xboxscene.org forums

Pages: 1 ... 4 5 [6] 7 8 ... 14

Author Topic: Ux Architect  (Read 2840 times)

Runt

  • Archived User
  • Newbie
  • *
  • Posts: 42
Ux Architect
« Reply #75 on: June 23, 2004, 06:55:00 PM »

Darn... I had some more ideas for my skin and when I went to access it a couple of days later now I got this error:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not find file "C:\Program Files\UXArchitect\temp\NinjaX.jpg".
File name: "C:\Program Files\UXArchitect\temp\NinjaX.jpg"
  at System.IO.__Error.WinIOError(Int32 errorCode, String str)
  at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
  at System.IO.File.Copy(String sourceFileName, String destFileName)
  at UXArchitect.Module2.readUXAxml(String nfile)
  at UXArchitect.frmMain.MenuItem25_Click_1(Object sender, EventArgs e)
  at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
  at System.Windows.Forms.MenuItemData.Execute()
  at System.Windows.Forms.Command.Invoke()
  at System.Windows.Forms.Control.WmCommand(Message& m)
  at System.Windows.Forms.Control.WndProc(Message& m)
  at System.Windows.Forms.ToolBar.WndProc(Message& m)
  at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)



Any ideas?
Logged

Hectobleezy

  • Archived User
  • Sr. Member
  • *
  • Posts: 270
Ux Architect
« Reply #76 on: June 23, 2004, 08:35:00 PM »

QUOTE (Runt @ Jun 23 2004, 07:55 PM)
System.IO.FileNotFoundException: Could not find file "C:\Program Files\UXArchitect\temp\NinjaX.jpg

Im not sure, Im going to have to create a function to double check that all files are included. If you open up you uxa project file with winzip, you can manually add "NinjaX.jpg" into it. and then reopen up.

Did you save it as a uxa project? unziped files? or zipped file? that will tell me where to look.
Logged

Runt

  • Archived User
  • Newbie
  • *
  • Posts: 42
Ux Architect
« Reply #77 on: June 24, 2004, 12:52:00 AM »

Yes, I saved it as a UXA project. Let me double check something this morning...

It appears to be doing this with ALL of them.


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.IOException: The file "C:\Program Files\UXArchitect\temp\series26_spawn8_photo_01_dp.jpg" already exists.
  at System.IO.__Error.WinIOError(Int32 errorCode, String str)
  at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
  at System.IO.File.Copy(String sourceFileName, String destFileName)
  at UXArchitect.Module2.readUXAxml(String nfile)
  at UXArchitect.frmMain.ListView1_Click(Object sender, EventArgs e)
  at System.Windows.Forms.Control.OnClick(EventArgs e)
  at System.Windows.Forms.ListView.WmReflectNotify(Message& m)
  at System.Windows.Forms.ListView.WndProc(Message& m)
  at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)



See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.IOException: The file "C:\Program Files\UXArchitect\temp\UC_screen003.jpg" already exists.
  at System.IO.__Error.WinIOError(Int32 errorCode, String str)
  at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
  at System.IO.File.Copy(String sourceFileName, String destFileName)
  at UXArchitect.Module2.readUXAxml(String nfile)
  at UXArchitect.frmMain.ListView1_Click(Object sender, EventArgs e)
  at System.Windows.Forms.Control.OnClick(EventArgs e)
  at System.Windows.Forms.ListView.WmReflectNotify(Message& m)
  at System.Windows.Forms.ListView.WndProc(Message& m)
  at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Logged

Hectobleezy

  • Archived User
  • Sr. Member
  • *
  • Posts: 270
Ux Architect
« Reply #78 on: June 24, 2004, 06:38:00 AM »

I uploaded a new version yesterday, try it and see if it still does it.

EDIT>> I just upped a 1.0a, removed a few debug messageboxes.
Logged

Runt

  • Archived User
  • Newbie
  • *
  • Posts: 42
Ux Architect
« Reply #79 on: June 24, 2004, 10:12:00 AM »

Still getting errors:


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.IOException: The file "C:\Program Files\UXArchitect\temp\series26_spawn8_photo_01_dp.jpg" already exists.
  at System.IO.__Error.WinIOError(Int32 errorCode, String str)
  at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
  at System.IO.File.Copy(String sourceFileName, String destFileName)
  at UXArchitect.Module2.readUXAxml(String nfile)
  at UXArchitect.frmMain.ListView1_Click(Object sender, EventArgs e)
  at System.Windows.Forms.Control.OnClick(EventArgs e)
  at System.Windows.Forms.ListView.WmReflectNotify(Message& m)
  at System.Windows.Forms.ListView.WndProc(Message& m)
  at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Logged

Hectobleezy

  • Archived User
  • Sr. Member
  • *
  • Posts: 270
Ux Architect
« Reply #80 on: June 24, 2004, 10:48:00 AM »

are you opening a uxa project, or importing a skin.xml?

