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Author Topic: Old Bug  (Read 232 times)

Pillzburydoofus

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Old Bug
« on: January 05, 2005, 09:45:00 PM »

I haven't updated yet, but I noticed this bug that I don't think has been mentioned and most likely will still exist in the WIP build.  When sending files to the xbox, if your hard drive is full, in 0_36_0620A it would give you a socket error and say something about the drive being full.  In the newest public build, it just slows down to a crawl, then to 0kbps and stays there.  If you hit abort (soft abort) it will sit there forever.  If you hit abort again (hard abort) it will sit there for a minute or two and sometimes crap out, other times do nothing.  If you just hit disconnect, it will disconnect but UX shows there still being a connection.

All this was tested on Box B (green)

This post has been edited by Pillzburydoofus: Jan 6 2005, 05:45 AM
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Pillzburydoofus

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Old Bug
« Reply #1 on: January 05, 2005, 10:48:00 PM »

I can confirm that this bug occurs in the WIP build also.  Tested on B.

Edit:  When this happens, the Free Space won't register correctly until you reboot.  It kept telling me I had 181mb free (the amount I had before I began the file transfer that took me to 0mb)

This post has been edited by Pillzburydoofus: Jan 6 2005, 06:50 AM
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