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Author Topic: Proposed Scripts For New Release Of Mxm  (Read 1900 times)

flattspott

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Proposed Scripts For New Release Of Mxm
« Reply #15 on: April 29, 2004, 12:50:00 PM »

What, that's not art to you? Just kidding.

The way I see it the clock should be (Since is spose to be skinnable) in 6 pieces.
1. the backpart
2. the time spots (either real text or little nubs like I have in the sample)
3. an hour hand
4. a minute hand
5. a seconds hand
6 and a hand bolt type of deal in the center.

Each element would be a seperate image. This way you could mix and match pieces from other clock skins.

Just an idea
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BenJeremy

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Proposed Scripts For New Release Of Mxm
« Reply #16 on: April 29, 2004, 04:52:00 PM »

biggrin.gif

Still some strange stuff I need to keep an eye on, but I'm going to jump into adding some things and look at copy and delete.
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flattspott

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Proposed Scripts For New Release Of Mxm
« Reply #17 on: April 29, 2004, 05:20:00 PM »

QUOTE
BTW: I got my significant performance increases. Benchmark.xas is now running ~2100 in release mode.



Still some strange stuff I need to keep an eye on, but I'm going to jump into adding some things and look at copy and delete.


Awesome news BJ. What kind of strange stuff are we talking about though?
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BenJeremy

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Proposed Scripts For New Release Of Mxm
« Reply #18 on: April 29, 2004, 06:17:00 PM »

QUOTE (flattspott @ Apr 29 2004, 09:20 PM)

Awesome news BJ. What kind of strange stuff are we talking about though?

It may be just when debugging.... but the STL stuff occaisionally shows me different objects than what the class was supposed to be comprised of.

In one case, the debugger was trying to tell me an ActionDraw list was comprised of keystroke mappings  blink.gif

I'm trying to clean things up as I come to them.
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koldfuzion

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Proposed Scripts For New Release Of Mxm
« Reply #19 on: May 21, 2004, 02:33:00 PM »

QUOTE
Delete Game (From HD) (Context)


the reason i asked for a way to close videos.   otherwise trying to delete a game when its selected (context menu) will always produce an error, or not work,  because if a preview vid exists in the directory..you cant delete it.

QUOTE
How this for a rough pass at the clock?


i dont disagree with the design,  however, i would like to see 1 thing, if it cant do it already.

make it scaleable.   so i can say "200" in the skin and i get the clock at 2inches, 100 gives me a 1 inch clock.

i like the thought of a semi-transparent clock....er almost completely transparent so that it looks more like a ghost image if anything.   so an opacity setting needs to be in there too.

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