QUOTE(VooD @ Apr 14 2006, 01:23 PM)
MooGUI is not so outdated, in fact it does almost everything you wanted IG_chris. Even transfering files via ftp from the xbox. And the layout editor included in MooGUI is HARD to improve. It´s already practically perfect.
So, the only thing I myself would like to see on MooGUI is just a couple of new buttons in order to follow newest mwg40 improvements.
I'd also like layout ripping added, and I think it would be neat if the wizard were modified to allow ftp stuff too (even though I never use the wizard).
QUOTE(VooD @ Apr 14 2006, 01:23 PM)
And about multiplatform..., just launch it using wine
Good idea, but some people apparently don't like it, or don't know how to use it maybe (see earlier post from linux user not able to use mooGUI).
QUOTE(VooD @ Apr 14 2006, 01:23 PM)
And err..SDL?, I´m not a coder, but isn´t that supposed for coding games?. Maybe you should just use ansi c and something like GTK in order to keep graphical interface compatibility between system (though I hate gtk look in windows lol)
SDL is mainly used for games I suppose, but it can be used for anything. It's just a general purpose 2D graphics (as well as many other features) API. I'd much rather use C++ than C. I don't like GTK look either, and with SDL I could make a uber-cool custom look, although I'm not going to make a new GUI if a new version of MooGUI is going to come out.
QUOTE(mwg40 @ Apr 15 2006, 11:58 PM)
Well i was almost sure somebody would say something about FTP access
I'll see what i can do... not rip the layout but use ftp as the source for files.
Would it use the ftp to determine the correct file order? That would be most sweet.
If a new version of MooGUI does come out (keep your fingers crossed) I would like to see layout ripping via ftp, support for mwg40's added features, and a better wizard.
Good luck with the MDS info search.