xboxscene.org forums

Pages: 1 2 [3] 4 5 ... 26

Author Topic: Mxm Wip Releases  (Read 2081 times)

geniusalz

  • Archived User
  • Hero Member
  • *
  • Posts: 1635
Mxm Wip Releases
« Reply #30 on: January 31, 2004, 10:44:00 AM »

Now is 3:50 , so its eastern time, no?
And I'm in ontario
Logged

BenJeremy

  • Archived User
  • Hero Member
  • *
  • Posts: 5645
Mxm Wip Releases
« Reply #31 on: January 31, 2004, 10:46:00 AM »

QUOTE (geniusalz @ Jan 31 2004, 02:44 PM)
Now is 3:50 , so its eastern time, no?
And I'm in ontario

Doh! You are right.... my prefs must be off. sad.gif

Probably the upgrade, I guess.


:::waves to geniusalz across the great lakes from Michigan:::

Logged

BenJeremy

  • Archived User
  • Hero Member
  • *
  • Posts: 5645
Mxm Wip Releases
« Reply #32 on: January 31, 2004, 10:48:00 AM »

Oh.... and don't forget to put the new stuff through a stress test. Any scripts that appear to bomb, let me know (message logger should display a trace now, BTW)
Logged

geniusalz

  • Archived User
  • Hero Member
  • *
  • Posts: 1635
Mxm Wip Releases
« Reply #33 on: January 31, 2004, 12:12:00 PM »

::waves back::

Will do that, and convert tetris too, for {}'s and new IF's
Logged

BenJeremy

  • Archived User
  • Hero Member
  • *
  • Posts: 5645
Mxm Wip Releases
« Reply #34 on: January 31, 2004, 06:04:00 PM »

OK, I updated the "WIP" Binaries again.

Nothing obvious to add to the features list, except there is now a "Blank" application state - when running ActionScripts, you can:

SETSTATE BLANK

To get a black background - this means the app will not be rendering video during the actionscript, probably saving a lot of bandwidth.

Also, I built TWO versions of MXM - one with debug, one without (naming should be obvious). I'll probably package these separately when it goes public (one as a developer's pack). You can trace scripts using the category "SCR", type "INFO" and level 0. Be aware, you may want to enable/disable this on each end of your script, as it can generate a LOT of traffic.

geniusalz - try the non-debug version and see if it helps the situation with the FTP. My hard drive performance is too crappy to tell what's going on speedwise, but the FTP remains solid.

One more thing, I included the latest version of Test Skin, a skin using ZPoints for text and thumbnails. It should give you a good idea of things you can do with the new technology. I'd love to see a skin that looks AND ACTS like the M$ Dash - it should be possible now.
Logged

flattspott

  • Archived User
  • Hero Member
  • *
  • Posts: 1220
Mxm Wip Releases
« Reply #35 on: January 31, 2004, 07:15:00 PM »

I just picked up the new WIP. The skin is badass even though it's pretty bland.

However you may be interested to this. I had the debugsever running and the mxmdebug.xbe too, everything worked as it should. Then I ran tetris and the debug server went into a neverending loop, even after I quit tetris.

It keeps on say this over and over, like I said, even after you quit tetris.

00:02:40.746 I0 ACT 201: (xmlgetvalue) XMLGetValue board toDraw !.%x%.%y%

00:02:40.747 I0 ACT 202: (if#) IF# %toDraw% == 1 GOTO DrawThis1

00:02:40.747 I0 ACT 203: (goto) GOTO DontDraw1

00:02:40.747 I0 ACT 214: (next) NEXT
Logged

flattspott

  • Archived User
  • Hero Member
  • *
  • Posts: 1220
Mxm Wip Releases
« Reply #36 on: January 31, 2004, 07:19:00 PM »

or maybe this was the last part it repeated.

00:02:40.930 I0 ACT 33: (if#) IF# %falling% == 1 GOTO TimeUp

00:02:40.930 I0 ACT 34: (if#) IF# %pieceExists% == 0 GOSUB MakePiece

00:02:40.930 I0 ACT 35: (if#) IF# %paused% == 1 GOTO BeginLoopPaused

00:02:40.930 I0 ACT 36: (setfunc) SETFUNC MSG_ID1 IQPeekMsgID

00:02:40.932 I0 ACT 37: (if) IF %MSG_ID1% GOSUB ExecuteInput

00:02:40.932 I0 ACT 38: (if#) IF# %changed% == 1 GOSUB DrawBoard

00:02:40.932 I0 ACT 39: (if#) IF# %endTime% < $timer$ GOTO TimeUp

00:02:40.932 I0 ACT 40: (goto) GOTO BeginLoop

All I know is that the debugserver spit out almost 3000 lines in just a few seconds
Logged

BenJeremy

  • Archived User
  • Hero Member
  • *
  • Posts: 5645
Mxm Wip Releases
« Reply #37 on: January 31, 2004, 07:36:00 PM »

QUOTE (flattspott @ Feb 1 2004, 12:19 AM)
or maybe this was the last part it repeated.

