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Author Topic: Exploit Question  (Read 39 times)

sgd

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Exploit Question
« on: September 05, 2003, 08:04:00 PM »

QUOTE (Dasoldier @ Sep 6 2003, 03:24 AM)
Is there a way to make this exploit permanant.
http://forums.xbox-s...ST&f=44&t=79331

I haven't really read the forums since the exploits first came out and now I'm having trouble deciding which one to use?  Do they actually add the same funtionality as having a chip now?   Would adding the bert and ernie files to this exploit make it permanant so you don't have to use Mech Assault every time?   Do these exploits work with all boxes and versions now?

Sorry for all the questions couldn't get any straight answers from just reading the forums.

yes they add the same functioniality as a chip. unless you get an unfixable clock problem, but there seem to be solutions out there.

yes, exploiting using b and e would make the exploit permanent.

yes all versions from what i understand work.


font sploit pros-permanent
cons- no live (or very risky), if you leave your xbox without a power cable plugged in for too long you may get the clock reset problem.

audio exploit pros- can do whenever you want , live is still useable
cons- is not permanent, must load a cd in/mechassault, everytime you want to do it.
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SLuSHIE

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Exploit Question
« Reply #1 on: September 06, 2003, 06:21:00 AM »

dont do bert and ernie unless u want a broken xbox


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SpikeMage

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Exploit Question
« Reply #2 on: September 06, 2003, 06:47:00 AM »

QUOTE (SLuSHIE @ Sep 6 2003, 03:21 PM)
dont do bert and ernie unless u want a broken xbox

What is that suposed to mean? B+E have given me no trouble. And doesn't B+E reloaded fix the clock loop so it only restarts a few times?
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