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Author Topic: XboxHDM 2.2 (USB Edition)  (Read 5406 times)

Heimdall

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XboxHDM 2.2 (USB Edition)
« Reply #75 on: February 03, 2020, 12:30:00 PM »

I don't think it works for native SATA motherboard connections...... I'm sure you need at least one genuine IDE port on your motherboard.
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Keypel

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XboxHDM 2.2 (USB Edition)
« Reply #76 on: February 03, 2020, 03:41:00 PM »

QUOTE(Heimdall @ Mar 24 2010, 08:30 PM) *

I don't think it works for native SATA motherboard connections...... I'm sure you need at least one genuine IDE port on your motherboard.


It's very possible that you are correct. I just wish there was a better way to trouble shoot. For example in my bios I can see that the hdd I want to xbox partition is listed as

Serial-ATA Primary Slave Channel in the IDE config of my bios.

However when I get to the Xbox maker 1-5 menu

and I select 2 (dev/hdb) for Primary Slave and then 2 again for the start option 2 in xboxhd

I get

Warning: No DNS servers found
qemu: could not open disk image dev/hdb

Which is kind of a funny error message. I mean why is it looking for a disk image when the disk is blank (well, not blank, It's just formated as fat32 until the partitioner can fatx it)

I think that little mini OS is called slax. Is there a way I can view Primary/Secondary Master/Slave info?

I need a better way of trouble shooting.





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ldotsfan

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« Reply #77 on: March 25, 2010, 06:51:00 AM »

QUOTE(Keypel @ Mar 25 2010, 06:41 AM) View Post

I think that little mini OS is called slax. Is there a way I can view Primary/Secondary Master/Slave info?

Slax is Linux. Try lshw or dmesg. Stage 1 uses Qemu so the disk image message is correct - the xbox hdd is treated as a hdd image input to qemu. For the internals of how xboxhdm2.1, look at the link in post #1 to the development thread.

I'm not sure if you are doing a hdd upgrade or a hdd rebuild. There are many ways to Rome for the former, look at my sig for details.
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ldotsfan

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XboxHDM 2.2 (USB Edition)
« Reply #78 on: March 27, 2010, 08:08:00 PM »

QUOTE(Keypel @ Mar 26 2010, 04:54 AM) View Post

I'm trying to use hd maker to create a xbox hdd from scratch and then lock it with my eeprom.bin. I'm hoping I can get your xboxhdm2.1 to work on my motherboard that has no IDE's.

If xboxhdm2.1 doesn't work, you have to try hybrid methods. An example will be to run xboxhdm1.9 via qemu and lock the hdd through other means (HDAT2, MHDD, hdtool). Do you have access to another working modded xbox?
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ldotsfan

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XboxHDM 2.2 (USB Edition)
« Reply #79 on: March 31, 2010, 07:43:00 AM »

QUOTE(scullc @ Mar 31 2010, 08:20 PM) View Post

bit of an unscheduled return  wink.gif

Welcome back  smile.gif

QUOTE

liked the work/proposals here
has anything been produced yet as would tie up some loose ends?

Not that I know of. rmathiot did not get back since that post.

QUOTE

Suggestions...?

Have been busy with other endeavours but I'm planning a little surprise for xboxhdm1.9/xboxhdm2.1 and even written some code but it's not ready yet.

Have left the multi-booting stuff aside for a while but you are always welcome to enhance xboxhdm2.1  pop.gif
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ldotsfan

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XboxHDM 2.2 (USB Edition)
« Reply #80 on: April 01, 2010, 08:31:00 PM »

QUOTE(scullc @ Apr 1 2010, 07:17 PM) View Post

I'll even throw in the offer for testing (if you need) - but wont be (really) available til late July.
I have concluded after testing that this alternative boot method is not worth pursuing. I will look at other method/s in due course but definitely want to update the current package.

Yes, I'll love to have your help to test xboxdumper. Will post the details in the other thread.

I briefly glanced at RMPrepUSB among other things and it looked promising. Good luck with your efforts to update xboxhdm2.1  smile.gif
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scullc

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« Reply #81 on: April 02, 2010, 04:38:00 PM »

QUOTE(ldotsfan @ Apr 2 2010, 03:31 AM) View Post

Yes, I'll love to have your help to test xboxdumper. Will post the details in the other thread.
I briefly glanced at RMPrepUSB among other things and it looked promising. Good luck with your efforts to update xboxhdm2.1  smile.gif

No problem...will meet you on there sometime.
I looked at and briefly tried RMPrepUSB but was harder work than I expected...and quickly discounted it. lol
I have 'rebuilt' the multiboot now by going back to the work of fuwi which uses BartPE to kickstart the USB multiboot. This (alternative) method has allowed me to update the files (Feb 2010) and keep the general file structure  smile.gif
I have had one/two problems though and wonder if its related to my new PC build/BIOS?
I can currently rebuild an XBOX HDD no problem.
Problem is on locking: Slax USB goes to sdb1 now (not an issue) but the mount point seems to be '/mnt/live/mnt/sdb1' - which stops xboxhdm 'finding' the eeprom - no matter what manual path I choose.
Funnily enough - my (cheap & Spare HDD) is security frozen (1st time for me). I'll try this workaround - who knows may get rid of the above problem  dry.gif


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scullc

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« Reply #82 on: April 04, 2010, 03:28:00 AM »

QUOTE(CimSlunt @ Apr 4 2010, 05:16 AM) View Post

Hello al im fairly new to this softmodding stuff.

After asking aorund i find i need to boot linux from USB as my pc onli has 1 IDE, i managed to get that working but when i type xboxhd in Slax console i get a missing EEPROM error so it says im unable to lock/unlock my xbox HD, Could someone point me in the right direction via PM plz biggrin.gif Thank you.

