QUOTE(csolomon @ Oct 7 2008, 06:03 PM)

Nice article, but unfortunately the author's capacity units are mistaken. The Spansion SGL128 is a 128Mbit NOR flash, not a 128MByte (with a large "B") flash. A 128MB flash would be 1Gbits = huge for NOR and not cost effective. Typically architectures move to NAND flash at 1Gbit capacity as the lower cost per bit of NAND makes more sense at 1Gb then NOR flash.
The convention in engineering circles used to specify memory capacities is that a large B = Bytes (as in the 80GB = 80GByte HDD mentioned in this article) whereas a small "b" is used for bits (as in the 128Mbit NOR flash = 16MB for direct comparison to the 80GB HDD with the same units). Typically memory IC vendors specify their chip capacity in terms of bits while HDD vendors specify their capacities in terms of Bytes.
The title of this article should be changed accordingly to reflect the correct capacities as either of the following:
A ) "Newer PS3's go to 128Mb Flash from 512Mb, HDD Storage Used"
or
B ) "Newer PS3's go to 16MB Flash from 64MB, HDD Storage Used"
Sorry to disappoint you, but you are also wrong. The correct answer is C)...
C) "Newer PS3's go to 16MB Falsh from 256MB, HDD Storage Used"
Apparently, the person who did this article did not do some fact checking, nor did this person
understand the difference between RAM and FLASH memory. The PS3 has 512 of RAM (that is where
the person got confused), and 256MB of flash memory. The newer PS3 has 16MB of flash, with
the rest stored in HDD. You can get the whole details at Playstation3 Secrets at this URL:
http://www.edepot.co...aystation3.html Look in the Flash memory section of the PS3 Hardware.