neither is easier to use "the full power of" .... I believe what you're wanting is validation of your opinion and its likely that for 90% of cases I'd agree.
the 360 is easier to program for, easier to use from a tools standpoint and easier to understand from a hardware standpoint.
however... the full power of a system is a entirely undefinable concept. It all boils down to HOW you use the systems and not to what degree you use them.
I'll try to analogize the problem.
The systems have a maximum number of operations they can do per frame... imagine that as being $1000, now with your $1000 go make a meal for 100 people, in Location X.
Xbox 360 - location X = an LA suburb, McDonald's every 100yards, a million chain stores/restaurants, god forbid you'd even have Mexican fast food joints.
Ps3 - location X = the natural section of a "Whole Foods" store. A million types of each and every vegetable on the planet, every meat you could want and spices you've never heard of. Everything is possible yet nothing is easy... oh and you have 1 pan to cook with and the cashier/staff doesn't speak your language.
Now with the information and assumptions above... feed each person a burger with fries and ketchup. The code for 360 would essentially say
* Go to McDonald's
ps3 however would be
Fries
* Add oil to pan, bring to 400F
* Peel potatoes
* Cut potatoes into fries
* Fry potatoes until golden brown
Burger
* Mince the beef
* Combine with spices/bread onions etc
* mold into burger pattie shape
* sear in the pan until cooked to spec
Ketchup
* Prepare 20lb of tomatoes
* Reduce down to a paste
* Add spices and corn flower
Bun
* Flour, eggs, yeast ... you get the picture.
Now ps3 has spu's... simple execution units that can do small self contained tasks VERY quickly, they all have the same resources (not shared) and operate completely independent of each other. Imagine them as Soux Chefs. Completely external to the main processor (PPU) but completely controlled by the PPU. The PPU can give the spu's work to do but it is for all intents and purposes "The boss".
360 has 3 dual core execution units, they are very similar to the PS3's single PPU. The 360 thus has 6 "bosses", they argue, they fight for control and resouces (all shared) but they can all do any and all of the work.
So the execution would be
PS3
<PPU> - tell spus to execute <Bun, Ketchup, Burger, Fries>
- wait for them to be done, prepare & serve.
360
<Core0> - go to McDonald's.
So.... from a VERY simple point of view it is "easier" for the 360 Chef to produce those 100 burgers and he'd have plenty of $$$ left for other stuff. Ps3 Chef would produce a much much nicer burger (with the right programmer) and would do so in a similar amount of time with a similar cost. It would simply take longer to generate the plan; the program.
Anyone still reading (hehehe) might notice something.... because the 360 has 6 Chefs and they can all do anything it might prove beneficial to give one control and have the others be Soux Chefs. Give them each their own workspace, pans etc and operate them like an spu soux chef. Thus the plan for ps3 works on 360 too and with very little change. It is this that people who lead on ps3 realize early enough to capitalize on.
Hopefully I was able to shed some light on the issue to those who wish to learn... to those who already knew... I apologize for what is likely an appalling analogy.