00:02:40.930 I0 ACT 33: (if#) IF# %falling% == 1 GOTO TimeUp

00:02:40.930 I0 ACT 34: (if#) IF# %pieceExists% == 0 GOSUB MakePiece

00:02:40.930 I0 ACT 35: (if#) IF# %paused% == 1 GOTO BeginLoopPaused

00:02:40.930 I0 ACT 36: (setfunc) SETFUNC MSG_ID1 IQPeekMsgID

00:02:40.932 I0 ACT 37: (if) IF %MSG_ID1% GOSUB ExecuteInput

00:02:40.932 I0 ACT 38: (if#) IF# %changed% == 1 GOSUB DrawBoard

00:02:40.932 I0 ACT 39: (if#) IF# %endTime% < $timer$ GOTO TimeUp

00:02:40.932 I0 ACT 40: (goto) GOTO BeginLoop

All I know is that the debugserver spit out almost 3000 lines in just a few seconds

Yes, this is why you'd want to disable the trace for some apps. The ActionScript is executing so much code with Tetris, that it floods the network connection.

I'll make sure the Script Trace is defaulted to disabled in the next release.
Logged

geniusalz

  • Archived User
  • Hero Member
  • *
  • Posts: 1635
Mxm Wip Releases
« Reply #38 on: January 31, 2004, 10:36:00 PM »

QUOTE (BenJeremy @ Jan 31 2004, 11:04 PM)
geniusalz - try the non-debug version and see if it helps the situation with the FTP. My hard drive performance is too crappy to tell what's going on speedwise, but the FTP remains solid.

One more thing, I included the latest version of Test Skin, a skin using ZPoints for text and thumbnails. It should give you a good idea of things you can do with the new technology. I'd love to see a skin that looks AND ACTS like the M$ Dash - it should be possible now.

30 mins and FTP is still going, good sign smile.gif
I think I'll leave it on overnight
Maybe you should try that too

As for the test skin and thumbnails, I'm doing something similar with cirkular 2

SITE SIZE no longer works.  Size is displayed in the directory listing though.  Wouldn't it be more useful (but technically incorrect) to display space remaining instead?
Logged

BenJeremy

  • Archived User
  • Hero Member
  • *
  • Posts: 5645
Mxm Wip Releases
« Reply #39 on: February 01, 2004, 04:15:00 AM »

QUOTE (geniusalz @ Feb 1 2004, 03:36 AM)
QUOTE (BenJeremy @ Jan 31 2004, 11:04 PM)
geniusalz - try the non-debug version and see if it helps the situation with the FTP. My hard drive performance is too crappy to tell what's going on speedwise, but the FTP remains solid.

One more thing, I included the latest version of Test Skin, a skin using ZPoints for text and thumbnails. It should give you a good idea of things you can do with the new technology. I'd love to see a skin that looks AND ACTS like the M$ Dash - it should be possible now.

30 mins and FTP is still going, good sign smile.gif
I think I'll leave it on overnight
Maybe you should try that too

As for the test skin and thumbnails, I'm doing something similar with cirkular 2

SITE SIZE no longer works.  Size is displayed in the directory listing though.  Wouldn't it be more useful (but technically incorrect) to display space remaining instead?

Hmmm... I'll look into the SITE SIZE issue. I didn't change anything there, that I can recall.


Logged

geniusalz

  • Archived User
  • Hero Member
  • *
  • Posts: 1635
Mxm Wip Releases
« Reply #40 on: February 01, 2004, 06:08:00 AM »

FTP in the default.xbe looks solid (survived the night)

I'll check the FTP in mxmdebug.xbe later
Logged

BenJeremy

  • Archived User
  • Hero Member
  • *
  • Posts: 5645
Mxm Wip Releases
« Reply #41 on: February 01, 2004, 06:11:00 AM »

QUOTE (geniusalz @ Feb 1 2004, 11:08 AM)
FTP in the default.xbe looks solid (survived the night)

I'll check the FTP in mxmdebug.xbe later

How was the speed?

I fear M$ has done something in newer net libraries to hose up our dash developments....
Logged

geniusalz

  • Archived User
  • Hero Member
  • *
  • Posts: 1635
Mxm Wip Releases
« Reply #42 on: February 01, 2004, 06:40:00 AM »

Speed seems good at 10.5MB/s average (that's almost the same as what I'm getting with the older MXM right now)
Logged

chilin_dude

  • Archived User
  • Hero Member
  • *
  • Posts: 3068
Mxm Wip Releases
« Reply #43 on: February 01, 2004, 06:51:00 AM »

Will be trying the latest wip with my ftp tonight as when i changed from 0.9n.4 to the last wip i lost a lot of speed...
Logged

flattspott

  • Archived User
  • Hero Member
  • *
  • Posts: 1220
Mxm Wip Releases
« Reply #44 on: February 01, 2004, 08:15:00 AM »

Perahps you could add the mxmdebug into the safemode. And have it launch from the $actualpath$. This way, you could have MXM boot the normal version all the time but when you want to use the debug version you just go into safemode and pick that option.
Logged
Pages: 1 2 [3] 4 5 ... 26