EDIT>> I think I found it. Fixed a few more bugs too. So fa everything reported has been fixed.
Logged

Runt

  • Archived User
  • Newbie
  • *
  • Posts: 42
Ux Architect
« Reply #81 on: June 24, 2004, 01:10:00 PM »

QUOTE (Hectobleezy @ Jun 24 2004, 07:48 PM)
are you opening a uxa project, or importing a skin.xml?

EDIT>> I think I found it. Fixed a few more bugs too. So fa everything reported has been fixed.

Opening a uxa that I had made with your app.
Logged

jonathan2007

  • Archived User
  • Hero Member
  • *
  • Posts: 575
Ux Architect
« Reply #82 on: June 24, 2004, 05:05:00 PM »

i can now open the same skin i was working on earlier but it doesnt seem to save stuff. it doesnt keep my text alignment so i set it and save it and reopen it but it is unset again. any ideas??
Logged

PifGadget

  • Archived User
  • Newbie
  • *
  • Posts: 16
Ux Architect
« Reply #83 on: June 24, 2004, 05:15:00 PM »

Hi Hectobleezy,

Great job on that fantastic app.

I discovered a bug you can easily reproduce:
- Click on New Project to create a new project
- On the main tab, Fonts section, select InfoFont
- Check the Other checkbox
- Browse the disk and select Font_Arial_10.xpr if you have it (I copied it in a Test subfolder of C:\Program Files\UXArchitect folder), click on Open on the selection dialog to validate the selection
- Try to save your project.... BOOM

You get an "Invalid file or folder." error.
Details are :

CODE

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Exception: Invalid file or folder.
  at C1.C1Zip.C1ZipEntryCollection.Add(String fileName, Int32 pathLevels)
  at C1.C1Zip.C1ZipEntryCollection.Add(String fileName)
  at UXArchitect.Module1.createZip(String nName)
  at UXArchitect.frmMain.MenuItem26_Click(Object sender, EventArgs e)
  at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
  at System.Windows.Forms.MenuItemData.Execute()
  at System.Windows.Forms.Command.Invoke()
  at System.Windows.Forms.Control.WmCommand(Message& m)
  at System.Windows.Forms.Control.WndProc(Message& m)
  at System.Windows.Forms.ToolBar.WndProc(Message& m)
  at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
   Assembly Version: 1.0.5000.0
   Win32 Version: 1.1.4322.573
   CodeBase: file:///c:/windows/MS.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
UXArchitect
   Assembly Version: 1.0.1636.20168
   Win32 Version: 1.0.1636.20168
   CodeBase: file:///C:/Program%20Files/XBOX/UXArchitect/UXArchitect.exe
----------------------------------------
System.Windows.Forms
   Assembly Version: 1.0.5000.0
   Win32 Version: 1.1.4322.573
   CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
   Assembly Version: 1.0.5000.0
   Win32 Version: 1.1.4322.573
   CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
System.Drawing
   Assembly Version: 1.0.5000.0
   Win32 Version: 1.1.4322.573
   CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
MS.VisualBasic
   Assembly Version: 7.0.5000.0
   Win32 Version: 7.10.3052.4
   CodeBase: file:///c:/windows/assembly/gac/MS.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/MS.visualbasic.dll
----------------------------------------
AxInterop.SHDocVw
   Assembly Version: 1.1.0.0
   Win32 Version: 1.1.0.0
   CodeBase: file:///C:/Program%20Files/XBOX/UXArchitect/AxInterop.SHDocVw.DLL
----------------------------------------
Accessibility
   Assembly Version: 1.0.5000.0
   Win32 Version: 1.1.4322.573
   CodeBase: file:///c:/windows/assembly/gac/accessibility/1.0.5000.0__b03f5f7f11d50a3a/accessibility.dll
----------------------------------------
Interop.SHDocVw
   Assembly Version: 1.1.0.0
   Win32 Version: 1.1.0.0
   CodeBase: file:///C:/Program%20Files/XBOX/UXArchitect/Interop.SHDocVw.DLL
----------------------------------------
System.Xml
   Assembly Version: 1.0.5000.0
   Win32 Version: 1.1.4322.573
   CodeBase: file:///c:/windows/assembly/gac/system.xml/1.0.5000.0__b77a5c561934e089/system.xml.dll
----------------------------------------
C1.C1Zip
   Assembly Version: 1.1.20023.5
   Win32 Version: 1.1.20032.16
   CodeBase: file:///C:/Program%20Files/XBOX/UXArchitect/C1.C1Zip.DLL
----------------------------------------

