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Author Topic: Avalanch-like Bouncing Preview-cube...  (Read 82 times)

Kthulu

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Avalanch-like Bouncing Preview-cube...
« on: February 07, 2004, 05:47:00 PM »

just curious if anyone's tried to do one of those yet...
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flattspott

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Avalanch-like Bouncing Preview-cube...
« Reply #1 on: February 07, 2004, 05:58:00 PM »

Not yet, been too busy ActionScripting. Been meaning to mess around with the new ZPoint stuff though
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BenJeremy

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Avalanch-like Bouncing Preview-cube...
« Reply #2 on: February 07, 2004, 06:06:00 PM »

I'll be adding a CUBE and BOX primitive types for ZPoints.... along with more modifiers.


I was thinking of, instead of NEXT and PREV, defining those as 1.0 and -1.0, and allowing you to define other ZPoint sets in between (like 0.5, which would be halfway between a "next" and start)

That would allow more complex interaction, as well....
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Yuyu

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Avalanch-like Bouncing Preview-cube...
« Reply #3 on: February 07, 2004, 06:52:00 PM »

SO Am I wasting my time here ? I was in the process of creating a sphere (LIke the Epcot center with the small panels) out of triangles Z-Pointed together... I that the type of sphere functionality you plan on adding ?
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BenJeremy

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Avalanch-like Bouncing Preview-cube...
« Reply #4 on: February 07, 2004, 06:56:00 PM »

QUOTE (Yuyu @ Feb 7 2004, 11:52 PM)
SO Am I wasting my time here ? I was in the process of creating a sphere (LIke the Epcot center with the small panels) out of triangles Z-Pointed together... I that the type of sphere functionality you plan on adding ?

I was looking at doing that, as it would be a bit easier to do it programatically. I've just been too busy with the UI stuff lately.

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Yuyu

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Avalanch-like Bouncing Preview-cube...
« Reply #5 on: February 07, 2004, 07:00:00 PM »

Hmm ok, I only have the front potion partially done, so I will hold off and see what direction these next couple weeks take you in...
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