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Author Topic: Add Games Not On Your Hdd With Vids  (Read 488 times)

koldfuzion

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« Reply #45 on: April 05, 2004, 03:59:00 PM »

QUOTE (flattspott @ Apr 5 2004, 11:53 PM)
Isn't Halo spose to be listed as a system link game? Cause it's not.

thanks, yes it is.  I dont know how i missed that one.

Been speaking to UnleashX,  he is interested in this as well which is great.

Need to iron out how to handle the two ways the games are ID'd,  as well as the website stuff with xbox-skins.net.  

I cant see the database working with the existing forum he has right now, so Im kinda at a loss on what to do, but something will surely get worked out.
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flattspott

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« Reply #46 on: April 05, 2004, 06:09:00 PM »

Do you think it's possible koldfuzion that you could add a sort of recently added type of deal to the database. Like highlighting the news one or just making the text bold or something.
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koldfuzion

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« Reply #47 on: April 05, 2004, 06:15:00 PM »

smile.gif
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BenJeremy

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« Reply #48 on: April 06, 2004, 01:43:00 AM »

dry.gif )


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flattspott

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« Reply #49 on: April 06, 2004, 06:17:00 AM »

Only one issuse I can forsee with the MD5, when people change the internal title. This will screw everything up
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koldfuzion

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« Reply #50 on: April 06, 2004, 02:05:00 PM »

CODE


 

 

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geniusalz

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« Reply #51 on: April 06, 2004, 02:27:00 PM »

I think it will be better to store the size as raw data, as opposed to that format.
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koldfuzion

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« Reply #52 on: April 06, 2004, 02:32:00 PM »

i agree. I was intending to just show data to fill in the blanks... but I should have been more accurate on the data representation.
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flattspott

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« Reply #53 on: April 06, 2004, 03:04:00 PM »

QUOTE
<XBE DecID="1297285121" HexID="4d530001" MD5="" Size="">
   <Title="Oddworld: Munch's Oddysee" LiveEnabled="0" SystemLink="0" PatchType="1" Players="Multi" CustomSoundtracks="0" Genre="" ESRB="" Maker="" Region="" RC="" />
</XBE>


RC would be RemovableContent, check the backup forum.

Also it should be stated that MD5 and sizes are for Retail virgin XBEs to avoid confusion.

Also we could parse the DB and do an OnFail, game not yet in DB sort of deal.
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koldfuzion

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« Reply #54 on: April 06, 2004, 09:24:00 PM »

OK, here is what I have so far (only structure, no content yet)

Game Database Version 2

the link to the xml file is on the page too.
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neverwill

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« Reply #55 on: April 06, 2004, 10:37:00 PM »

I havent read through this thread until now, but wow, this is an awesome Idea. Can't wait to see how it all works out.
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geniusalz

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« Reply #56 on: April 06, 2004, 10:58:00 PM »

huh.gif   Or are you just using that because its already setup for AXS?
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koldfuzion

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« Reply #57 on: April 07, 2004, 03:38:00 AM »

yea, was partly reusing code to move it along faster, at least for debuging the rest,  its been changed though and should remain what it is now.
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geniusalz

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« Reply #58 on: April 07, 2004, 03:49:00 PM »

laugh.gif
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BenJeremy

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« Reply #59 on: April 07, 2004, 04:17:00 PM »

Yeah, the "test1" stuff will probably mess up my parser.

It expects nodes to not contain values (I believe that's how it was set up to distinguish them from elements), and elements cannot contain other nodes or elements.


Otherwise, it looks pretty good.

KF, could you add a Set-Cookie to the HTTP header when it's downloaded - nothing special - but I'd like to see what you throw out there for an "expires" value, so I can test my routines (which should handle all 3 HTTP date formats)
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