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Author Topic: Downloadable Content  (Read 1518 times)

flattspott

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« Reply #60 on: May 11, 2004, 06:18:00 AM »

That sounds good to me. Although I rarely look at my games and applications while in XBMC. Other people however could use this feature.
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Kthulu

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« Reply #61 on: May 11, 2004, 07:41:00 PM »

I agree, it wouldn't hurt as an option, but hopefully those Gueax.net guys will write a python script for XBMC that connects to the DB too...

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koldfuzion

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« Reply #62 on: May 11, 2004, 08:24:00 PM »

i thought about the python script for it today, downloaded the small ?tutorial? someone wrote on it.  doesnt look too bad, but my question is... "Will XBMC provide the python script a hexid#?"

Just added a lot of XPort stuff tonight to the db.. including some custom mini-dvd covers that took all night to make.  dry.gif  .  I needed to get other stuff done

Still ahve more homebrew to add, doomx, quakex, duck hunt etc.
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Yuyu

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« Reply #63 on: May 12, 2004, 09:59:00 AM »

Can't wait till BJ adds the progress bar stuff so this script will be great...

wink.gif

*hint* *hint*
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flattspott

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« Reply #64 on: May 12, 2004, 10:04:00 AM »

I know what you mean, I'd use them for everything. IE, when a game loads it resources, etc.
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koldfuzion

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« Reply #65 on: May 12, 2004, 01:31:00 PM »

well i just added a progressbar gosub to the script.  Draws the box based on var that is set at each step.   Its cude and not accurate right now because i just set the progress all the way down the script,  but it might be worth using (?).  

The progressbar would have to be dressed up and drawn outside the dialog too.

script on first page updated if anyone wants to see what i mean.
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flattspott

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« Reply #66 on: May 12, 2004, 03:10:00 PM »

Why do you have SET _contentprogress 200 at the top, then soon after that you set it to 0? You don't have any GoSubs for it when it's at 200.
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flattspott

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« Reply #67 on: May 12, 2004, 04:27:00 PM »

Also, I'm sitting here rewritting the entire script one line at time, trying to fine-tune it to perfection and I noticed this interesting thing I like to call WTF:

QUOTE
MSGBOX " Yea, You REALLY need HELP!"


All this professsionalism and then we have that. HAHA I like it.
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koldfuzion

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« Reply #68 on: May 12, 2004, 04:48:00 PM »

QUOTE (flattspott @ May 13 2004, 12:10 AM)
Why do you have SET _contentprogress 200 at the top, then soon after that you set it to 0? You don't have any GoSubs for it when it's at 200.

it was a rush job, i wanted to see results before i had to go out for a little bit so my idle time could be spent thinking. Did a lot of copy/pasting and didnt realize i left that at the top, should have been 0

QUOTE
All this professsionalism and then we have that. HAHA I like it.


I kept meaning to add the help... but always forget to take it out.


The question is do we use the ghetto progress bar, or wait till be has it built in? could always switch later i guess.
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BenJeremy

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« Reply #69 on: May 12, 2004, 04:50:00 PM »

Pssssssst.....   Ahem.......


1205 is now up. Let me know if this clears up some issues.

(Oh, has flattspott's internal.xml contribution, too)
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koldfuzion

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« Reply #70 on: May 12, 2004, 04:54:00 PM »

lol   exactly the reason they teach us to read top -> down and yet i still read the forums bottom ->  up.


Edit: flattspott,  if you intend to keep the progress bar in there during the re-write,  use a range of 0-200 and the following  progressbar layout,  looks nicer and gives use a greater range to use for more frequent updates and better "movement"

replace all the "successful" messages with the progress gosub, wont slow the script and provides visual info.

QUOTE

:PROGRESS
BeginDraw UseCurrent
Box 218 328 202 33 BLACK WHITE
Box 220 330 %_contentprogress% 30 RED BLACK
EndDraw
RETURN


user posted image
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Yuyu

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« Reply #71 on: May 12, 2004, 06:12:00 PM »

QUOTE (koldfuzion @ May 12 2004, 08:48 PM)
The question is do we use the ghetto progress bar, or wait till be has it built in? could always switch later i guess.

Please wait till the progress bar stuff is built into MXM, ghettto stuff can work sometimes but, after all your hard work do you really want to use a ghetto one... Just saying you've come this far, no need to muck things up with gheeto code...  wink.gif  

BJ progress bar update ?? (Know its not top priority, but it would be very useful in alot of the in-built modules and scripts you would like others to begin working on soon...)
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koldfuzion

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« Reply #72 on: May 12, 2004, 06:23:00 PM »

true on using the ghetto stuff.   but i would just assume go with ghetto till after the this version is released.  Let BJ finish the PNP and other stuff he has panned, fix the bugs we find and still provide some kind of user info at the same time.

Everyone knows ppl are anxious for the next release and we know BJ can only do so much alone in so little time.  which is why i say that.

just my 2 cents though.
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BenJeremy

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« Reply #73 on: May 12, 2004, 06:54:00 PM »

Yeah, yeah.... progress bar will be slick enough, I just want to get the PnP out of the way FIRST. The longer that stuff sits, the more my brain hurts and I worry I might miss something important.
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Yuyu

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« Reply #74 on: May 12, 2004, 07:45:00 PM »

ph34r.gif  Just wanted an update , I knew it was on the back-burner of all the ideas (couple hundred or so..??) floating through your head at any given moment...

Thanks for the update though...   beerchug.gif
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