QUOTE(Jnadke @ Dec 18 2006, 06:26 PM)
Holy shit dude you are retarded.
1. The XBOX doesn't run Snes9x. It runs xSnes9x. This it totally different, it required many changes to get it working on the XBOX. xSnes9x is a different program.
2. This is huge. I do embedded Linux development and have been closely tracking the addition of the Cell architecture to Linux. Once the base hardware working, almost any app will work. It looks like the sound driver might not working the best, probably needs a newer Linux kernel.
3. You don't need access to the 3D core to do many things, only a fast processor which the Cell offers.
4. XBOX didn't have jack shit for programs until 3 YEARS after its release. This is one month. I'd call it an accomplishment.
It's only a matter of time before someone gets Myth TV working, and works on providing support for the controller. Then we'll have a XBMC-style UI with built-in emulator support, video support, music support, and possibly even TV tuner support.
Then just package the setup in bootable DVD form, and you have a LEGAL, easier to use media center.
Lastly, if you're unfamiliar with Myth TV, keep in mind the creators of XBMC moved over to developing a version for Linux with TV tuner support (XBMC is developed by other people now). There's also Freevo, which is another Media Center.
In short, the Linux Media Centers have FAR MORE developers than Xbox Media Center, and use newer versions of their programs. You can expect far better media support.
For now, though, I'll stick with XBMC on my Xbox.
I'll refrain from using having to use insults, unlike you, and just point out that was sony fanatasicm at its finest. Funny how they get their panties in such a bunch.
1) Thanks for pointing out the obvious about it being xsnes9x. You say it is "totally different"? Are you nuts? Why don't you talk to 'Lantus' the member here who ported it and tell him that. The differences in code is minimal, considering both are C++ and the xbox has 3 times as much CPU speed and twice as much RAM as the recommended specs for snes9x, and had pretty much off the shelf pc part in it. Besides that, Xsnes9x (is that better?) ran at full speed, controller support, and no sound glitches on its very first version. And xsnes9x came out within the first few months after the xbox was modded; july of 2002.
http://dextrose.com/...php/t-8081.html2) Yes, huge to those who don't know shit about homebrew.
3) The cell is a fast 'in-order', stripped down processor compared to regular PC CPU's. Comparatively speaking, it sucks for emulators.
4) "XBOX didn't have jack shit for programs until 3 YEARS after its release"
Now i know you're ignorant. You obviously don't know a damn thing about xbox homebrew or are just spewing shit out your mouth. 95% of what we now have on the xbox was already present 3 yrs after the xbox's release. The very first Mod-chip created for the Xbox came out 6 months after the system's launch, and was the Xtender (May 2002).
http://en.wikipedia.org/wiki/Modchip. A FULLY FUNCTIONAL, FULL SPEED, and NO SOUND GLITCHING snes emulator came out 2 months later. And not only that, there was already homebrew programs made for the xbox before the modchip came out; people had xbox sdk's and had homebrew applications running and ready to use once the system was modded.
The ps3 linux suck for homebrew compared to a fully modified console. Except it.
And next time try and not talk/type out your ass.