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Author Topic: Injecting Mx_ss.wmv Into .iso's  (Read 39 times)

Xeero

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Injecting Mx_ss.wmv Into .iso's
« on: August 06, 2003, 07:15:00 AM »

My understanding is that if you have some saved settings from the game, MXM will pull the image from the metadata in E:\UDATA (or E:\TDATA...I forget which one).  You could try loading the game and saving some settings.

Injecting the file into an ISO will be more difficult.  xISO may work without corrupting the image if the MXM_SS.WMV was already included in the image. That is, xISO would be able to replace it.  Injecting a file requires that you alter the image header, which is a bit more complex.  I'm not sure how much toying LepPpeR has been doing with Craxtion, but it may have have this capability in the next version.
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BenJeremy

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Injecting Mx_ss.wmv Into .iso's
« Reply #1 on: August 06, 2003, 07:21:00 AM »

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