Actually the command to type in the Slax console is xboxhd2  smile.gif
What are you trying to achieve? a full rebuild/lock or unlock?
Are you XBOX savvy - as I assume you have your eeprom already - don't you  wink.gif

Read the instructions carefully on page1 of this thread (put your eeprom in the eeprom folder on the root of the USB drive) to allow un/locking.
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scullc

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« Reply #83 on: April 04, 2010, 03:40:00 AM »

i have had a HDD crash  ohmy.gif  which has set me back in releasing an updated dual boot version.
What i have done though is working well and i will fine tune things when i am back up & running

ldotsfan -  I wanted a PDF reader in the Slax build (so that the FAQ can be easily read) and that was easy enough to find. Despite my best efforts/research, I cant get the module to load automatically (is this a dependency issue). IIRC - I cant upgrade the slax core due to the dependencies. Is that correct? The module can be easily loaded manually though - with simple enough instructions. I have done a basic txt version of the FAQ in the meantime.


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CimSlunt

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« Reply #84 on: April 04, 2010, 04:16:00 AM »

QUOTE(scullc @ Apr 4 2010, 10:28 AM) View Post

Actually the command to type in the Slax console is xboxhd2  smile.gif
What are you trying to achieve? a full rebuild/lock or unlock?
Are you XBOX savvy - as I assume you have your eeprom already - don't you  wink.gif

Read the instructions carefully on page1 of this thread (put your eeprom in the eeprom folder on the root of the USB drive) to allow un/locking.

I dont have EEPROM as when i mentioned it in my other thread i got told i wouldnt need it.

Im attempting to install XBMC onto my Xbox.
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scullc

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« Reply #85 on: April 04, 2010, 04:53:00 AM »

QUOTE(CimSlunt @ Apr 4 2010, 11:16 AM) View Post

I dont have EEPROM as when i mentioned it in my other thread i got told i wouldnt need it.

Im attempting to install XBMC onto my Xbox.

IS your XBOX soft modded already?
Personally - I think you should 'get' your eeprom and store it somewhere safe. Unless you run a mod-chip, you REALLY need to have this backed up somewhere (will save a lot of hassle).
Sounds like you need to start back at the beginning as installing XBMC via xboxhdm2.1 is not easy for the new user...and is outside the scope of this thread. Moreover it needs an unlocked XBOX which you can (easier but not wholly) achieve by softmodding.
Heres a start
Google/youtube are full of info...
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CimSlunt

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« Reply #86 on: April 04, 2010, 05:01:00 AM »

It's not already softmodded no. im in the process of getting eeprom now.

Is it possible to install XBMC via 2.1 as its my only option as i dont have enough IDE slots on my motherboard. :$

And thanks for all the info biggrin.gif
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CimSlunt

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« Reply #87 on: April 04, 2010, 05:50:00 AM »

Sorry to be a pain in the ass but i  have been reading around and from what i have read.

To softmodmy xbox i need AR and a game save of Splinter cell, Mechassault or 007, All of which i dont have.
So i set about doing hotswap to find i onli have access to 1 IDE cable. i then got sent to this read after been told 2.1 can boot from USB, which i managed to do only to be told once in SLAX i need an eeprom, which i have read is onli accesible if your xbox is softmodded.

How am i suppose to get my eeprom if i cant softmod my xbox lol. i have tried FTP onli to find you cant FTP into MS dash. sad.gif
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scullc

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« Reply #88 on: April 04, 2010, 06:50:00 AM »

QUOTE(CimSlunt @ Apr 4 2010, 12:50 PM) View Post

How am i suppose to get my eeprom if i cant softmod my xbox lol.

We're off topic here IMO. You need to read, practice then preach  smile.gif
This page looks a good starter for you to 'get' all the files (but you are own your own there). You're still gonna need an 'official' game to run the softmod though.
Get the hardware, get the software, get reading & get soft-modding  wink.gif
No offence - but this tool is for advanced users - you have some way to go - but we've all been there.
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ldotsfan

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« Reply #89 on: April 04, 2010, 07:24:00 AM »

QUOTE(scullc @ Apr 4 2010, 05:40 PM) View Post

What i have done though is working well and i will fine tune things when i am back up & running

ldotsfan -  I wanted a PDF reader in the Slax build (so that the FAQ can be easily read) and that was easy enough to find. Despite my best efforts/research, I cant get the module to load automatically (is this a dependency issue). IIRC - I cant upgrade the slax core due to the dependencies. Is that correct? The module can be easily loaded manually though - with simple enough instructions. I have done a basic txt version of the FAQ in the meantime.

Looking forward to the changes  smile.gif

My memory is a bit hazy on Slax but AFAIK, if you bundle the pdf reader and its dependencies into a Slax module in lzm format and place it in the modules folder(?), Slax will take care of the auto loading. Slax's file system uses an overlap concept. Layer of modules files applied onto the core layers. Slax's wiki has the details. An easier way is to look for a pdf reader from Slax's repository of modules.

QUOTE(scullc @ Apr 4 2010, 08:50 PM) View Post

You're still gonna need an 'official' game to run the softmod though.
Get the hardware, get the software, get reading & get soft-modding  wink.gif

Did fwz's changes introduce a hard dependency on the eeprom file? My memory is really failing me  tongue.gif
So long as the xbox hdd is hotswapped correctly (via song pause, error 12 etc) before stage 2 menu option in xboxhd2, rmathiot's modified ndure script should work with the new paths of xboxhdm2.1 (as opposed to xboxhdm1.9)

Unfortunately we still don't have a Textbook style tutorial for newbies for this scenario  tongue.gif
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