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Author Topic: Skin Request: Oxm #21  (Read 193 times)

jlm5151

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Skin Request: Oxm #21
« Reply #15 on: July 14, 2003, 07:00:00 PM »

If you read in the menu.txt it has a itme for Download section and it says that it will install the Kola Cell level but the files are nowhere to be found, nor does that item show up on the actual menu.
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thetruethugg

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Skin Request: Oxm #21
« Reply #16 on: July 14, 2003, 07:47:00 PM »

QUOTE (jlm5151 @ Jul 14 2003, 10:00 PM)
If you read in the menu.txt it has a itme for Download section and it says that it will install the Kola Cell level but the files are nowhere to be found, nor does that item show up on the actual menu.

Well, it wouldn't show up, because it's commented out..  But since it's in the menu.txt already, and they say they are going to give those of us that do not have live, content, I'd say it's probably safe to assume that shit'll be in the next one.
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baturkin17

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Skin Request: Oxm #21
« Reply #17 on: July 14, 2003, 10:28:00 PM »

i read the mag and they sed it will definatley have kola cell in the next issue, along with other downlodable content.

they didnt rlease it his time cuz of a "technical hitch"

i cant wait.

i think they said a new demo layout also.

instead of making this a skin, why not try to use the actual program as the dash.

i tried for a while but kept getting errors.
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gainpresence

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Skin Request: Oxm #21
« Reply #18 on: August 01, 2003, 10:37:00 AM »

smile.gif
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BenJeremy

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Skin Request: Oxm #21
« Reply #19 on: August 01, 2003, 11:22:00 AM »

QUOTE (gainpresence @ Jul 31 2003, 02:40 PM)
I'm nearly done.. Any idea on how to make background images bounce slowly in the background ONLY horizontally or vertically? I tried messing around with the bounce modifier a bit, but it doesn't seem to be working.

Restricting the vertical or horizontal area doesn't work?
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Videogamebuyer14

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Skin Request: Oxm #21
« Reply #20 on: August 01, 2003, 11:25:00 AM »

QUOTE (thetruethugg @ Jul 14 2003, 11:16 PM)
the menu.jmx seems to be a compiled menu.txt..  But I'm not really qualified to say so (no real experience with this shit)..

JMX handles the subtitles and definitions. You can view all of these files thru a text editor. I played around with oxm21 about a month ago. Nothing really specvial about it, but you can use it on a disc.
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jlm5151

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Skin Request: Oxm #21
« Reply #21 on: August 03, 2003, 12:02:00 PM »

Id really love to see some preview screens if you have the time. Thanks
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gainpresence

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Skin Request: Oxm #21
« Reply #22 on: August 05, 2003, 12:33:00 PM »

CODE
 
    
    
    true
    0
    
   
    

 


Maybe I'll just make a background video instead of trying to get these things to move around randomly..

ALSO: Notice that the background images and the menu overlay was completely remade, so it's not exactly the same as the OXM disc, but close smile.gif
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thetruethugg

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Skin Request: Oxm #21
« Reply #23 on: August 05, 2003, 01:22:00 PM »

QUOTE (Videogamebuyer14 @ Aug 1 2003, 02:25 PM)
JMX handles the subtitles and definitions. You can view all of these files thru a text editor.

As I recall it was just binary garabge when using a text editor (notepad).  Hence my reasoning for thinking it was a compiled menu or something.
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hazed69

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Skin Request: Oxm #21
« Reply #24 on: August 05, 2003, 03:13:00 PM »

biggrin.gif dash
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