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Author Topic: Important! Changes In XML Handling!  (Read 204 times)

flattspott

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Important! Changes In XML Handling!
« Reply #15 on: March 07, 2004, 01:20:00 PM »

CODE
Note the new separators... "^" precedes an element. Must be last or second-to last (proceeded by a dotted attribute name or the tilded attribute name)
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Kthulu

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Important! Changes In XML Handling!
« Reply #16 on: March 07, 2004, 01:26:00 PM »

thanks! that did the trick!
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BenJeremy

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Important! Changes In XML Handling!
« Reply #17 on: March 07, 2004, 01:29:00 PM »

Yes, the "location" specifier is now more specific in determining where to place things....


"~" indicates attribute, "^" indicates element.

Don't forget the new Query features... it will save you a lot of trouble in scripts.
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flattspott

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Important! Changes In XML Handling!
« Reply #18 on: March 07, 2004, 01:39:00 PM »

Can the Query be use for things other then attributes?

Like !.submeu.item?title=applications
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BenJeremy

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Important! Changes In XML Handling!
« Reply #19 on: March 07, 2004, 02:26:00 PM »

QUOTE (flattspott @ Mar 7 2004, 06:39 PM)
Can the Query be use for things other then attributes?

Like !.submeu.item?title=applications

Yes, queries on elements work, too...

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flattspott

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Important! Changes In XML Handling!
« Reply #20 on: March 07, 2004, 02:39:00 PM »

Cool, I wondered if that would work
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chilin_dude

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Important! Changes In XML Handling!
« Reply #21 on: March 18, 2004, 11:18:00 AM »

Can someone tell me if it is possible to get the game icon to display from an inserted disk? If so what is the command as I am going to try to add this to the game copy script so it shows a picture of the game when it is copieng.
Thanks in advance!
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flattspott

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Important! Changes In XML Handling!
« Reply #22 on: March 18, 2004, 01:56:00 PM »

Well if you're a WIP tester, you could do something like the testdialog. All you got to do is select an XBE file and the image shows up just like another other image file
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chilin_dude

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Important! Changes In XML Handling!
« Reply #23 on: March 19, 2004, 05:46:00 AM »

QUOTE (flattspott @ Mar 18 2004, 11:56 PM)
Well if you're a WIP tester, you could do something like the testdialog. All you got to do is select an XBE file and the image shows up just like another other image file

All I want to know if there is what is the command to display the XBE icon...
I am a wip tester.
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