Hello Everyone,
First off I need to just say that BenJeremy is "Da Man!!!" and MXM is "Da Shiznit!!!" hehe. Seriously though... keep up the great work. MXM and XBMC are the two reasons I still like to play with Xboxs.
Ok, that said let me tell you what X-Loader is and why you might (or might not) even care that the scripts are nearly finished...
Many, many moons ago, I saw the need to have a installer/loader for the xbox. Actually, I didn't need one, my dad did... But anyway, so I told him I would make one. As I worked on it, I happened upon Slayers recently released Auto-Installer 2.0. I admit, I was very impressed with it. But as the initial coolness wore off and I looked at what he had done, I saw lots of room for improvement and many of the things I particulary wanted were not included. As mine came together I was impelled to return something to the community that had given me so much. But I realized I did not have the time nor the resources to support all the people with all of the questions and to make it widely available. I contacted SS113 and 1wolf1 aka Slayer about a joint effort or letting them have my work to integrate into his. During this time I continued working on mine. Looking over what Slayer had done helped me in the pursuit of the Super Installer I was making... Eventually it was finihsed and released as X-Loader. Much like Slayers it was based on EvoX, however mine was much more comprehensive. It took into account many things which slayer had not but was admittedly a rather complex and confusing loader. It had so many options that it could quickly loose you. In addition to the complexity Slayer felt it was simply too large to deploy. X-Loader was nearly 300 MB... hehehe... Anyway, I made some changes to make it more user friendly and yet still comprehensive by making two different evox.ini files. One was for the Noob and the other was for Advanced users. Anyway, I gave Slayer all of what I had and my ideas/suggestions and left it at that. I had always wanted to do more with it but because it was based on Evox it had some obvious and serious limitations. I never messed with it again. I looked at some of Slayers later releases and saw that he had infact incorporated many of my features. But it still didn't cut it for my dad. He wanted a new version of X-Loader with even more features and updated software... Having since been sold on MXM and ActionScripts as the greatest thing to ever happen to the xbox (Well, MXM and XBMC are equally great for different reasons to me, but that is another thread...) I decided it had to be done with MXM. Now as anyone else out there, I want all kinds of features that are only in the WIP. But I couldn't do it. I need something that can be used and distributed now. So This one was written to work with 0.9n.6 right now. No need to wait for the next release of MXM....
So anyway, look forward to seeing the scripts in the next few days... I would like to suggest that others start considering breaking down reusable functions into seperate scripts as I have. It is a nice easy way to help everyone by making scripts that can be dropped in and used in different scripts. They are functions that accept arguments and return information to the calling scripts!!! (yes it can return info to the calling script in 0.9n.6)... enough for now, you can look at those scripts when I post them...
Til then... keep on making the xbox the toy of choice for a more advanced kind of kid... the kind of kid who tears his toys apart and makes them do things they weren't intended to!!!
Regards,
SumDumGuy
<