| QUOTE (Jezz_X @ Feb 15 2004, 12:54 PM) |
Well i seem to be haveing a problem with the virtual keyboard and scripting if I use somthing like this
| QUOTE | BeginDraw UseCurrent MessageBox "Sample" EndDraw Input If %_GP_A% == "1" GOTO Example QUIT
:Example StringInput test SINGLE "testing" QUIT
|
the A button push will get passed onto the virtual keyboard and automatically click the Done button before I even get a chance to change it
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Don't use input anymore.
That's the "old" way, and is no longer really useful (kept only for compatibility). By doing things that way, you left a gamepad "A" press in the input queue, which is what the virtual keyboard uses.
Of course, an IQClear would also solve the problem there, but it's much better to use the queue messages anyway.
Oh.... and don't forget, there's now a MsgBox command.