Here's my design
notes for xboxhdm2.
The source code is located at
Sourceforge.
Realistically speaking, the 360 homebrew scene is taking off and the number of xbox1 users will taper off as time passes, meaning it's hard to find testers. My own enthusiam waned off until scullc came along and I solved the last puzzle: hdd locking.
I actually started on xboxhdm3 but couldn't find the time or the energy to complete it so far but here's some of my design considerations and notes (all focusing on the internals rather than GUI changes):
1. A 2.6 FATX kernel.
http://forums.xbox-s...&...t&p=4672037. Untested. But has xbpartitioner partition table support. This will eliminate the need for qemu but as you ramp up the number of kernel modules, it may break.
2. Proper FATX support for 32k/64k clusters under 2.4 kernel .
http://forums.xbox-s...&...t&p=4670679. The code can be refactored and folded back to the 2.6 patch. Again untested.
3. Move the xbox preparation stuff out from qemu into the 2.6 kernel based SLAX host. To use xboxdumper instead of ldots' scripts.
http://forums.xbox-s...howtopic=710996. There's a nasty bug on the disk size calculation I have yet to resolve.
scullc has some incremental work done on xboxhdm2.2 for the usb booting which I have yet to find the time to test
Anyway good luck to your endeavour

It should be fun and a great learning experience too.
Excellent! I skimmed through your notes and thus far I'm not too intimidated by the work in front of me. Thank you very much for sharing your insight into all this and for taking such good notes. I'm sure they will be extremely helpful.
I've been dabbling in Linux here and there for a few years and have been getting a lot of practice in ever since I installed it onto my dad's laptop since he was tired of Windows consistently being infected with viruses and crashing and whatnot. He is computer illiterate so its all up to me to maintain and upgrade. Its been a good learning experience tinkering with it. I'm familiar with command line syntax's and scripting and a lot of this appears to be related to just that. I'm not a coding-wiz but I can get by with what I know. I know the basics and I'm a fast learner so any know-how I've yet to gain that may be required for this project will be gained along the way. I am also pretty handy with photoshop so I'll make some icons and logo's for it as well.
Ubuntu has a great online community of users so I'll be tapping into their support forums if need be.
Thanks for the encouraging words. I will keep you (and The Scene) updated as time progresses
I have a case swap project in the works and I'm painting a xbox case (while having a 40/hour/week job mind you) so it may be slow and steady work. I'll keep you posted.