Whew, man this is a LONG thread for something that only really started a few days ago!
First off, a big thanks to you oz_paulb. I have been very interested in this and was wondering why interest died down in the original thread when it seemed that it was possible to break the 137gb barrier.
After just now reading this whole thread, here is my input:
You asked about the source for Slayers Auto install. He is no longer actively updating it but that's not what you'd need either way. If you look at it, all it is is a very cleverly written evox.ini. The auto installer doesn't actually add any code to evox, it just takes advantage of the ability to heavily customize Evox. If you look at the included evox.ini, you'll see that the auto-installer simply calls the format functions from evox to prepare a new drive. So basically, if your having a problem with formatting all of the partitions in Slayer's Auto-install, you'd need the source for the evox dashboard to determine where the problem is.
I am curious to hear your results of the testing that your doing right now, because there is the possiblilty that even though you could format the drive to higher than 137gb, the area above 137gb may not be accessible. (I have in the past been able to seem to overcome a size limitation on a drive only to have the extra space be unusable. So hopefully your test results are positive.)
As for these new limitations in newer games like Enter the Matrix I have yet to see any evidence of this. Enter the Matrix works fine from an extended partition and IGR works as well, leading me to believe that the hacked kernel is never removed from memory.
And finally, I have installed quite a few 160gb drives in xboxes and never used the compatibility jumper settings at all, so it obviously is working fine at UDMA2 as is. I see no reason why there would be a hardware limitation to implementing LBA48 addressing.
Thanks again for all of your hard work!
Flagg