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Author Topic: Skin Shapes - Triangles  (Read 64 times)

MissSplitch

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Skin Shapes - Triangles
« on: February 10, 2004, 02:51:00 PM »

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MissSplitch

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Skin Shapes - Triangles
« Reply #1 on: February 10, 2004, 02:53:00 PM »

Hm. Net hiccup on my end; may be a double post. :/

I've attempted to find out myself, yet once again it eludes me, and I see no skins which have used shapes yet, so I must ask what may seem like a dumb question yet again.

When drawing triangles in skins, does it use the left coordinate and then base the starting point of the triangle off of that, taking into account the direction like diagram A, or does it make a box and then draw a triangle whose base is the opposite of the intended facing direction, like diagram B ?

See picture to clarify; any help is greatly appreciated, as it's going towards a good cause.

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MissSplitch

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Skin Shapes - Triangles
« Reply #2 on: February 10, 2004, 09:27:00 PM »

OK cool, that help a lot with drawing them for the skinner; now all that need to be done is map a triangle to a box, instead of map a complex little pathway out.
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