True enought.
The way I implemented it supports almost all the commands that the CF SPI lcd implements, in order to be fully compatible with the XOS and XBMC.
When I say almost, its because some commands like scrolling, reverse and a few others arent part of the normal parallel lcd command set thus they need to be done in software and thus much more complications, but nicely all the apps that use the LCD (as per Xenium Libs) stick to the standard (basic) available lcd commands
Problems, out of 10 prototypes, and several finals. (Dealer units I havent received full feedback yet) havent reported any problems.
The outlook is good, so much so, that the good guys at Xodus were kind enought to make the XOS' LCD code actually more stable and compatible with the Spi2par by adding a few lcd command delays that donot inhibit the lcd, but allow seamless use of the lcd via the spi2par.
Id like to put up a list of the lcd's that work, but people just dont seem to send much feedback. So so far I only have 2 lcds on the list, the CF CFAH2004 series, and the
http://www.electroni...a/dip204-4e.pdf very common among alot of xbox sites (was originally sold as SPI, but later found not to work with the Xeniums SPI ports)
Do note for this lcd (http://www.electronic-assembly.de/eng/pdf/doma/dip204-4e.pdf) the way the contrast is implemented, it cant be software controlled.
So yeah, my rep says it all.
Any other questions feel free to post or email.
Add: A friend tested the Spi2Par on a 8x20 lcd. Wow is it big, Ill see about getting a reference number.