************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:


   


When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog

Logged

Hectobleezy

  • Archived User
  • Sr. Member
  • *
  • Posts: 270
Ux Architect
« Reply #84 on: June 24, 2004, 05:34:00 PM »

have you tried using another xpr font? I cant reproduce the error. I would need that font file. I also dont recomend adding any xpr fonts to the uxa font folder. The only thing I recomend you add to the uxa folders is images and backgrounds.
also, when the uxa creates the skin.xml, under skinner version...what version is listed?

EDIT>> BTW, the reason I probably cant reproduce it is that ive tweaked the uxa xml reader/writer code. the latest public build is 1.0b. I got 1.0c ready to go. Im just waiting on a responce from a Runt to make sure I fixed a certain bug.
Logged

Hectobleezy

  • Archived User
  • Sr. Member
  • *
  • Posts: 270
Ux Architect
« Reply #85 on: June 24, 2004, 05:42:00 PM »

QUOTE (jonathan2007 @ Jun 24 2004, 06:05 PM)
i can now open the same skin i was working on earlier but it doesnt seem to save stuff. it doesnt keep my text alignment so i set it and save it and reopen it but it is unset again. any ideas??

How are you saving it? uxa saves projects 3 dfrt ways. as an internal uxa project, exported zip file, and exported unzipped files. That will tell me were to look. If you only tell me you try to save it, that doesnt help me. I need to know EXACTLY how you saved it. Details. The more vague the bug report is, the harder it is for me to figure it out.

also, how are you opening it? is it a folder with the files in it or do you actually hit the open uxa project menu/or select it from the welcome screen?

Thanks. wink.gif
Logged

PifGadget

  • Archived User
  • Newbie
  • *
  • Posts: 16
Ux Architect
« Reply #86 on: June 24, 2004, 06:28:00 PM »

Hi again Hectobleezy,

I don't open an existing project. My project is created from scratch.
I just took an xpr font from another skin (not made with UXA) (I can send it to you by email).

About saving the project, I'm saving it using the Project button/menu and chosing "Save UXA project". Then whether I choose a name or keep the "Untitled" default one, the result is the same, I have the crash described.

I tried to export (zipped and unzipped projects) and the error doesn't repro. Only the "Save UXA project" way crashes.

Hope it helps.
Logged

jonathan2007

  • Archived User
  • Hero Member
  • *
  • Posts: 575
Ux Architect
« Reply #87 on: June 24, 2004, 06:55:00 PM »

i am saving the file as a uxa project file. then i keep the window open and try to goto the project tab and say open uxa file and open my skin. it doesnt save my settings. even if i restart the app and open my skin off the recent skins list it still hasnt saved my changes.
Logged

Hectobleezy

  • Archived User
  • Sr. Member
  • *
  • Posts: 270
Ux Architect
« Reply #88 on: June 24, 2004, 09:23:00 PM »

QUOTE (jonathan2007 @ Jun 24 2004, 07:55 PM)
i am saving the file as a uxa project file. then i keep the window open and try to goto the project tab and say open uxa file and open my skin. it doesnt save my settings. even if i restart the app and open my skin off the recent skins list it still hasnt saved my changes.


edit>>FIXED
Logged

Hectobleezy

  • Archived User
  • Sr. Member
  • *
  • Posts: 270
Ux Architect
« Reply #89 on: June 24, 2004, 09:25:00 PM »

QUOTE (PifGadget @ Jun 24 2004, 07:28 PM)
Hi again Hectobleezy,

I don't open an existing project. My project is created from scratch.
I just took an xpr font from another skin (not made with UXA) (I can send it to you by email).

About saving the project, I'm saving it using the Project button/menu and chosing "Save UXA project". Then whether I choose a name or keep the "Untitled" default one, the result is the same, I have the crash described.

I tried to export (zipped and unzipped projects) and the error doesn't repro. Only the "Save UXA project" way crashes.

Hope it helps.

edit>>Fixed, I just uploaded it to xbox-skins.net, v1.0c
Logged
Pages: 1 ... 4 5 [6] 7 8 ... 14