses) would be a beneficial improvement to implement.

The necessaries for it can be generated from the following 185ead00 xodash patcher, but then installed per its readme.txt instead (which was/is actually for the ure):

ueee.zip in http://www.xguides.x...m/users/devz3ro
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DJB

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« Reply #58 on: November 29, 2005, 01:21:00 PM »

Thanks for that info, I'll definately look into upgrading my softmod to this system.
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deadparrot

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« Reply #59 on: November 29, 2005, 01:32:00 PM »

That would be good.  That way I would have an excuse to make my debug installer SID compatable, but only if you keep the file stucture simple  tongue.gif

Also, v2 is on its way!
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