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Author Topic: An Easier Way To Sign Files  (Read 358 times)

RiceCake

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An Easier Way To Sign Files
« Reply #30 on: February 03, 2004, 12:16:00 PM »

Pinning and releasing a new version (Soon!) with a legal alternative for CHOICE.
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Blank

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« Reply #31 on: February 03, 2004, 01:46:00 PM »

QUOTE (mgillaus @ Feb 3 2004, 08:47 AM)
Hey fellas, this is a bit off topic but,

How hard would it be to create an xbox app that would sign files on the fly, on the xbox itself.

Kinda like how a few progs, like dvd2xbox, can remove media checks from .xbe's. You run this app, you select your file to patch and you get a little menu comin up with -audio, -font, -habibi options.

This would be very helpful for people who have the 5530 kernel that doesn't work with phoenix and are ripping their games to the hdd. I don't know alot about coding, but does anyone think this would be possible to create?

cheers

That WOULD be an interesting app... *Cracks whip* SOMEONE START MAKING IT... wink.gif
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RiceCake

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« Reply #32 on: February 03, 2004, 04:02:00 PM »

New version out with legal menu-system!

Should be fine for XP systems.
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Blank

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« Reply #33 on: February 03, 2004, 04:07:00 PM »

QUOTE (RiceCake @ Feb 3 2004, 08:02 PM)
New version out with legal menu-system!

Should be fine for XP systems.

Very nice... Signed perfectly and the choices worked 100% this time. Thanks smile.gif
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RiceCake

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« Reply #34 on: February 03, 2004, 04:12:00 PM »

Interesting is the code the guy used to create that 'menu.exe', which sounds easy to learn and might just be what I need to actually well...make this as good as I aim for it to be.

Edit: Err that costs moolah..
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Mordenkainen

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« Reply #35 on: February 03, 2004, 05:05:00 PM »

ASM is FAR from easy, just an FYI!
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Blank

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« Reply #36 on: February 03, 2004, 05:13:00 PM »

I'd recommend C/C++ over ASM. With C/C++, it isn't AS cryptic as ASM and you still have the power to make complex executables. Not to mention you can integrate ASM into C.
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RiceCake

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« Reply #37 on: February 04, 2004, 08:07:00 AM »

blink.gif

Ok, ok I get it...lol...screw it I'll never know shit all about coding!
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RiceCake

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« Reply #38 on: February 06, 2004, 08:16:00 AM »

Super Bumpo
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oblox

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« Reply #39 on: February 07, 2004, 05:16:00 PM »

how about...

@echo off
CLS
echo EZ XBEDump Utility Remixed From RiceCake's
echo.
echo =======================================
echo.
echo Checking for files...
echo.
for %%c in (xbedump.exe, default.xbe) do (
IF NOT EXIST %%c (
echo %%c not found. Aborting!
echo.
PAUSE
EXIT
)
)
:BEGIN
echo Success! All files were found!
for %%d in (habibi, audio, font) do (
IF EXIST default.old (
DEL default.xbe
REN default.old default.xbe
)
echo.
echo =======================================
echo.
echo Attempting to sign 'default.xbe' with
echo the %%d key...
echo.
echo =======================================
echo.
xbedump.exe default.xbe -%%d
echo =======================================
echo.
IF EXIST out.xbe (
echo Renaming files...
REN default.xbe default.old
REN out.xbe default.xbe
echo.
echo Sign completed successfully.
echo.
echo =======================================
echo.
PAUSE
) else (
echo out.xbe wasn't created, signing failed!
echo default.xbe is not vaild.
PAUSE
EXIT
)
)
EXIT

Just kill it when you get to the one you want it runs habibi then audio then font and pauses after each run through so you can kill it you are left with a xbe signed to the last run through (habibi, audio then font) and the original xbe as default.old
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oblox

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« Reply #40 on: February 07, 2004, 05:26:00 PM »

sad.gif
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RiceCake

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« Reply #41 on: February 07, 2004, 05:51:00 PM »

biggrin.gif .

But anyhow, what code are you using there? This is a DOS-oriented BAT file and on my ME system I ended up with this, unfortunate outlook:



EZ XBEDump Utility Remixed From RiceCake's

=======================================

Checking for files...

Bad command or file name
Bad command or file name
Bad command or file name
%c not found. Aborting!

Press any key to continue . . .

-TERM



Not only that but the idea of killing the operation when you hit your file is quite inefficient.
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oblox

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« Reply #42 on: February 07, 2004, 05:52:00 PM »

XP sorry about that must of changed the something between the OS's
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RiceCake

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« Reply #43 on: February 07, 2004, 05:54:00 PM »

Yeah XP must have an assload of better code...
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oblox

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« Reply #44 on: February 07, 2004, 06:00:00 PM »

biggrin.gif mind you you did all the majority of the work
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