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Author Topic: Ux Architect  (Read 2542 times)

jonathan2007

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« Reply #165 on: December 28, 2004, 03:30:00 PM »

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jonathan2007

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« Reply #166 on: December 28, 2004, 03:37:00 PM »

QUOTE(moksi @ Dec 26 2004, 09:04 PM)
Whenever i attempt to open UXarchitect it restarts my PC. Any ideas?
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xomp

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« Reply #167 on: January 24, 2005, 08:22:00 PM »

sad.gif Any insight would be most appreciative smile.gif
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jonathan2007

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« Reply #168 on: January 24, 2005, 10:01:00 PM »

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xomp

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« Reply #169 on: January 25, 2005, 07:07:00 PM »

QUOTE(jonathan2007 @ Jan 25 2005, 01:32 AM)
Yeah there is but it is complicated. You need to make transparent square that is a little bit bigger than the area for the moon. The copy the outside of the moon and paste it onto the transparent square. You should then have the moon on the outside and the inside should be a transparent circle. You can use the circle marque tool to crop the inside of the moon. Then in UXA tell it to insert an image and put this transparent pic over the moon. Then look at it on your box and make sure the moon lines up alright. Then put the game icon over the transparent pic. This should then allow the icon to be seen but only on the inside of the moon circle. Sorry if this all sounds pretty complicated. It took me along time when I first tried it and it never did work very well. You could always see the outside of the transparent pic even if it was lined up perfectly. I don't know maybe I should try it again when I get some more time. I believe someone posted a long time ago bout doing this all and that is how I learned. You might be able to find it if you search. If you need more help let me know.  smile.gif
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jonathan2007

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« Reply #170 on: January 25, 2005, 10:37:00 PM »

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neverwill

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« Reply #171 on: January 25, 2005, 11:29:00 PM »

O.k, first....

1. With your main picture of the moon use the rectangular marquee tool and select a sqare that includes the moon and some area around it (above below side to side). Copy and paste this and put it behind the main moon picture (in the layer selection).

(Note photoshop should probably have pasted it in the exact same place it was copied from so you shouldnt need to move it.

2. On your main moon picture use the "magic wand" tool , (with a tollerance setting at prob like 15 or so) and select the moon while holding down the "shift" key so that you can select all of it, once you have done this press "delete" on your keyboard.

(Note your picture should look no different because of the piece we copied and pasted from step one).

3. Now, you are going to need to save two layers. Make it so that you can only see the moon pic in the background that we copied and pasted. (to turn off layers click on the eye beside the layer you want to turn off, same thing to turn it back on)

Save it as background.png or something. Has to be .png though, not jpeg or something.

4 Now save you're main moon pic. (turn on the main moon layer and turn off the copied and pasted pic layer). Save as moonoverlay.png or something like that.

5. Now in UXArchitect place the background.png down first, then put down the icon over top of the moon so that it covers all the moon.

6. Now insert moonoverlay.png over top of that, the icon will now appear in the moon when something is selected, and if there is no icon , all you will see is the moon.

Here's some pics:

user posted image
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xomp

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« Reply #172 on: January 27, 2005, 09:25:00 AM »

QUOTE(neverwill @ Jan 26 2005, 03:00 AM)
O.k, first....
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xomp

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« Reply #173 on: January 27, 2005, 10:42:00 AM »

QUOTE(xomp @ Jan 27 2005, 12:56 PM)
VERY impressive!! Thanks for the screenshots smile.gif
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jonathan2007

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« Reply #174 on: January 27, 2005, 04:20:00 PM »

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neverwill

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« Reply #175 on: January 27, 2005, 06:06:00 PM »

QUOTE(xomp @ Jan 27 2005, 07:13 PM)
Okay, I followed this verbatim but it doesn't seem to work for some reason. When I go to the "Games" section of my dash it shows the icons as square still. In UXA I put the background.png in, placed the game icon over top the moon and went back and told UXA to use moonoverlay.png as a background then saved it as a zip, uploaded to the xbox and when I load the skin itself it's not working sad.gif The steps you both gave for Photoshop are very easy to understand, but I think the problem lies with UXA for me sad.gif
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xomp

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« Reply #176 on: January 27, 2005, 07:35:00 PM »

QUOTE(neverwill @ Jan 27 2005, 09:37 PM)
K, your problem is this-
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jonathan2007

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« Reply #177 on: January 27, 2005, 08:53:00 PM »

QUOTE(xomp @ Jan 27 2005, 10:06 PM)
Great!, just one last (hopefully last) question heh.. How do I "lay down moonoverlay.png on top of it" ? I am unable to figure this out in UXArchitect sad.gif
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xomp

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« Reply #178 on: January 27, 2005, 10:08:00 PM »

QUOTE(jonathan2007 @ Jan 28 2005, 12:24 AM)
Go to the layers tab and hit the little folder icon under the Images Section. You should then be able to browse to your overlay image and then hit open and it will insert it.  smile.gif
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neverwill

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« Reply #179 on: January 28, 2005, 01:49:00 AM »

QUOTE(xomp @ Jan 28 2005, 06:39 AM)
I don't seem to have a folder icon anywere in my Layers tab sad.gif Infact, there's nothing but the "Game Icon" under the Layers tab and I can do nothing to it via this tab, no right-click submenu or anything sad.gif I think my version of UXA is old? I'm using UXArchitect_1[1].0d.rar  huh.gif
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